Player Matchup

Awilix
Awilix
MoonDawg69
Awilix
Level 114
God Stats
2W - 2L
1,566 SR
Queue Stats
64W - 80L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
PatMahineyGently
Jormungandr
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
15W - 21L
1,430 Elo+
Party 2
Olorun
Olorun
TouchMeTunon
Olorun
Level 57
God Stats
1W - 5L
1,558 SR
Queue Stats
22W - 36L
1,414 Elo+
Party 2
Team Averages
Level 67
1,618 SR
1,454 Elo+

VS

Team Averages
Level 64
1,421 SR
1,709 Elo+
Chaac
Chaac
Gritooooooo
Chaac
Level 28
God Stats
1W - 0L
1,263 SR
Queue Stats
16W - 3L
1,849 Elo+
Party 1
Discordia
Discordia
Peluffo
Discordia
Level 40
God Stats
1W - 0L
1,521 SR
Queue Stats
24W - 7L
1,768 Elo+
Party 1
Ullr
Ullr
YoungBeedrill
Ullr
Level 123
God Stats
8W - 13L
1,480 SR
Queue Stats
92W - 103L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MoonDawg69
Awilix
16
5 / 5 / 7
11,985
666
10,773
17,804
6,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
PatMahineyGently
Jormungandr
17
5 / 3 / 8
12,603
700
15,629
23,496
27,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
15
3 / 8 / 6
10,873
604
9,420
18,447
7,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
11,888
660
11,341
22,606
19,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Peluffo
Discordia
18
10 / 4 / 5
13,399
744
28,618
9,204
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 4 / 10
12,951
720
14,788
14,846
5,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
13
Kills
16
16
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
Awilix
MoonDawg69
Awilix
5
5
7
1.7
L
Jormungandr
PatMahineyGently
Jormungandr
5
3
8
3
W
Discordia
Peluffo
Discordia
10
4
5
3.13
L
Olorun
3
8
6
0.75
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
54,747
59,747
Taken
46,656
41,590
Mitigated
27,546
6,749
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,341
2,093
280
7,431
22,606
19,476
148
13,334
9,272
0
42,002
L
Awilix
MoonDawg69
Awilix
10,773
4,325
0
492
17,804
6,755
0
10,453
7,351
0
23,252
L
Jormungandr
PatMahineyGently
Jormungandr
15,629
4,683
0
880
23,496
27,358
252
11,089
12,407
45,240
0
W
Discordia
Peluffo
Discordia
28,618
2,325
89
1,832
9,204
2,667
544
3,673
5,531
59,713
0
L
Olorun
9,420
4,089
1,743
3,634
18,447
7,477
1,007
7,107
11,340
47,214
0
W
14,788
4,803
0
1,683
14,846
5,403
2,035
9,175
5,671
0
55,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
38,238
164
Minions Killed
193
3
Camps Cleared
11
920,158
Distance Traveled
1,007,473
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,888
660
49
3
6
333,672
5
L
Awilix
11,985
666
13
1
2
347,090
2
L
Jormungandr
12,603
700
73
4
0
311,639
4
W
Discordia
13,399
744
66
4
3
348,607
5
L
Olorun
10,873
604
78
4
1
261,429
4
W
Ullr
12,951
720
78
4
2
325,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role