Player Matchup

Atlas
Atlas
Korv0sG00b
Atlas
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 310L
1,266 Elo+
Solo
Jing Wei
Jing Wei
Lil booferton
Jing Wei
Level 28
God Stats
3W - 0L
1,512 SR
Queue Stats
4W - 2L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
RealMuchach0
Baba Yaga
Level 84
God Stats
17W - 12L
1,583 SR
Queue Stats
174W - 185L
1,408 Elo+
Party 2
Team Averages
Level 56
1,532 SR
1,358 Elo+

VS

Team Averages
Level 61
1,366 SR
1,262 Elo+
Rama
Rama
GIOVANNINIS
Rama
Level 69
God Stats
1W - 5L
1,327 SR
Queue Stats
29W - 31L
1,295 Elo+
Party 1
Ymir
Ymir
Kactuz36
Ymir
Level 26
God Stats
3W - 4L
1,335 SR
Queue Stats
26W - 30L
1,288 Elo+
Party 1
Merlin
Merlin
NateNFL8798
Merlin
Level 87
God Stats
2W - 10L
1,435 SR
Queue Stats
88W - 166L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
1 / 5 / 17
16,269
707
14,749
32,974
58,149
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Lil booferton
Jing Wei
20
9 / 6 / 6
16,607
722
27,173
26,132
12,156
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
RealMuchach0
Baba Yaga
20
10 / 4 / 6
16,667
725
31,058
22,720
14,739
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 6
16,876
734
33,625
29,007
10,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
2 / 7 / 10
14,048
611
13,543
36,769
52,272
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
4 / 5 / 3
13,318
579
20,420
15,633
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
20
Kills
15
15
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
8
6
1.5
L
Ymir
2
7
10
1
W
Atlas
1
5
17
1.9
W
Jing Wei
Lil booferton
Jing Wei
9
6
6
2
L
Merlin
4
5
3
1.1
W
Baba Yaga
RealMuchach0
Baba Yaga
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,980
Damage
67,588
81,826
Taken
81,409
85,044
Mitigated
67,196
16,824
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,625
22,151
241
8,462
29,007
10,162
2,684
17,150
11,473
0
96,169
L
Ymir
13,543
2,590
668
4,042
36,769
52,272
112
17,230
18,717
38,372
0
W
Atlas
14,749
6,439
499
5,948
32,974
58,149
412
13,008
19,966
46,621
0
W
Jing Wei
Lil booferton
Jing Wei
27,173
25,118
0
4,229
26,132
12,156
935
11,369
14,763
0
57,613
L
Merlin
20,420
979
0
1,538
15,633
4,762
0
10,475
4,837
43,922
0
W
Baba Yaga
RealMuchach0
Baba Yaga
31,058
1,576
664
5,484
22,720
14,739
1,234
10,666
12,054
97,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
44,242
238
Minions Killed
200
8
Camps Cleared
9
1,154,119
Distance Traveled
1,020,402
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
16,876
734
95
4
4
319,154
0
L
Ymir
14,048
611
55
2
4
353,163
2
W
Atlas
16,269
707
52
2
1
364,010
0
W
Jing Wei
16,607
722
57
2
3
402,855
0
L
Merlin
13,318
579
50
2
1
348,085
9
W
Baba Yaga
16,667
725
129
6
4
387,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role