Player Matchup

Hachiman
Hachiman
AndyBrown72
Hachiman
Level 15
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Atsly
Mulan
Level 108
God Stats
19W - 14L
1,546 SR
Queue Stats
241W - 270L
1,482 Elo+
Party 2
Bacchus
Bacchus
BigBamps
Bacchus
Level 122
God Stats
5W - 2L
1,550 SR
Queue Stats
604W - 602L
1,474 Elo+
Party 2
Agni
Agni
SlattMagnet
Agni
Level 66
God Stats
1W - 3L
1,470 SR
Queue Stats
97W - 117L
1,439 Elo+
Party 2
Tyr
Tyr
xClickk
Tyr
Level 109
God Stats
6W - 6L
1,489 SR
Queue Stats
461W - 457L
1,409 Elo+
Party 2
Team Averages
Level 84
1,567 SR
1,461 Elo+

VS

Team Averages
Level 88
1,569 SR
1,515 Elo+
Ra
Ra
 
Ra
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Pokemonnoobs
Charybdis
Level 131
God Stats
7W - 5L
1,560 SR
Queue Stats
264W - 209L
1,595 Elo+
Party 1
Ymir
Ymir
godofwarfare345
Ymir
Level 149
God Stats
3W - 2L
1,675 SR
Queue Stats
227W - 230L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
twitch_coquei
Sun Wukong
Level 104
God Stats
15W - 8L
1,609 SR
Queue Stats
318W - 332L
1,383 Elo+
Solo
Bellona
Bellona
yosiahdiaz221
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndyBrown72
Hachiman
5
0 / 3 / 0
3,383
483
1,504
2,972
523
Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Atsly
Mulan
5
1 / 0 / 0
3,897
557
642
1,935
514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BigBamps
Bacchus
6
0 / 1 / 0
3,574
511
1,849
5,272
2,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
3,467
495
297
2,079
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
6
1 / 0 / 0
4,172
596
1,660
2,199
852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 1 / 0
5,040
720
1,264
3,309
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Pokemonnoobs
Charybdis
9
1 / 0 / 2
4,870
696
2,960
3,831
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 2
4,854
693
2,262
3,244
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
twitch_coquei
Sun Wukong
9
1 / 0 / 1
4,909
701
986
2,850
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
8
0 / 1 / 0
4,549
650
754
3,508
1,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
L
Hachiman
AndyBrown72
Hachiman
0
3
0
0
L
Mulan
Atsly
Mulan
1
0
0
1
L
Bacchus
BigBamps
Bacchus
0
1
0
0
W
Charybdis
Pokemonnoobs
Charybdis
1
0
2
2
L
0
2
0
0
W
2
0
2
3
W
Sun Wukong
twitch_coquei
Sun Wukong
1
0
1
1.5
L
Tyr
1
0
0
1
W
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,952
Damage
8,226
14,457
Taken
16,742
5,282
Mitigated
6,820
3,684
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,264
49
255
1,691
3,309
811
264
364
2,945
24,392
0
L
Hachiman
AndyBrown72
Hachiman
1,504
1,035
0
137
2,972
523
0
898
2,074
0
6,681
L
Mulan
Atsly
Mulan
642
182
0
1,109
1,935
514
0
46
1,861
0
9,518
L
Bacchus
BigBamps
Bacchus
1,849
94
60
825
5,272
2,909
0
1,590
3,648
10,910
0
W
Charybdis
Pokemonnoobs
Charybdis
2,960
2,228
0
2,384
3,831
1,046
1,298
454
3,377
0
28,503
L
297
43
0
348
2,079
484
0
593
1,376
9,696
0
W
2,262
532
0
1,084
3,244
2,128
168
838
2,406
11,072
2,610
W
Sun Wukong
twitch_coquei
Sun Wukong
986
173
0
1,672
2,850
970
0
490
2,360
0
22,137
L
Tyr
1,660
213
0
1,205
2,199
852
0
0
2,199
0
10,245
W
Bellona
754
333
0
100
3,508
1,865
0
0
3,260
0
17,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,493
Gold Earned
24,222
110
Minions Killed
248
0
Camps Cleared
0
547,744
Distance Traveled
667,298
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,040
720
63
9
0
142,918
2
L
Hachiman
3,383
483
12
2
0
118,166
0
L
Mulan
3,897
557
23
3
0
98,390
2
L
Bacchus
3,574
511
20
3
0
136,295
1
W
Charybdis
4,870
696
58
8
0
114,116
3
L
Agni
3,467
495
26
4
0
97,196
1
W
Ymir
4,854
693
26
4
0
126,739
2
W
Sun Wukong
4,909
701
55
8
0
155,813
2
L
Tyr
4,172
596
29
4
0
97,697
1
W
Bellona
4,549
650
46
7
0
127,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role