Player Matchup

Merlin
Merlin
ACosmicTsunami
Merlin
Level 115
God Stats
0W - 3L
1,161 SR
Queue Stats
405W - 365L
1,475 Elo+
Party 1
Fafnir
Fafnir
BerserkyTurkey
Fafnir
Level 88
God Stats
10W - 9L
1,619 SR
Queue Stats
232W - 215L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
Kaiwoza
Amaterasu
Level 91
God Stats
0W - 1L
1,637 SR
Queue Stats
10W - 12L
1,481 Elo+
Party 1
Skadi
Skadi
Lansing11
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
lostnsp4ce2
Gilgamesh
Level 15
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 4L
1,548 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,527 Elo+

VS

Team Averages
Level 94
1,602 SR
1,554 Elo+
Pele
Pele
ChrisHaggs
Pele
Level 119
God Stats
6W - 8L
1,477 SR
Queue Stats
375W - 372L
1,533 Elo+
Party 2
Bacchus
Bacchus
CousinAdam
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,415 Elo+
Solo
Poseidon
Poseidon
Im CrispyKreme
Poseidon
Level 126
God Stats
7W - 8L
1,570 SR
Queue Stats
210W - 200L
1,556 Elo+
Party 2
Atlas
Atlas
Pauliiee500
Atlas
Level 45
God Stats
3W - 0L
1,856 SR
Queue Stats
21W - 12L
1,692 Elo+
Party 2
Jing Wei
Jing Wei
SaintPab1o
Jing Wei
Level 142
God Stats
3W - 1L
1,605 SR
Queue Stats
99W - 80L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,384
491
4,642
9,581
2,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 0
7,735
595
7,230
10,322
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kaiwoza
Amaterasu
12
0 / 3 / 3
6,813
524
3,568
11,532
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Lansing11
Skadi
9
0 / 7 / 0
5,836
449
5,404
9,110
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lostnsp4ce2
Gilgamesh
4
0 / 1 / 0
4,379
337
41
3,531
619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,248
634
7,976
9,342
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
CousinAdam
Bacchus
11
1 / 3 / 0
6,923
533
5,380
5,849
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
13
2 / 1 / 4
7,611
585
5,665
5,530
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 11
7,751
596
5,934
6,581
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
SaintPab1o
Jing Wei
14
6 / 1 / 2
8,232
633
4,834
7,327
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
5
3
0
1.67
W
8
0
3
9.5
W
Bacchus
CousinAdam
Bacchus
1
3
0
0.33
W
Poseidon
2
1
4
4
L
Amaterasu
Kaiwoza
Amaterasu
0
3
3
0.5
L
Skadi
Lansing11
Skadi
0
7
0
0
W
2
0
11
7.5
W
Jing Wei
SaintPab1o
Jing Wei
6
1
2
7
L
Gilgamesh
lostnsp4ce2
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
29,789
44,076
Taken
34,629
20,048
Mitigated
18,789
11,128
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,642
560
0
2,940
9,581
2,914
0
3,258
6,059
43,890
0
L
7,230
1,630
0
3,791
10,322
6,053
0
4,314
5,748
40,667
0
W
7,976
1,858
0
1,866
9,342
3,318
0
3,923
5,419
0
52,410
W
Bacchus
CousinAdam
Bacchus
5,380
1,113
0
490
5,849
5,045
0
1,480
4,369
30,847
0
W
Poseidon
5,665
371
0
567
5,530
1,825
299
3,522
2,008
43,462
1,840
L
Amaterasu
Kaiwoza
Amaterasu
3,568
1,262
0
3,115
11,532
7,644
0
4,678
6,296
0
37,709
L
Skadi
Lansing11
Skadi
5,404
1,456
0
151
9,110
2,818
0
2,693
6,417
0
29,888
W
5,934
2,235
0
1,453
6,581
6,115
174
2,000
4,581
18,132
0
W
Jing Wei
SaintPab1o
Jing Wei
4,834
3,906
0
2,911
7,327
2,486
791
947
6,380
0
56,891
L
Gilgamesh
lostnsp4ce2
Gilgamesh
41
41
0
1,131
3,531
619
0
691
2,822
0
3,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
38,765
313
Minions Killed
357
0
Camps Cleared
0
1,115,810
Distance Traveled
1,395,455
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,384
491
90
7
0
234,806
7
L
Fafnir
7,735
595
78
6
0
265,513
6
W
Pele
8,248
634
89
7
0
325,327
0
W
Bacchus
6,923
533
45
3
0
271,065
0
W
Poseidon
7,611
585
88
7
0
253,153
1
L
Amaterasu
6,813
524
76
6
0
265,405
4
L
Skadi
5,836
449
58
4
0
266,393
0
W
Atlas
7,751
596
20
2
0
296,351
2
W
Jing Wei
8,232
633
115
9
0
249,559
2
L
Gilgamesh
4,379
337
11
1
0
83,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role