Player Matchup

Atlas
Atlas
Curgle
Atlas
Level 106
God Stats
5W - 2L
1,606 SR
Queue Stats
349W - 461L
1,558 Elo+
Party 1
Sol
Sol
SugarOrtega
Sol
Level 128
God Stats
31W - 39L
1,583 SR
Queue Stats
916W - 1,027L
1,569 Elo+
Party 1
Bastet
Bastet
berrybrick
Bastet
Level 24
God Stats
5W - 0L
1,920 SR
Queue Stats
43W - 27L
1,600 Elo+
Party 1
Sobek
Sobek
dylannuggets
Sobek
Level 83
God Stats
9W - 5L
1,643 SR
Queue Stats
109W - 155L
1,478 Elo+
Party 1
Rama
Rama
gravestein
Rama
Level 109
God Stats
33W - 31L
1,581 SR
Queue Stats
563W - 631L
1,591 Elo+
Party 1
Team Averages
Level 90
1,666 SR
1,559 Elo+

VS

Team Averages
Level 73
1,547 SR
1,556 Elo+
Khepri
Khepri
CombatMedic_01
Khepri
Level 121
God Stats
5W - 3L
1,625 SR
Queue Stats
41W - 37L
1,519 Elo+
Party 3
Merlin
Merlin
Disastericks
Merlin
Level 109
God Stats
15W - 11L
1,617 SR
Queue Stats
198W - 193L
1,509 Elo+
Party 2
Anhur
Anhur
SAilcP
Anhur
Level 10
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Nemesis
Nemesis
TroyMcKazii
Nemesis
Level 104
God Stats
31W - 23L
1,583 SR
Queue Stats
166W - 153L
1,537 Elo+
Party 2
Bellona
Bellona
XToKyO_SaNiTyXx
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Curgle
Atlas
10
3 / 0 / 3
6,087
609
5,968
5,480
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
7 / 0 / 0
7,239
724
6,648
5,641
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
berrybrick
Bastet
9
0 / 2 / 6
5,314
531
2,704
7,696
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 1 / 13
6,674
667
4,148
6,242
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 1 / 1
7,247
725
4,949
4,385
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
4,322
432
1,972
7,027
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
10
2 / 2 / 1
5,448
545
5,637
3,582
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SAilcP
Anhur
7
0 / 5 / 2
4,251
425
1,848
4,537
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
TroyMcKazii
Nemesis
8
2 / 4 / 1
5,037
504
4,001
8,577
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,387
439
2,415
9,999
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
4
4
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Atlas
Curgle
Atlas
3
0
3
4.5
L
Merlin
2
2
1
1.25
L
Anhur
SAilcP
Anhur
0
5
2
0.2
W
7
0
0
7
L
Nemesis
TroyMcKazii
Nemesis
2
4
1
0.63
L
0
3
1
0.17
W
Bastet
berrybrick
Bastet
0
2
6
1.5
W
2
1
13
8.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
15,873
29,444
Taken
33,722
10,405
Mitigated
15,086
16,212
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,972
380
117
1,197
7,027
4,671
0
2,815
4,212
10,659
0
W
Atlas
Curgle
Atlas
5,968
2,006
359
2,847
5,480
2,645
346
1,106
4,007
23,040
0
L
Merlin
5,637
203
0
591
3,582
1,087
0
1,657
1,885
27,852
0
L
Anhur
SAilcP
Anhur
1,848
1,232
0
182
4,537
984
0
1,631
2,906
0
10,503
W
6,648
3,662
0
3,727
5,641
1,683
2,434
1,849
3,724
45,768
0
L
Nemesis
TroyMcKazii
Nemesis
4,001
1,485
0
1,356
8,577
2,635
0
3,919
4,580
0
20,815
L
2,415
584
0
1,515
9,999
5,709
85
5,346
3,987
0
16,075
W
Bastet
berrybrick
Bastet
2,704
883
53
3,265
7,696
2,011
0
1,209
6,453
0
19,719
W
4,148
452
1,631
2,932
6,242
2,740
0
1,781
4,461
11,507
4,846
W
4,949
3,834
0
1,398
4,385
1,326
1,126
1,664
2,721
0
41,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
23,445
286
Minions Killed
152
0
Camps Cleared
0
929,806
Distance Traveled
931,019
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,322
432
14
1
0
162,913
1
W
Atlas
6,087
609
41
4
0
183,401
1
L
Merlin
5,448
545
48
5
0
184,503
3
L
Anhur
4,251
425
17
2
0
180,107
0
W
Sol
7,239
724
103
10
0
170,040
3
L
Nemesis
5,037
504
46
5
0
216,942
0
L
Bellona
4,387
439
27
3
0
186,554
0
W
Bastet
5,314
531
38
4
0
213,569
2
W
Sobek
6,674
667
16
2
0
195,643
5
W
Rama
7,247
725
88
9
0
167,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role