Player Matchup

Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
hi-iamzonedoubt
Chaac
Level 156
God Stats
0W - 2L
1,696 SR
Queue Stats
35W - 50L
1,289 Elo+
Solo
Artemis
Artemis
originsOfhawkeye
Artemis
Level 45
God Stats
44W - 78L
1,307 SR
Queue Stats
44W - 78L
1,193 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,327 Elo+

VS

Team Averages
Level 95
1,439 SR
1,267 Elo+
Zeus
Zeus
Ignis420
Zeus
Level 102
God Stats
1W - 1L
1,318 SR
Queue Stats
77W - 114L
1,312 Elo+
Solo
Charybdis
Charybdis
KDOUGLAS1974
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 2
Ganesha
Ganesha
Wantepineappl1
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
6,268
627
4,892
7,584
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 0
6,141
614
4,415
5,476
2,693
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 1 / 0
6,135
614
3,890
5,941
3,693
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 1 / 5
7,241
724
4,991
6,132
1,634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
KDOUGLAS1974
Charybdis
12
6 / 0 / 1
7,994
799
4,628
5,445
1,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 7
7,657
766
3,755
5,506
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Zeus
1
1
5
3.5
W
Charybdis
KDOUGLAS1974
Charybdis
6
0
1
6.5
W
0
0
7
3.5
L
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,197
Damage
13,374
19,001
Taken
17,083
9,445
Mitigated
7,466
4,352
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,892
637
78
1,601
7,584
3,059
0
4,184
3,400
19,473
1,826
W
Zeus
4,991
46
30
1,526
6,132
1,634
285
1,927
4,205
22,469
0
W
Charybdis
KDOUGLAS1974
Charybdis
4,628
2,900
153
892
5,445
1,824
2,344
1,723
3,722
0
25,216
W
3,755
375
0
1,211
5,506
4,008
210
1,427
4,079
9,258
0
L
4,415
732
0
1,898
5,476
2,693
0
1,537
3,939
0
10,427
L
3,890
155
0
775
5,941
3,693
533
3,129
2,812
0
16,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,544
Gold Earned
22,892
78
Minions Killed
103
2
Camps Cleared
4
493,740
Distance Traveled
531,150
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,268
627
33
3
2
184,140
1
W
Zeus
7,241
724
37
4
1
171,299
0
W
Charybdis
7,994
799
66
7
3
169,322
0
W
Ganesha
7,657
766
0
0
0
190,529
0
L
Chaac
6,141
614
15
2
0
138,903
2
L
Artemis
6,135
614
30
3
0
170,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role