Player Matchup

Geb
Geb
Andresthemess1
Geb
Level 100
God Stats
1W - 0L
1,479 SR
Queue Stats
28W - 36L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
Chywiss11
Ah Puch
Level 102
God Stats
24W - 7L
1,641 SR
Queue Stats
845W - 902L
1,448 Elo+
Solo
Kali
Kali
MySp00nz2Big
Kali
Level 33
God Stats
1W - 1L
1,270 SR
Queue Stats
45W - 54L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
SteamyMonkeyJunk
Nu Wa
Level 68
God Stats
1W - 0L
1,590 SR
Queue Stats
33W - 34L
1,472 Elo+
Party 3
Apollo
Apollo
jtprinceee
Apollo
Level 142
God Stats
1W - 1L
1,605 SR
Queue Stats
11W - 16L
1,423 Elo+
Party 3
Team Averages
Level 89
1,517 SR
1,434 Elo+

VS

Team Averages
Level 114
1,435 SR
1,475 Elo+
Thoth
Thoth
Cheetopaste
Thoth
Level 152
God Stats
0W - 2L
1,408 SR
Queue Stats
49W - 38L
1,527 Elo+
Party 2
Freya
Freya
GuraHolo
Freya
Level 87
God Stats
0W - 2L
1,264 SR
Queue Stats
20W - 26L
1,393 Elo+
Party 2
Khepri
Khepri
Herdistan
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,474 Elo+
Party 2
King Arthur
King Arthur
NotNimb
King Arthur
Level 69
God Stats
2W - 4L
1,417 SR
Queue Stats
144W - 124L
1,487 Elo+
Solo
Thanatos
Thanatos
ddlikestrains
Thanatos
Level 140
God Stats
0W - 1L
1,587 SR
Queue Stats
44W - 40L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 21
12,213
814
18,703
20,001
11,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Chywiss11
Ah Puch
20
12 / 2 / 20
13,082
872
20,564
15,362
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 18
11,947
796
12,114
15,240
5,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 18
11,719
781
19,266
9,300
2,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
jtprinceee
Apollo
18
6 / 3 / 21
11,396
760
13,121
13,168
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
11,992
799
24,277
14,149
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
GuraHolo
Freya
18
3 / 8 / 10
10,806
720
6,935
17,109
6,289
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Herdistan
Khepri
18
4 / 6 / 14
10,695
713
8,318
19,786
25,727
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
NotNimb
King Arthur
16
1 / 9 / 15
9,873
658
8,652
23,946
23,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ddlikestrains
Thanatos
19
6 / 7 / 4
11,938
796
9,423
14,919
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
75
36
Kills
22
22
Deaths
36
98
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
6
21
3.08
L
8
6
10
2.17
W
Ah Puch
Chywiss11
Ah Puch
12
2
20
11
L
Freya
GuraHolo
Freya
3
8
10
1
L
Khepri
Herdistan
Khepri
4
6
14
1.83
W
5
7
18
2
L
King Arthur
NotNimb
King Arthur
1
9
15
0.94
W
5
4
18
3.5
L
Thanatos
ddlikestrains
Thanatos
6
7
4
1.14
W
Apollo
jtprinceee
Apollo
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,768
Damage
57,605
73,071
Taken
89,909
29,581
Mitigated
65,378
28,750
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,703
758
1,755
4,865
20,001
11,140
458
9,973
9,585
34,688
0
L
24,277
639
2,200
2,640
14,149
5,109
216
9,677
4,122
53,862
0
W
Ah Puch
Chywiss11
Ah Puch
20,564
490
3,112
8,024
15,362
5,860
1,185
8,678
6,477
38,984
0
L
Freya
GuraHolo
Freya
6,935
1,917
1,476
3,591
17,109
6,289
620
11,999
4,860
20,200
0
L
Khepri
Herdistan
Khepri
8,318
597
2,283
1,918
19,786
25,727
195
12,628
6,784
20,438
0
W
12,114
5,901
607
4,730
15,240
5,131
319
7,499
7,501
0
17,440
L
King Arthur
NotNimb
King Arthur
8,652
601
2,343
3,267
23,946
23,072
83
13,028
10,581
0
17,964
W
19,266
2,707
800
692
9,300
2,970
1,506
5,658
3,608
41,913
0
L
Thanatos
ddlikestrains
Thanatos
9,423
1,111
788
7,231
14,919
5,181
1,796
9,582
5,029
0
15,197
W
Apollo
jtprinceee
Apollo
13,121
9,549
933
3,232
13,168
4,480
2,415
7,722
5,358
0
27,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,357
Gold Earned
55,304
164
Minions Killed
167
0
Camps Cleared
0
1,296,098
Distance Traveled
1,235,376
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,213
814
37
2
0
261,317
0
L
Thoth
11,992
799
70
5
0
249,716
2
W
Ah Puch
13,082
872
40
3
0
262,982
2
L
Freya
10,806
720
32
2
0
239,010
1
L
Khepri
10,695
713
25
2
0
250,866
5
W
Kali
11,947
796
18
1
0
274,985
0
L
King Arthur
9,873
658
20
1
0
218,268
1
W
Nu Wa
11,719
781
43
3
0
242,455
0
L
Thanatos
11,938
796
20
1
0
277,516
0
W
Apollo
11,396
760
26
2
0
254,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role