Player Matchup

Cerberus
Cerberus
Blake koolwhip
Cerberus
Level 6
God Stats
3W - 8L
1,340 SR
Queue Stats
3W - 9L
1,296 Elo+
Party 2
Chaac
Chaac
Branden012
Chaac
Level 11
God Stats
1W - 4L
1,413 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 2
Hel
Hel
Dakweon
Hel
Level 147
God Stats
0W - 1L
1,264 SR
Queue Stats
69W - 77L
1,406 Elo+
Party 2
Team Averages
Level 55
1,339 SR
1,386 Elo+

VS

Team Averages
Level 109
1,438 SR
1,461 Elo+
Fenrir
Fenrir
CerberuS8156
Fenrir
Level 155
God Stats
1W - 0L
1,512 SR
Queue Stats
110W - 103L
1,507 Elo+
Party 1
Izanami
Izanami
KmiKze Maikhay
Izanami
Level 28
God Stats
2W - 2L
1,343 SR
Queue Stats
54W - 49L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
badguybala
Nu Wa
Level 144
God Stats
4W - 5L
1,458 SR
Queue Stats
818W - 880L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 4 / 3
9,038
695
5,459
18,920
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
13
3 / 4 / 2
8,769
675
8,046
14,968
10,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hel
13
3 / 9 / 4
9,523
733
5,769
15,659
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 8
9,642
742
10,604
11,513
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 4 / 9
10,502
808
20,794
10,999
3,621
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
15
4 / 2 / 12
9,774
752
11,238
5,391
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
17
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
4
3
0.63
L
Chaac
3
4
2
1
W
Fenrir
5
2
8
4.5
L
Hel
3
9
4
0.56
W
8
4
9
3.13
W
Nu Wa
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
42,636
49,547
Taken
27,903
35,882
Mitigated
14,243
14,642
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,459
404
0
3,065
18,920
19,012
0
3,383
15,277
17,974
0
L
Chaac
8,046
331
0
3,111
14,968
10,737
0
4,452
10,353
32
25,491
W
Fenrir
10,604
1,870
113
4,070
11,513
9,065
234
5,457
6,056
0
27,366
L
Hel
5,769
612
3,841
4,625
15,659
6,133
0
3,854
11,490
24,267
0
W
20,794
16,717
0
3,534
10,999
3,621
1,613
4,180
6,819
0
50,034
W
Nu Wa
11,238
2,572
0
1,712
5,391
1,557
560
2,212
3,179
44,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
29,918
103
Minions Killed
152
4
Camps Cleared
7
629,817
Distance Traveled
676,409
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,038
695
11
1
0
211,283
0
L
Chaac
8,769
675
47
4
1
220,262
0
W
Fenrir
9,642
742
35
3
3
242,282
3
L
Hel
9,523
733
45
3
3
198,272
3
W
Izanami
10,502
808
73
6
1
205,245
1
W
Nu Wa
9,774
752
44
3
3
228,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role