Player Matchup

Cthulhu
Cthulhu
Gaymer-Eric
Cthulhu
Level 129
God Stats
1W - 2L
1,591 SR
Queue Stats
61W - 58L
1,465 Elo+
Solo
Mulan
Mulan
Grifful 666
Mulan
Level 105
God Stats
3W - 3L
1,700 SR
Queue Stats
76W - 83L
1,427 Elo+
Solo
Hun Batz
Hun Batz
Kitty Godex
Hun Batz
Level 105
God Stats
0W - 1L
1,674 SR
Queue Stats
253W - 263L
1,435 Elo+
Solo
Charybdis
Charybdis
Leprechronix
Charybdis
Level 126
God Stats
7W - 7L
1,515 SR
Queue Stats
127W - 139L
1,449 Elo+
Solo
Anubis
Anubis
Lil_cheddar808
Anubis
Level 69
God Stats
6W - 3L
1,743 SR
Queue Stats
174W - 189L
1,392 Elo+
Solo
Team Averages
Level 107
1,645 SR
1,434 Elo+

VS

Team Averages
Level 99
1,526 SR
1,361 Elo+
Nemesis
Nemesis
BORRACHO 2000
Nemesis
Level 72
God Stats
4W - 2L
1,542 SR
Queue Stats
11W - 10L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
Rodrigo125
Kukulkan
Level 63
God Stats
1W - 0L
1,434 SR
Queue Stats
2W - 3L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
TensionalStar81
Sun Wukong
Level 109
God Stats
1W - 1L
1,400 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 1
Apollo
Apollo
bryantmpx
Apollo
Level 127
God Stats
4W - 1L
1,714 SR
Queue Stats
125W - 137L
1,373 Elo+
Solo
Khepri
Khepri
roger2340
Khepri
Level 124
God Stats
1W - 0L
1,542 SR
Queue Stats
61W - 62L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gaymer-Eric
Cthulhu
4
0 / 0 / 2
3,311
662
1,420
3,475
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
1 / 1 / 0
3,241
648
530
1,843
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Kitty Godex
Hun Batz
4
0 / 1 / 1
3,179
636
635
2,735
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Leprechronix
Charybdis
6
2 / 0 / 0
3,747
749
2,372
2,263
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,615
723
1,933
2,469
1,026
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
2
1 / 0 / 0
3,030
606
648
819
120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Rodrigo125
Kukulkan
6
0 / 0 / 0
3,377
675
239
1,217
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TensionalStar81
Sun Wukong
7
0 / 1 / 1
3,872
774
673
1,040
474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
bryantmpx
Apollo
4
1 / 2 / 0
3,201
640
2,349
3,040
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
roger2340
Khepri
5
0 / 0 / 1
3,382
676
1,058
3,389
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
0
0
1
L
Cthulhu
Gaymer-Eric
Cthulhu
0
0
2
1
L
1
1
0
1
L
Hun Batz
Kitty Godex
Hun Batz
0
1
1
0.5
L
Charybdis
Leprechronix
Charybdis
2
0
0
2
L
0
0
0
0
W
Kukulkan
Rodrigo125
Kukulkan
0
0
0
0
W
Sun Wukong
TensionalStar81
Sun Wukong
0
1
1
0.5
W
Apollo
bryantmpx
Apollo
1
2
0
0.5
W
Khepri
roger2340
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,890
Damage
4,967
12,785
Taken
9,505
3,849
Mitigated
2,505
5,923
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
648
540
0
0
819
120
0
535
284
0
2,301
L
Cthulhu
Gaymer-Eric
Cthulhu
1,420
398
0
873
3,475
1,107
0
803
2,672
5,922
0
L
530
272
0
884
1,843
627
0
0
1,759
0
3,801
L
Hun Batz
Kitty Godex
Hun Batz
635
345
0
869
2,735
615
0
84
2,651
0
9,841
L
Charybdis
Leprechronix
Charybdis
2,372
1,216
0
1,425
2,263
474
0
249
2,014
0
18,410
L
1,933
51
0
1,872
2,469
1,026
120
161
2,308
17,642
0
W
Kukulkan
Rodrigo125
Kukulkan
239
0
0
499
1,217
246
60
410
807
12,792
0
W
Sun Wukong
TensionalStar81
Sun Wukong
673
265
0
56
1,040
474
308
0
1,040
0
13,042
W
Apollo
bryantmpx
Apollo
2,349
1,718
0
580
3,040
511
0
1,364
1,676
0
10,140
W
Khepri
roger2340
Khepri
1,058
216
104
918
3,389
1,154
0
1,044
2,345
6,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,093
Gold Earned
16,862
119
Minions Killed
94
0
Camps Cleared
0
429,723
Distance Traveled
452,434
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,030
606
7
1
0
59,594
0
L
Cthulhu
3,311
662
11
2
0
106,890
1
L
Mulan
3,241
648
11
2
0
35,076
0
L
Hun Batz
3,179
636
28
6
0
106,740
1
L
Charybdis
3,747
749
35
7
0
91,955
1
L
Anubis
3,615
723
34
7
0
89,062
3
W
Kukulkan
3,377
675
23
5
0
104,127
1
W
Sun Wukong
3,872
774
31
6
0
93,120
0
W
Apollo
3,201
640
23
5
0
103,046
1
W
Khepri
3,382
676
10
2
0
92,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role