Player Matchup

Atlas
Atlas
Bronze I
 
Atlas
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
Fonz-O-fonZ
Hera
Bronze III
Level 68
God Stats
10W - 24L
1,395 SR
Queue Stats
87W - 139L
-500 MMR
Solo
Ganesha
Ganesha
Bronze II
IPASHOKPRIMETIME
Ganesha
Bronze II
Level 146
God Stats
21W - 16L
1,595 SR
Queue Stats
928W - 987L
401 MMR
Solo
Nemesis
Nemesis
Bronze IV
Killjoymmfwcl
Nemesis
Bronze IV
Level 65
God Stats
0W - 1L
1,253 SR
Queue Stats
10W - 39L
103 MMR
Solo
Chiron
Chiron
Bronze III
Semmi_400
Chiron
Bronze III
Level 123
God Stats
1W - 1L
1,607 SR
Queue Stats
245W - 290L
-200 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,470 SR
261 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,486 SR
35 MMR
Arachne
Arachne
Silver IV
Brave4life3
Arachne
Silver IV
Level 90
God Stats
32W - 26L
1,540 SR
Queue Stats
67W - 88L
509 MMR
Solo
Thoth
Thoth
Bronze III
CrankieOak
Thoth
Bronze III
Level 121
God Stats
6W - 21L
1,320 SR
Queue Stats
113W - 165L
-264 MMR
Solo
Apollo
Apollo
Bronze II
HORDESofMAGGOTS
Apollo
Bronze II
Level 128
God Stats
20W - 15L
1,521 SR
Queue Stats
593W - 612L
213 MMR
Solo
Khepri
Khepri
Bronze II
SSIIMMOONN82
Khepri
Bronze II
Level 126
God Stats
17W - 17L
1,498 SR
Queue Stats
604W - 653L
-158 MMR
Solo
Nu Wa
Nu Wa
Bronze III
iAnKillerZx
Nu Wa
Bronze III
Level 125
God Stats
8W - 2L
1,552 SR
Queue Stats
164W - 199L
-126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 10 / 2
11,187
400
17,192
31,921
35,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 9 / 3
11,916
426
17,132
20,262
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 8 / 9
11,248
402
15,574
37,675
43,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
16
0 / 10 / 3
10,343
369
10,459
24,220
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Semmi_400
Chiron
18
6 / 5 / 0
12,565
449
18,846
21,159
7,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGilgameshDanzaburou

VS

Bans
AchillesHadesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brave4life3
Arachne
20
26 / 0 / 4
17,877
638
31,511
29,994
16,277
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thoth
16
4 / 6 / 4
11,980
428
8,262
13,438
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 7
15,867
567
19,577
26,505
12,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
18
1 / 3 / 19
12,144
434
9,376
26,206
33,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 2 / 23
13,678
489
39,131
16,256
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
13
Kills
41
42
Deaths
15
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
10
2
0.5
W
Arachne
Brave4life3
Arachne
26
0
4
28
W
Thoth
4
6
4
1
L
2
9
3
0.39
W
7
4
7
2.63
L
1
8
9
0.69
L
Nemesis
0
10
3
0.15
W
Khepri
1
3
19
3.5
L
Chiron
Semmi_400
Chiron
6
5
0
1.2
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,203
Damage
107,857
135,237
Taken
112,399
104,984
Mitigated
73,511
28,519
Healing
43,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
17,192
4,533
0
5,566
31,921
35,620
0
13,248
17,376
76,903
0
W
Arachne
Brave4life3
Arachne
31,511
24,574
0
18,041
29,994
16,277
2,421
12,410
17,413
0
163,329
W
Thoth
8,262
548
587
2,395
13,438
4,740
983
6,290
6,868
37,591
0
L
17,132
3,756
0
5,864
20,262
7,538
220
7,451
12,079
100,233
0
W
19,577
12,013
0
12,246
26,505
12,510
11,538
7,986
18,443
0
146,708
L
15,574
719
0
4,978
37,675
43,217
236
15,338
21,135
48,304
0
L
Nemesis
10,459
2,708
757
2,760
24,220
11,420
0
8,825
14,459
0
79,890
W
Khepri
9,376
881
994
4,453
26,206
33,757
54
10,581
15,103
36,110
0
L
Chiron
Semmi_400
Chiron
18,846
7,472
889
7,705
21,159
7,189
1,409
7,332
13,406
0
100,473
W
39,131
11,367
93
4,624
16,256
6,227
1,627
11,659
4,533
82,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,259
Gold Earned
71,546
649
Minions Killed
580
0
Camps Cleared
0
2,321,463
Distance Traveled
2,521,488
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,187
400
140
5
0
371,660
4
W
Arachne
17,877
638
190
7
0
595,407
1
W
Thoth
11,980
428
45
2
0
342,309
0
L
Hera
11,916
426
183
7
0
458,103
3
W
Apollo
15,867
567
233
8
0
557,676
3
L
Ganesha
11,248
402
25
1
0
544,650
11
L
Nemesis
10,343
369
127
5
0
509,578
2
W
Khepri
12,144
434
36
1
0
505,809
2
L
Chiron
12,565
449
174
6
0
437,472
5
W
Nu Wa
13,678
489
76
3
0
520,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role