Player Matchup

Zeus
Zeus
 
Zeus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Nilxi
Baba Yaga
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
VeryFoggy
Sun Wukong
Level 8
God Stats
2W - 2L
1,448 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
XReikoLuX
Jormungandr
Level 42
God Stats
5W - 1L
1,762 SR
Queue Stats
99W - 94L
1,489 Elo+
Party 3
Rama
Rama
xSynto
Rama
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,497 Elo+
Party 3
Team Averages
Level 40
1,542 SR
1,464 Elo+

VS

Team Averages
Level 66
1,493 SR
1,452 Elo+
Fenrir
Fenrir
Binderspink
Fenrir
Level 29
God Stats
27W - 27L
1,507 SR
Queue Stats
97W - 117L
1,445 Elo+
Party 4
Kukulkan
Kukulkan
BlElf33
Kukulkan
Level 100
God Stats
80W - 90L
1,441 SR
Queue Stats
374W - 409L
1,454 Elo+
Party 4
Atlas
Atlas
RubberWinterTire
Atlas
Level 88
God Stats
19W - 22L
1,532 SR
Queue Stats
423W - 436L
1,473 Elo+
Solo
Rama
Rama
Sm0kedYaa
Rama
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 45L
1,485 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheMightyMJ
Kumbhakarna
Level 89
God Stats
2W - 2L
1,485 SR
Queue Stats
34W - 45L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
1 / 3 / 9
10,081
1,120
6,568
7,642
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
Nilxi
Baba Yaga
17
2 / 6 / 8
10,781
1,198
12,770
11,726
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
VeryFoggy
Sun Wukong
16
5 / 6 / 4
11,206
1,245
10,967
15,453
12,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
XReikoLuX
Jormungandr
16
4 / 1 / 7
11,844
1,316
9,678
11,759
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
xSynto
Rama
17
2 / 2 / 12
10,985
1,221
13,682
7,511
2,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 1 / 4
11,421
1,269
7,003
8,681
4,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
BlElf33
Kukulkan
16
0 / 1 / 9
10,116
1,124
9,033
4,544
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 7
12,205
1,356
13,630
14,661
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
2 / 4 / 8
10,444
1,160
9,470
12,558
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
TheMightyMJ
Kumbhakarna
16
3 / 7 / 9
10,869
1,208
10,213
18,240
8,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
14
Kills
17
18
Deaths
14
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
9
1.83
L
Fenrir
6
1
4
8
L
Kukulkan
BlElf33
Kukulkan
0
1
9
4.5
W
Baba Yaga
Nilxi
Baba Yaga
2
6
8
1
L
6
1
7
9.5
L
Rama
2
4
8
1.5
L
Kumbhakarna
TheMightyMJ
Kumbhakarna
3
7
9
1.07
W
Sun Wukong
VeryFoggy
Sun Wukong
5
6
4
1.17
W
Jormungandr
XReikoLuX
Jormungandr
4
1
7
7.5
W
Rama
xSynto
Rama
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,665
Damage
49,349
54,091
Taken
58,684
32,911
Mitigated
39,071
7,031
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,568
1,494
0
1,348
7,642
3,081
0
6,824
816
18,008
0
L
Fenrir
7,003
2,367
97
1,546
8,681
4,609
0
4,335
4,027
0
17,408
L
Kukulkan
BlElf33
Kukulkan
9,033
444
0
667
4,544
1,844
0
1,832
2,568
40,382
0
W
Baba Yaga
Nilxi
Baba Yaga
12,770
636
0
1,132
11,726
5,302
0
7,296
4,287
26,709
0
L
13,630
5,269
0
1,516
14,661
19,042
0
6,441
7,842
24,157
0
L
Rama
9,470
6,486
0
1,059
12,558
5,091
0
7,175
4,947
0
19,865
L
Kumbhakarna
TheMightyMJ
Kumbhakarna
10,213
869
204
1,166
18,240
8,485
0
8,074
9,474
23,581
0
W
Sun Wukong
VeryFoggy
Sun Wukong
10,967
2,290
0
3,538
15,453
12,111
0
8,257
6,981
0
30,414
W
Jormungandr
XReikoLuX
Jormungandr
9,678
2,030
0
1,013
11,759
9,571
0
5,391
6,238
27,780
0
W
Rama
xSynto
Rama
13,682
6,462
0
0
7,511
2,846
0
4,572
2,893
0
29,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
55,055
180
Minions Killed
163
8
Camps Cleared
8
894,657
Distance Traveled
861,422
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,081
1,120
42
5
0
162,572
0
L
Fenrir
11,421
1,269
13
1
3
185,047
0
L
Kukulkan
10,116
1,124
68
8
5
145,364
1
W
Baba Yaga
10,781
1,198
34
4
4
177,787
0
L
Atlas
12,205
1,356
14
2
0
189,364
0
L
Rama
10,444
1,160
31
3
0
157,290
1
L
Kumbhakarna
10,869
1,208
37
4
0
184,357
0
W
Sun Wukong
11,206
1,245
46
5
2
185,023
0
W
Jormungandr
11,844
1,316
30
3
0
202,277
0
W
Rama
10,985
1,221
28
3
2
166,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role