Player Matchup

Ymir
Ymir
AnyaAxx
Ymir
Level 47
God Stats
8W - 9L
1,425 SR
Queue Stats
53W - 79L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
BorderWarrior13x
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 2
Medusa
Medusa
DuncanAk47
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,342 Elo+
Party 2
Tyr
Tyr
SEFugitive
Tyr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 2
Ao Kuang
Ao Kuang
Zhelsu
Ao Kuang
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 229L
1,366 Elo+
Party 2
Team Averages
Level 33
1,485 SR
1,261 Elo+

VS

Team Averages
Level 81
1,490 SR
1,412 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DrunknPublic
Bakasura
Level 110
God Stats
5W - 4L
1,491 SR
Queue Stats
202W - 207L
1,420 Elo+
Solo
Charybdis
Charybdis
NNastyNate619
Charybdis
Level 69
God Stats
9W - 10L
1,479 SR
Queue Stats
29W - 29L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
RASCO_9910
Nu Wa
Level 77
God Stats
7W - 5L
1,478 SR
Queue Stats
103W - 133L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
Wifi983469
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
10
0 / 6 / 2
6,851
428
2,779
16,556
12,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 1
7,238
452
2,255
5,863
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DuncanAk47
Medusa
10
0 / 9 / 0
5,544
347
5,701
11,524
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,706
419
3,627
13,325
11,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Zhelsu
Ao Kuang
13
3 / 6 / 1
8,372
523
10,793
16,184
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 4
9,763
610
5,911
7,832
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
DrunknPublic
Bakasura
16
11 / 3 / 4
10,655
666
10,033
11,687
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NNastyNate619
Charybdis
14
7 / 1 / 8
9,329
583
12,726
9,918
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
17
6 / 1 / 6
10,556
660
11,866
5,862
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Wifi983469
Sylvanus
14
4 / 1 / 11
8,438
527
7,353
10,450
10,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
31
31
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
4
5
L
Ymir
AnyaAxx
Ymir
0
6
2
0.17
L
1
4
1
0.38
W
Bakasura
DrunknPublic
Bakasura
11
3
4
4.33
L
Medusa
DuncanAk47
Medusa
0
9
0
0
W
Charybdis
NNastyNate619
Charybdis
7
1
8
11
W
Nu Wa
6
1
6
9
L
0
6
0
0
W
Sylvanus
Wifi983469
Sylvanus
4
1
11
9.5
L
Ao Kuang
Zhelsu
Ao Kuang
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
47,889
63,452
Taken
45,749
34,893
Mitigated
28,329
11,871
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,911
1,586
0
2,239
7,832
5,860
1,574
1,763
6,069
6,466
38,612
L
Ymir
AnyaAxx
Ymir
2,779
198
0
2,152
16,556
12,840
112
5,804
10,035
16,890
0
L
2,255
442
0
365
5,863
1,770
0
2,231
2,894
43,456
0
W
Bakasura
DrunknPublic
Bakasura
10,033
6,456
449
5,054
11,687
6,132
600
3,742
7,945
0
60,823
L
Medusa
DuncanAk47
Medusa
5,701
2,360
0
226
11,524
3,662
312
3,373
7,921
0
28,033
W
Charybdis
NNastyNate619
Charybdis
12,726
6,935
473
3,565
9,918
3,852
3,672
2,205
7,713
0
55,138
W
Nu Wa
11,866
2,824
0
862
5,862
2,230
2,894
3,490
2,372
67,011
0
L
3,627
925
0
2,503
13,325
11,040
0
2,301
10,356
0
31,089
W
Sylvanus
Wifi983469
Sylvanus
7,353
2,361
2,190
4,212
10,450
10,255
1,317
3,636
6,814
21,638
4,788
L
Ao Kuang
Zhelsu
Ao Kuang
10,793
3,576
0
6,625
16,184
5,581
0
5,182
10,313
39,242
10,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
48,741
308
Minions Killed
478
0
Camps Cleared
0
1,285,596
Distance Traveled
1,430,326
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,763
610
98
6
0
305,217
2
L
Ymir
6,851
428
37
2
0
276,861
5
L
Kukulkan
7,238
452
96
6
0
257,941
2
W
Bakasura
10,655
666
123
8
0
344,337
0
L
Medusa
5,544
347
49
3
0
212,862
1
W
Charybdis
9,329
583
104
7
0
255,995
5
W
Nu Wa
10,556
660
115
7
0
265,282
3
L
Tyr
6,706
419
54
3
0
257,181
0
W
Sylvanus
8,438
527
38
2
0
259,495
0
L
Ao Kuang
8,372
523
72
5
0
280,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role