Player Matchup

Thor
Thor
Masters
Drspunky
Thor
Masters
Level 155
God Stats
22W - 8L
1,752 SR
Queue Stats
70W - 43L
2,632 MMR
Solo
Chang'e
Chang'e
Masters
GioVsTheWorld
Chang'e
Masters
Level 158
God Stats
53W - 23L
1,820 SR
Queue Stats
337W - 288L
2,705 MMR
Solo
Apollo
Apollo
Masters
iGhalos
Apollo
Masters
Level 145
God Stats
16W - 7L
1,875 SR
Queue Stats
184W - 162L
2,754 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
juvenal189
Ah Muzen Cab
Diamond I
Level 128
God Stats
148W - 109L
1,728 SR
Queue Stats
572W - 547L
2,633 MMR
Solo
Atlas
Atlas
Diamond I
paisanito18
Atlas
Diamond I
Level 156
God Stats
1W - 1L
1,779 SR
Queue Stats
581W - 549L
2,615 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,791 SR
2,668 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,635 SR
2,459 MMR
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond I
ITS A TIN
Pele
Diamond I
Level 160
God Stats
0W - 1L
1,873 SR
Queue Stats
195W - 171L
2,583 MMR
Solo
Chiron
Chiron
Diamond I
TheFlassh25
Chiron
Diamond I
Level 158
God Stats
8W - 10L
1,598 SR
Queue Stats
349W - 327L
2,645 MMR
Solo
Raijin
Raijin
Diamond II
TheShackASNack
Raijin
Diamond II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 71L
2,636 MMR
Solo
Agni
Agni
Masters
dezols
Agni
Masters
Level 152
God Stats
29W - 21L
1,706 SR
Queue Stats
546W - 524L
2,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 0 / 0
3,376
675
382
1,903
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
6
3 / 0 / 1
3,902
780
2,345
1,778
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
iGhalos
Apollo
6
1 / 1 / 1
3,357
671
2,829
2,512
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
juvenal189
Ah Muzen Cab
7
0 / 0 / 0
3,681
736
2,415
2,852
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 1 / 3
3,506
701
1,761
4,002
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebLokiOdinGilgameshTsukuyomi

VS

Bans
SolAchillesZeusCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 1 / 1
3,618
724
1,964
4,401
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
6
0 / 0 / 0
3,314
663
1,688
3,275
1,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
5
1 / 2 / 1
3,421
684
2,078
3,179
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
2,954
591
105
1,377
238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Agni
dezols
Agni
5
0 / 1 / 1
3,135
627
1,199
1,865
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
2
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Thor
0
0
0
0
W
Chang'e
3
0
1
3.5
L
Pele
0
0
0
0
L
Chiron
1
2
1
0.75
L
0
0
0
0
L
Agni
dezols
Agni
0
1
1
0.5
W
Apollo
iGhalos
Apollo
1
1
1
1.5
W
Ah Muzen Cab
juvenal189
Ah Muzen Cab
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,732
Damage
7,034
13,047
Taken
14,097
3,449
Mitigated
4,615
7,799
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,964
454
176
2,016
4,401
2,176
0
1,689
2,624
7,166
0
W
Thor
382
0
0
1,221
1,903
495
0
70
1,802
0
12,793
W
Chang'e
2,345
190
231
1,260
1,778
411
35
621
1,021
13,876
0
L
Pele
1,688
473
0
1,390
3,275
1,050
0
0
3,275
0
12,711
L
Chiron
2,078
1,000
164
915
3,179
650
0
1,334
1,737
0
12,255
L
105
105
0
361
1,377
238
0
95
1,278
8,148
0
L
Agni
dezols
Agni
1,199
0
0
349
1,865
501
0
722
1,077
9,170
0
W
Apollo
iGhalos
Apollo
2,829
1,872
0
1,073
2,512
529
0
663
1,849
0
16,337
W
Ah Muzen Cab
juvenal189
Ah Muzen Cab
2,415
1,218
0
2,382
2,852
624
135
0
2,700
0
18,737
W
1,761
740
102
1,530
4,002
1,390
0
1,728
2,224
5,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,822
Gold Earned
16,442
136
Minions Killed
114
0
Camps Cleared
0
518,595
Distance Traveled
457,504
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,618
724
12
2
0
97,052
2
W
Thor
3,376
675
36
7
0
107,242
1
W
Chang'e
3,902
780
31
6
0
122,149
1
L
Pele
3,314
663
37
7
0
105,954
1
L
Chiron
3,421
684
24
5
0
96,086
2
L
Raijin
2,954
591
23
5
0
61,919
0
L
Agni
3,135
627
18
4
0
96,493
0
W
Apollo
3,357
671
32
6
0
94,246
1
W
Ah Muzen Cab
3,681
736
30
6
0
93,539
1
W
Atlas
3,506
701
7
1
0
101,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role