Player Matchup

The Morrigan
The Morrigan
Mootjunior25
The Morrigan
Level 154
God Stats
41W - 49L
1,592 SR
Queue Stats
307W - 280L
1,584 Elo+
Solo
Hachiman
Hachiman
Raiden MKL
Hachiman
Level 160
God Stats
5W - 7L
1,673 SR
Queue Stats
568W - 539L
1,546 Elo+
Party 1
Geb
Geb
Scorpion MKL904
Geb
Level 41
God Stats
4W - 2L
1,637 SR
Queue Stats
70W - 68L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Tankcola
Ne Zha
Level 115
God Stats
6W - 6L
1,646 SR
Queue Stats
68W - 58L
1,621 Elo+
Solo
Cliodhna
Cliodhna
smurflubtv
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,546 Elo+
Solo
Team Averages
Level 108
1,610 SR
1,564 Elo+

VS

Team Averages
Level 108
1,600 SR
1,529 Elo+
Sylvanus
Sylvanus
Badkarma247
Sylvanus
Level 86
God Stats
6W - 0L
1,764 SR
Queue Stats
46W - 41L
1,519 Elo+
Party 2
Chaac
Chaac
LegionLion
Chaac
Level 129
God Stats
2W - 1L
1,489 SR
Queue Stats
165W - 136L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spartaus
Tsukuyomi
Level 146
God Stats
24W - 17L
1,539 SR
Queue Stats
383W - 384L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
Triag
Xbalanque
Level 32
God Stats
26W - 24L
1,542 SR
Queue Stats
57W - 44L
1,551 Elo+
Solo
Chang'e
Chang'e
blackpwer2284
Chang'e
Level 146
God Stats
1W - 0L
1,666 SR
Queue Stats
111W - 96L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mootjunior25
The Morrigan
15
4 / 4 / 1
9,030
564
5,348
8,363
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Raiden MKL
Hachiman
14
4 / 4 / 6
8,640
540
15,443
13,549
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 2
8,086
505
5,146
8,677
9,639
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Tankcola
Ne Zha
11
2 / 6 / 7
7,701
481
8,479
15,693
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
smurflubtv
Cliodhna
14
3 / 3 / 4
8,789
549
6,820
13,981
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badkarma247
Sylvanus
13
1 / 3 / 6
8,389
524
4,657
15,095
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
16
0 / 2 / 2
9,662
604
6,501
10,907
10,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Spartaus
Tsukuyomi
15
8 / 3 / 4
9,389
587
8,616
11,558
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Triag
Xbalanque
13
0 / 4 / 3
7,434
465
5,926
12,203
3,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
15
9 / 3 / 6
9,991
624
12,922
12,713
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
18
19
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Badkarma247
Sylvanus
1
3
6
1.33
W
Chaac
0
2
2
0.5
L
The Morrigan
Mootjunior25
The Morrigan
4
4
1
1.13
L
Hachiman
Raiden MKL
Hachiman
4
4
6
1.75
L
1
2
2
1
W
Tsukuyomi
Spartaus
Tsukuyomi
8
3
4
3.33
L
Ne Zha
Tankcola
Ne Zha
2
6
7
0.92
W
Xbalanque
Triag
Xbalanque
0
4
3
0.38
W
Chang'e
9
3
6
4
L
Cliodhna
smurflubtv
Cliodhna
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
38,622
60,263
Taken
62,476
36,767
Mitigated
31,037
16,497
Healing
27,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Badkarma247
Sylvanus
4,657
1,016
2,242
6,338
15,095
9,646
602
334
14,761
27,298
0
W
Chaac
6,501
901
0
3,432
10,907
10,580
14
4,607
6,300
1,314
71,924
L
The Morrigan
Mootjunior25
The Morrigan
5,348
1,971
0
1,036
8,363
3,824
287
2,661
5,403
48,576
7,372
L
Hachiman
Raiden MKL
Hachiman
15,443
8,329
0
4,781
13,549
4,249
637
4,624
8,787
0
65,947
L
5,146
750
0
3,444
8,677
9,639
0
988
7,667
46,045
0
W
Tsukuyomi
Spartaus
Tsukuyomi
8,616
2,365
0
3,426
11,558
3,133
0
1,062
10,192
0
46,326
L
Ne Zha
Tankcola
Ne Zha
8,479
1,968
608
3,305
15,693
14,245
0
5,476
8,985
565
22,594
W
Xbalanque
Triag
Xbalanque
5,926
2,889
0
4,400
12,203
3,323
584
355
11,848
0
46,605
W
Chang'e
12,922
1,359
1,170
6,262
12,713
4,355
970
1,990
10,723
59,061
584
L
Cliodhna
smurflubtv
Cliodhna
6,820
830
0
3,323
13,981
4,810
0
3,265
10,538
0
50,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
44,865
429
Minions Killed
473
0
Camps Cleared
0
1,520,135
Distance Traveled
1,580,840
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,389
524
39
2
0
287,466
5
W
Chaac
9,662
604
164
10
0
322,104
5
L
The Morrigan
9,030
564
97
6
0
294,722
5
L
Hachiman
8,640
540
111
7
0
269,844
2
L
Geb
8,086
505
89
6
0
323,750
4
W
Tsukuyomi
9,389
587
78
5
0
360,066
0
L
Ne Zha
7,701
481
43
3
0
289,019
4
W
Xbalanque
7,434
465
89
6
0
286,486
0
W
Chang'e
9,991
624
103
6
0
324,718
4
L
Cliodhna
8,789
549
89
6
0
342,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role