Player Matchup

Set
Set
DozenEagleClaw
Set
Level 158
God Stats
5W - 6L
1,629 SR
Queue Stats
848W - 895L
1,435 Elo+
Solo
Chronos
Chronos
ISpI Robbed
Chronos
Level 122
God Stats
2W - 3L
1,467 SR
Queue Stats
170W - 170L
1,517 Elo+
Solo
Chaac
Chaac
Jαckjαck
Chaac
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
Snoshuu
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 2
Hades
Hades
malolasalsa
Hades
Level 144
God Stats
1W - 2L
1,449 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 2
Team Averages
Level 120
1,509 SR
1,499 Elo+

VS

Team Averages
Level 95
1,617 SR
1,508 Elo+
Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Cookiez_Manz4
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 1
Vulcan
Vulcan
Ximu
Vulcan
Level 158
God Stats
6W - 4L
1,718 SR
Queue Stats
423W - 339L
1,584 Elo+
Party 1
Camazotz
Camazotz
imascrub
Camazotz
Level 160
God Stats
3W - 1L
1,869 SR
Queue Stats
145W - 90L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
sebisto28
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 15
12,448
732
15,498
22,973
25,972
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
ISpI Robbed
Chronos
18
3 / 8 / 10
11,782
693
11,458
14,918
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
20
11 / 3 / 20
13,965
821
26,924
24,931
21,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Snoshuu
Erlang Shen
18
6 / 6 / 13
11,735
690
10,905
24,752
16,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 8 / 15
14,952
880
37,295
30,151
17,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 10 / 12
10,724
631
9,085
17,080
5,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 13 / 16
10,613
624
8,285
27,381
26,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Ximu
Vulcan
20
14 / 6 / 6
14,407
847
38,279
12,138
4,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
imascrub
Camazotz
20
11 / 7 / 15
14,296
841
27,889
35,258
29,179
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
sebisto28
Sun Wukong
20
5 / 6 / 18
12,656
744
15,292
33,593
23,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
98
42
Kills
31
32
Deaths
42
73
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
10
12
0.7
L
0
13
16
0.62
W
8
7
15
2.21
W
Chronos
ISpI Robbed
Chronos
3
8
10
1
W
Chaac
11
3
20
7
W
Erlang Shen
Snoshuu
Erlang Shen
6
6
13
2.08
L
Vulcan
Ximu
Vulcan
14
6
6
2.83
L
Camazotz
imascrub
Camazotz
11
7
15
2.64
W
14
8
15
2.69
L
Sun Wukong
sebisto28
Sun Wukong
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,080
Damage
98,830
117,725
Taken
125,450
87,764
Mitigated
89,547
50,344
Healing
41,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,085
5,407
0
2,254
17,080
5,934
186
7,638
9,442
0
21,037
L
8,285
2,247
0
2,465
27,381
26,304
188
9,301
18,080
14,663
0
W
15,498
7,453
699
2,619
22,973
25,972
1,020
7,594
15,106
0
26,015
W
Chronos
ISpI Robbed
Chronos
11,458
2,889
2,167
1,732
14,918
6,478
2,641
4,386
9,966
28,345
1,682
W
Chaac
26,924
5,762
3,080
13,551
24,931
21,143
1,802
10,129
14,453
278
52,589
W
Erlang Shen
Snoshuu
Erlang Shen
10,905
4,455
0
7,451
24,752
16,786
320
12,371
11,934
0
18,350
L
Vulcan
Ximu
Vulcan
38,279
7,919
1,212
1,346
12,138
4,606
1,611
7,289
4,849
58,823
0
L
Camazotz
imascrub
Camazotz
27,889
9,549
1,090
16,940
35,258
29,179
820
9,902
25,356
0
49,857
W
37,295
3,622
4,361
14,684
30,151
17,385
1,819
12,084
17,580
69,116
0
L
Sun Wukong
sebisto28
Sun Wukong
15,292
2,500
1,808
14,445
33,593
23,524
0
14,107
19,486
0
26,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,882
Gold Earned
62,696
192
Minions Killed
147
0
Camps Cleared
0
1,468,013
Distance Traveled
1,435,901
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,724
631
28
2
0
248,075
0
L
Athena
10,613
624
11
1
0
271,998
0
W
Set
12,448
732
11
1
0
265,245
0
W
Chronos
11,782
693
39
2
0
313,572
2
W
Chaac
13,965
821
56
3
0
342,312
1
W
Erlang Shen
11,735
690
12
1
0
287,169
3
L
Vulcan
14,407
847
54
3
0
299,510
0
L
Camazotz
14,296
841
35
2
0
303,559
1
W
Hades
14,952
880
74
4
0
259,715
0
L
Sun Wukong
12,656
744
19
1
0
312,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role