Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum V
Jtyxion
Apollo
Platinum V
Level 116
God Stats
2W - 4L
1,499 SR
Queue Stats
62W - 59L
1,621 MMR
Party 2
Bellona
Bellona
Gold V
NoodlezTheeGreat
Bellona
Gold V
Level 125
God Stats
0W - 3L
1,592 SR
Queue Stats
15W - 17L
1,523 MMR
Party 1
Fafnir
Fafnir
Gold V
iamnotarobot0412
Fafnir
Gold V
Level 66
God Stats
0W - 1L
1,645 SR
Queue Stats
8W - 11L
1,460 MMR
Party 1
Sol
Sol
Gold IV
xKissMyAcex
Sol
Gold IV
Level 108
God Stats
12W - 8L
1,624 SR
Queue Stats
143W - 144L
1,458 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,572 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,604 SR
1,523 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Olorun
Olorun
Gold I
Arrove
Olorun
Gold I
Level 142
God Stats
2W - 2L
1,422 SR
Queue Stats
523W - 519L
1,352 MMR
Party 4
Artio
Artio
Platinum IV
DontF6
Artio
Platinum IV
Level 160
God Stats
4W - 3L
1,697 SR
Queue Stats
642W - 639L
1,575 MMR
Party 4
Poseidon
Poseidon
Gold III
G13_Reiiis
Poseidon
Gold III
Level 148
God Stats
5W - 0L
1,876 SR
Queue Stats
16W - 8L
1,730 MMR
Party 3
Chaac
Chaac
Silver III
ReoDaMisFit
Chaac
Silver III
Level 125
God Stats
2W - 0L
1,523 SR
Queue Stats
4W - 5L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 5 / 0
5,400
491
3,829
9,446
2,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Jtyxion
Apollo
10
0 / 1 / 1
5,664
515
5,750
8,534
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 0
7,409
674
3,945
6,579
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 0
5,822
529
2,309
7,858
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
4,481
407
675
2,622
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
IzanamiKaliGilgameshMerlin

VS

Bans
MulanBastetGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 1 / 1
6,257
569
7,197
7,317
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Arrove
Olorun
11
1 / 0 / 7
6,669
606
5,255
5,550
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
DontF6
Artio
10
1 / 0 / 3
6,174
561
3,046
9,591
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
G13_Reiiis
Poseidon
13
4 / 1 / 2
7,431
676
2,127
5,000
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 1
5,002
455
1,170
4,962
3,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
9
9
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
W
Rama
 
Rama
3
1
1
3.5
W
Olorun
Arrove
Olorun
1
0
7
4.5
W
Artio
DontF6
Artio
1
0
3
2.5
W
Poseidon
G13_Reiiis
Poseidon
4
1
2
5
L
Apollo
Jtyxion
Apollo
0
1
1
0.5
L
3
1
0
3
W
0
2
1
0.25
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
18,795
35,039
Taken
32,420
16,072
Mitigated
15,348
11,819
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,829
978
0
1,900
9,446
2,852
0
2,868
6,470
0
34,539
W
Rama
 
Rama
7,197
6,759
0
3,652
7,317
1,879
693
699
6,618
0
41,831
W
Olorun
Arrove
Olorun
5,255
2,728
437
3,155
5,550
2,571
1,480
1,006
4,544
36,023
4,787
W
Artio
DontF6
Artio
3,046
204
881
4,316
9,591
6,328
27
1,279
8,312
14,532
0
W
Poseidon
G13_Reiiis
Poseidon
2,127
515
0
0
5,000
1,308
0
0
4,921
46,509
0
L
Apollo
Jtyxion
Apollo
5,750
3,673
0
3,978
8,534
1,976
0
2,399
6,135
0
37,353
L
3,945
1,203
0
1,332
6,579
4,580
590
1,640
4,791
0
37,498
W
1,170
74
0
927
4,962
3,262
0
0
4,567
769
12,485
L
2,309
573
239
3,007
7,858
6,036
0
2,241
5,617
13,071
0
L
675
146
0
1,363
2,622
628
0
936
1,686
11,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
31,533
259
Minions Killed
308
0
Camps Cleared
0
960,839
Distance Traveled
1,007,360
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,400
491
55
5
0
225,151
6
W
Rama
6,257
569
85
8
0
177,517
1
W
Olorun
6,669
606
76
7
0
223,264
2
W
Artio
6,174
561
20
2
0
223,675
2
W
Poseidon
7,431
676
102
9
0
243,031
4
L
Apollo
5,664
515
69
6
0
200,880
3
L
Bellona
7,409
674
97
9
0
231,254
3
W
Chaac
5,002
455
25
2
0
139,873
1
L
Fafnir
5,822
529
12
1
0
208,773
4
L
Sol
4,481
407
26
2
0
94,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role