Player Matchup

Vulcan
Vulcan
Derpincow
Vulcan
Level 68
God Stats
2W - 2L
1,642 SR
Queue Stats
25W - 29L
1,408 Elo+
Party 1
Set
Set
JonPrankEm
Set
Level 94
God Stats
2W - 3L
1,459 SR
Queue Stats
46W - 56L
1,405 Elo+
Party 1
Izanami
Izanami
LilKolorblind
Izanami
Level 114
God Stats
2W - 2L
1,491 SR
Queue Stats
58W - 65L
1,416 Elo+
Party 1
Geb
Geb
PizzaLizzard
Geb
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,366 Elo+
Party 1
Arachne
Arachne
SpinningPringle
Arachne
Level 63
God Stats
1W - 1L
1,700 SR
Queue Stats
17W - 25L
1,358 Elo+
Party 1
Team Averages
Level 77
1,558 SR
1,390 Elo+

VS

Team Averages
Level 63
1,534 SR
1,453 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
HE ME SHE WUMBO
Hou Yi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 52L
1,420 Elo+
Solo
Ymir
Ymir
Shisui_spams_L2
Ymir
Level 28
God Stats
11W - 8L
1,570 SR
Queue Stats
47W - 61L
1,388 Elo+
Party 2
Bellona
Bellona
Xx2_WiNkY_4_UxX
Bellona
Level 24
God Stats
7W - 6L
1,601 SR
Queue Stats
27W - 29L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Derpincow
Vulcan
10
0 / 3 / 1
6,026
502
4,928
4,560
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 6 / 0
6,749
562
3,599
7,794
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
9
1 / 3 / 1
5,809
484
5,647
6,089
1,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,372
448
3,333
9,294
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
5,871
489
4,718
9,876
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 1 / 3
7,172
598
5,924
8,239
5,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
 
Nemesis
12
6 / 0 / 3
7,113
593
5,036
5,299
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 5
6,222
519
6,465
6,376
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 8
6,148
512
3,188
9,416
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 3 / 1
7,853
654
5,747
6,577
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
3
5.5
W
Nemesis
 
Nemesis
6
0
3
7.5
L
Vulcan
Derpincow
Vulcan
0
3
1
0.17
W
2
1
5
4.5
L
3
6
0
0.5
L
Izanami
1
3
1
0.5
L
1
3
0
0.33
W
1
1
8
5
L
1
4
2
0.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
26,360
37,613
Taken
35,907
17,187
Mitigated
22,391
8,714
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,924
87
0
5,586
8,239
5,917
504
3,724
4,515
41,176
0
W
Nemesis
 
Nemesis
5,036
1,058
0
2,303
5,299
1,547
0
541
4,758
0
33,779
L
Vulcan
Derpincow
Vulcan
4,928
1,452
0
786
4,560
1,599
0
2,539
2,021
31,181
0
W
6,465
2,782
614
2,627
6,376
2,440
528
1,536
4,840
0
25,991
L
3,599
1,715
0
1,888
7,794
5,265
808
312
6,984
0
31,308
L
Izanami
5,647
2,674
411
1,004
6,089
1,603
48
1,517
4,572
0
33,424
L
3,333
607
172
1,482
9,294
5,030
198
3,301
5,993
8,646
0
W
3,188
486
0
2,662
9,416
5,782
72
2,460
6,956
19,784
0
L
4,718
3,409
0
2,971
9,876
3,690
403
1,755
8,025
0
30,084
W
5,747
2,391
0
1,644
6,577
6,705
828
0
6,577
2,201
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
34,508
248
Minions Killed
325
0
Camps Cleared
0
1,110,751
Distance Traveled
1,157,921
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,172
598
78
7
0
232,844
1
W
Nemesis
7,113
593
75
6
0
280,448
2
L
Vulcan
6,026
502
61
5
0
243,351
1
W
Hou Yi
6,222
519
56
5
0
204,023
1
L
Set
6,749
562
67
6
0
206,518
1
L
Izanami
5,809
484
53
4
0
207,263
3
L
Geb
5,372
448
16
1
0
232,068
0
W
Ymir
6,148
512
28
2
0
230,630
0
L
Arachne
5,871
489
51
4
0
221,551
3
W
Bellona
7,853
654
88
7
0
209,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role