Player Matchup

Izanami
Izanami
GrizzlyChub
Izanami
Level 63
God Stats
2W - 1L
1,545 SR
Queue Stats
3W - 4L
1,203 Elo+
Party 2
Susano
Susano
Ilovemepot
Susano
Level 38
God Stats
4W - 2L
1,493 SR
Queue Stats
27W - 39L
1,352 Elo+
Party 1
Ymir
Ymir
Pey10z
Ymir
Level 12
God Stats
1W - 0L
1,837 SR
Queue Stats
3W - 4L
1,203 Elo+
Party 2
Hel
Hel
TheFerdHerd
Hel
Level 46
God Stats
2W - 0L
1,679 SR
Queue Stats
25W - 26L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
XShadowglitch
Sun Wukong
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 95L
1,200 Elo+
Solo
Team Averages
Level 38
1,611 SR
1,268 Elo+

VS

Team Averages
Level 73
1,514 SR
1,421 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GUSPAVOYT
Kukulkan
Level 58
God Stats
5W - 3L
1,603 SR
Queue Stats
73W - 72L
1,415 Elo+
Solo
Thor
Thor
PhinksMagkav
Thor
Level 61
God Stats
0W - 1L
1,447 SR
Queue Stats
8W - 12L
1,352 Elo+
Solo
Anhur
Anhur
SodiumPull
Anhur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,427 Elo+
Solo
Bellona
Bellona
xxxnoscopexx
Bellona
Level 68
God Stats
160W - 121L
1,517 SR
Queue Stats
326W - 342L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrizzlyChub
Izanami
12
4 / 2 / 2
7,128
548
4,822
7,120
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Ilovemepot
Susano
11
3 / 1 / 6
7,310
562
4,818
10,793
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Pey10z
Ymir
12
1 / 1 / 5
6,806
524
3,315
9,002
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
7,339
565
3,697
6,143
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
XShadowglitch
Sun Wukong
12
4 / 1 / 3
7,604
585
4,576
12,077
6,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 3
6,111
470
3,435
6,718
5,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
GUSPAVOYT
Kukulkan
12
2 / 1 / 1
7,273
559
3,340
4,755
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 2 / 2
7,200
554
5,752
6,571
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
11
1 / 3 / 1
6,393
492
4,930
8,018
1,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
xxxnoscopexx
Bellona
12
2 / 4 / 2
7,578
583
10,713
11,984
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
8
8
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
L
Kukulkan
GUSPAVOYT
Kukulkan
2
1
1
2.5
W
Izanami
GrizzlyChub
Izanami
4
2
2
2.5
W
Susano
Ilovemepot
Susano
3
1
6
6
W
Ymir
Pey10z
Ymir
1
1
5
3.5
L
3
2
2
2
L
Anhur
1
3
1
0.5
W
1
3
2
0.67
W
Sun Wukong
XShadowglitch
Sun Wukong
4
1
3
5.5
L
Bellona
xxxnoscopexx
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
28,170
45,135
Taken
38,046
19,104
Mitigated
19,990
15,029
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,435
1,153
874
1,471
6,718
5,865
418
1,635
5,083
11,826
0
L
Kukulkan
GUSPAVOYT
Kukulkan
3,340
369
0
1,016
4,755
1,379
0
2,889
1,634
37,638
0
W
Izanami
GrizzlyChub
Izanami
4,822
2,973
108
2,229
7,120
2,076
1,264
1,369
5,749
0
43,355
W
Susano
Ilovemepot
Susano
4,818
1,191
0
4,676
10,793
2,957
0
629
10,133
0
32,461
W
Ymir
Pey10z
Ymir
3,315
649
170
1,193
9,002
6,084
524
3,017
5,929
22,870
0
L
5,752
1,322
0
3,339
6,571
2,043
0
425
6,146
0
36,230
L
Anhur
4,930
2,313
0
1,955
8,018
1,598
702
991
7,027
0
38,736
W
3,697
403
0
1,627
6,143
1,837
0
1,595
4,442
41,975
0
W
Sun Wukong
XShadowglitch
Sun Wukong
4,576
993
0
5,026
12,077
6,150
0
986
10,986
0
33,780
L
Bellona
xxxnoscopexx
Bellona
10,713
5,339
0
4,901
11,984
9,105
0
782
11,144
0
52,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
34,555
384
Minions Killed
330
0
Camps Cleared
0
1,218,265
Distance Traveled
1,139,091
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,111
470
10
1
0
201,637
4
L
Kukulkan
7,273
559
83
6
0
208,761
4
W
Izanami
7,128
548
99
8
0
236,502
0
W
Susano
7,310
562
66
5
0
264,063
0
W
Ymir
6,806
524
32
2
0
254,060
0
L
Thor
7,200
554
67
5
0
260,965
0
L
Anhur
6,393
492
70
5
0
224,305
0
W
Hel
7,339
565
98
8
0
217,006
0
W
Sun Wukong
7,604
585
89
7
0
246,634
2
L
Bellona
7,578
583
100
8
0
243,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role