Player Matchup

Guan Yu
Guan Yu
Chuff1234
Guan Yu
Level 46
God Stats
2W - 1L
1,275 SR
Queue Stats
28W - 40L
1,293 Elo+
Party 1
Ymir
Ymir
Lvcid Psyche
Ymir
Level 23
God Stats
3W - 3L
1,343 SR
Queue Stats
15W - 36L
1,143 Elo+
Party 1
Scylla
Scylla
TheMcScrubbin
Scylla
Level 49
God Stats
3W - 0L
1,391 SR
Queue Stats
62W - 80L
1,311 Elo+
Party 1
Medusa
Medusa
Tizz0824
Medusa
Level 89
God Stats
5W - 3L
1,502 SR
Queue Stats
130W - 149L
1,293 Elo+
Party 1
Da Ji
Da Ji
YodelKid
Da Ji
Level 69
God Stats
3W - 3L
1,406 SR
Queue Stats
9W - 8L
1,354 Elo+
Party 1
Team Averages
Level 55
1,383 SR
1,279 Elo+

VS

Team Averages
Level 77
1,455 SR
1,331 Elo+
Tyr
Tyr
Pazo1996
Tyr
Level 48
God Stats
0W - 2L
1,312 SR
Queue Stats
158W - 175L
1,329 Elo+
Solo
Heimdallr
Heimdallr
RichysM
Heimdallr
Level 108
God Stats
1W - 2L
1,431 SR
Queue Stats
98W - 122L
1,381 Elo+
Solo
Ah Puch
Ah Puch
X6 JJG
Ah Puch
Level 47
God Stats
0W - 2L
1,200 SR
Queue Stats
115W - 152L
1,295 Elo+
Party 2
Set
Set
X6 Merk
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 65L
1,253 Elo+
Party 2
Atlas
Atlas
uNick5040
Atlas
Level 154
God Stats
3W - 1L
1,834 SR
Queue Stats
14W - 17L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chuff1234
Guan Yu
11
2 / 1 / 3
6,803
523
3,950
9,000
5,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,388
414
4,426
12,073
6,258
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 1 / 0
5,433
418
1,498
3,805
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tizz0824
Medusa
6
0 / 1 / 0
4,721
363
1,603
4,881
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
YodelKid
Da Ji
11
8 / 3 / 0
7,404
570
8,565
9,827
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,155
473
3,470
9,891
6,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RichysM
Heimdallr
10
2 / 1 / 1
5,728
441
6,395
6,434
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
X6 JJG
Ah Puch
9
2 / 5 / 0
6,181
475
2,967
7,375
1,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
2
0 / 1 / 0
4,088
314
216
1,601
324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
uNick5040
Atlas
11
1 / 0 / 2
6,684
514
6,755
8,134
5,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
10
Kills
6
8
Deaths
12
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chuff1234
Guan Yu
2
1
3
3.5
W
0
2
0
0
L
1
5
1
0.3
L
Heimdallr
RichysM
Heimdallr
2
1
1
2.5
W
0
1
0
0
W
Medusa
Tizz0824
Medusa
0
1
0
0
L
Ah Puch
X6 JJG
Ah Puch
2
5
0
0.4
L
Set
0
1
0
0
W
Da Ji
YodelKid
Da Ji
8
3
0
2.67
L
Atlas
uNick5040
Atlas
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
19,803
39,586
Taken
33,435
17,646
Mitigated
16,051
11,152
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chuff1234
Guan Yu
3,950
1,157
85
2,113
9,000
5,807
949
125
8,875
0
31,036
W
4,426
1,036
191
3,443
12,073
6,258
0
5,236
6,837
16,737
0
L
3,470
873
0
2,363
9,891
6,712
0
711
9,126
217
30,319
L
Heimdallr
RichysM
Heimdallr
6,395
3,882
0
2,071
6,434
1,936
212
426
6,008
0
31,111
W
1,498
142
0
1,014
3,805
881
546
318
3,487
19,178
0
W
Medusa
Tizz0824
Medusa
1,603
888
0
1,329
4,881
1,155
0
1,442
3,439
0
16,383
L
Ah Puch
X6 JJG
Ah Puch
2,967
279
19
2,193
7,375
1,533
565
631
6,642
21,483
0
L
Set
216
18
0
312
1,601
324
125
0
1,601
0
2,488
W
Da Ji
YodelKid
Da Ji
8,565
2,002
0
2,977
9,827
3,545
272
2,601
7,226
0
35,936
L
Atlas
uNick5040
Atlas
6,755
2,962
766
2,009
8,134
5,546
0
4,000
4,134
32,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
28,836
217
Minions Killed
203
0
Camps Cleared
0
1,025,793
Distance Traveled
882,494
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,803
523
65
5
0
259,452
0
W
Ymir
5,388
414
27
2
0
221,950
0
L
Tyr
6,155
473
53
4
0
237,903
0
L
Heimdallr
5,728
441
57
4
0
187,687
0
W
Scylla
5,433
418
35
3
0
170,988
0
W
Medusa
4,721
363
30
2
0
130,143
1
L
Ah Puch
6,181
475
36
3
0
161,059
0
L
Set
4,088
314
3
0
0
62,520
0
W
Da Ji
7,404
570
60
5
0
243,260
0
L
Atlas
6,684
514
54
4
0
233,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role