Player Matchup

Anhur
Anhur
Chincher
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Ares
Ares
TKliquidBacon
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
faLkgpk
Merlin
Level 81
God Stats
1W - 1L
1,399 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 1
Team Averages
Level 41
1,466 SR
1,346 Elo+

VS

Team Averages
Level 64
1,458 SR
1,526 Elo+
Vulcan
Vulcan
Anookee
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
Express X11
Neith
Level 129
God Stats
4W - 1L
1,557 SR
Queue Stats
144W - 152L
1,576 Elo+
Solo
Tyr
Tyr
Wildclaw98
Tyr
Level 14
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chincher
Anhur
8
1 / 6 / 2
5,577
797
2,457
6,365
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,911
702
558
8,480
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
faLkgpk
Merlin
8
1 / 7 / 0
5,273
753
2,444
6,004
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anookee
Vulcan
11
5 / 1 / 12
7,071
1,010
7,736
2,286
774
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
7 / 0 / 8
7,083
1,012
5,852
4,113
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
6 / 2 / 9
7,236
1,034
3,238
7,919
4,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
18
18
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Anookee
Vulcan
5
1
12
11
L
Anhur
Chincher
Anhur
1
6
2
0.33
W
7
0
8
11
L
0
5
0
0
W
6
2
9
5.25
L
Merlin
faLkgpk
Merlin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,459
Damage
16,826
20,849
Taken
14,318
8,459
Mitigated
7,110
1,536
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Anookee
Vulcan
7,736
3,288
0
334
2,286
774
405
574
1,712
20,306
0
L
Anhur
Chincher
Anhur
2,457
981
0
355
6,365
2,254
0
3,012
3,208
0
7,112
W
5,852
2,014
0
1,312
4,113
1,731
1,709
1,440
2,673
0
18,812
L
558
35
0
1,050
8,480
4,454
0
2,494
5,718
3,588
0
W
3,238
455
120
3,290
7,919
4,605
0
1,196
6,723
0
10,016
L
Merlin
faLkgpk
Merlin
2,444
208
0
131
6,004
1,751
0
2,230
3,563
9,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,761
Gold Earned
21,390
26
Minions Killed
64
0
Camps Cleared
1
279,599
Distance Traveled
430,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,071
1,010
26
4
0
132,229
0
L
Anhur
5,577
797
8
1
0
82,799
0
W
Neith
7,083
1,012
31
4
0
135,066
0
L
Ares
4,911
702
5
1
0
101,115
1
W
Tyr
7,236
1,034
7
1
1
163,079
2
L
Merlin
5,273
753
13
2
0
95,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role