Player Matchup

Zhong Kui
Zhong Kui
DarckikerHC
Zhong Kui
Level 93
God Stats
11W - 2L
1,865 SR
Queue Stats
105W - 90L
1,551 Elo+
Solo
Ah Puch
Ah Puch
DesKishadow
Ah Puch
Level 121
God Stats
16W - 4L
1,774 SR
Queue Stats
214W - 156L
1,559 Elo+
Party 3
Charybdis
Charybdis
Wool-Ronin
Charybdis
Level 67
God Stats
1W - 0L
1,151 SR
Queue Stats
8W - 3L
1,767 Elo+
Party 1
Bakasura
Bakasura
demonioscuro
Bakasura
Level 155
God Stats
1W - 3L
1,319 SR
Queue Stats
621W - 480L
1,592 Elo+
Party 3
Osiris
Osiris
vporpoise
Osiris
Level 88
God Stats
1W - 0L
1,537 SR
Queue Stats
68W - 71L
1,505 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,595 Elo+

VS

Team Averages
Level 91
1,499 SR
1,545 Elo+
Vamana
Vamana
Blaxican837
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
625W - 647L
1,583 Elo+
Party 2
Ganesha
Ganesha
BlueLeader83
Ganesha
Level 66
God Stats
2W - 4L
1,475 SR
Queue Stats
159W - 186L
1,505 Elo+
Party 2
Persephone
Persephone
KingCYBORG19
Persephone
Level 107
God Stats
83W - 81L
1,571 SR
Queue Stats
323W - 320L
1,548 Elo+
Solo
Apollo
Apollo
jellojoestar
Apollo
Level 105
God Stats
46W - 42L
1,601 SR
Queue Stats
138W - 133L
1,605 Elo+
Party 4
Cthulhu
Cthulhu
rysashi
Cthulhu
Level 73
God Stats
4W - 11L
1,349 SR
Queue Stats
12W - 17L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarckikerHC
Zhong Kui
19
11 / 2 / 15
13,767
1,377
23,035
14,451
10,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
DesKishadow
Ah Puch
18
2 / 2 / 16
11,670
1,167
18,821
7,866
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Wool-Ronin
Charybdis
18
5 / 1 / 19
12,179
1,218
19,980
13,409
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
demonioscuro
Bakasura
18
8 / 1 / 13
13,009
1,301
12,196
10,901
4,689
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
vporpoise
Osiris
18
5 / 3 / 18
12,747
1,275
10,198
16,012
24,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 6 / 4
10,733
1,073
11,676
17,069
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
BlueLeader83
Ganesha
17
0 / 5 / 6
10,599
1,060
9,149
19,872
16,977
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
KingCYBORG19
Persephone
15
0 / 5 / 2
10,289
1,029
8,795
8,480
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
17
4 / 9 / 4
12,165
1,217
13,355
21,220
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
rysashi
Cthulhu
16
3 / 6 / 1
11,040
1,104
14,974
23,307
22,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
31
Kills
9
9
Deaths
31
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
6
4
0.67
L
Ganesha
BlueLeader83
Ganesha
0
5
6
0.6
W
Zhong Kui
DarckikerHC
Zhong Kui
11
2
15
9.25
W
Ah Puch
DesKishadow
Ah Puch
2
2
16
5
L
Persephone
KingCYBORG19
Persephone
0
5
2
0.2
W
Charybdis
Wool-Ronin
Charybdis
5
1
19
14.5
W
Bakasura
demonioscuro
Bakasura
8
1
13
14.5
L
Apollo
4
9
4
0.67
L
Cthulhu
rysashi
Cthulhu
3
6
1
0.58
W
Osiris
vporpoise
Osiris
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,230
Damage
57,949
62,639
Taken
89,948
47,678
Mitigated
63,327
20,068
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
11,676
2,706
232
2,791
17,069
12,679
0
5,378
10,938
1,546
16,462
L
Ganesha
BlueLeader83
Ganesha
9,149
813
554
790
19,872
16,977
0
8,954
10,225
21,813
0
W
Zhong Kui
DarckikerHC
Zhong Kui
23,035
1,830
0
8,010
14,451
10,673
0
8,789
5,157
41,823
0
W
Ah Puch
DesKishadow
Ah Puch
18,821
649
0
1,181
7,866
3,081
0
3,552
4,061
48,626
0
L
Persephone
KingCYBORG19
Persephone
8,795
344
241
666
8,480
2,780
0
4,100
4,208
34,289
0
W
Charybdis
Wool-Ronin
Charybdis
19,980
10,865
994
5,681
13,409
4,820
0
7,382
5,678
0
40,518
W
Bakasura
demonioscuro
Bakasura
12,196
8,268
0
1,081
10,901
4,689
0
5,636
4,800
0
22,632
L
Apollo
13,355
6,166
0
2,029
21,220
8,125
0
11,456
9,316
0
28,632
L
Cthulhu
rysashi
Cthulhu
14,974
871
450
1,083
23,307
22,766
0
11,966
10,881
42,532
0
W
Osiris
vporpoise
Osiris
10,198
2,547
877
2,244
16,012
24,415
0
7,831
7,371
0
11,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
54,826
207
Minions Killed
202
11
Camps Cleared
6
983,578
Distance Traveled
893,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,733
1,073
11
1
0
193,872
0
L
Ganesha
10,599
1,060
2
0
0
184,169
0
W
Zhong Kui
13,767
1,377
59
6
2
179,005
0
W
Ah Puch
11,670
1,167
77
8
0
172,562
0
L
Persephone
10,289
1,029
52
5
0
151,065
0
W
Charybdis
12,179
1,218
33
3
1
177,570
0
W
Bakasura
13,009
1,301
34
3
7
255,269
1
L
Apollo
12,165
1,217
55
6
5
182,350
1
L
Cthulhu
11,040
1,104
82
8
1
182,367
1
W
Osiris
12,747
1,275
4
0
1
199,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role