Player Matchup

Kumbhakarna
Kumbhakarna
ChallengerLamas
Kumbhakarna
Level 89
God Stats
0W - 3L
1,300 SR
Queue Stats
135W - 165L
1,379 Elo+
Party 1
Neith
Neith
NintendoFreak361
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,663 Elo+
Party 1
Agni
Agni
roboticfirefly
Agni
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
79W - 86L
1,459 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,501 Elo+

VS

Team Averages
Level 40
1,539 SR
1,533 Elo+
Chaac
Chaac
DaKraken503
Chaac
Level 45
God Stats
2W - 1L
1,382 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 2
Thoth
Thoth
HKallday
Thoth
Level 67
God Stats
1W - 1L
1,447 SR
Queue Stats
23W - 13L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
Meademade
Cthulhu
Level 8
God Stats
3W - 0L
1,787 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChallengerLamas
Kumbhakarna
16
4 / 5 / 4
11,579
724
12,256
25,207
24,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 11 / 4
10,004
625
8,339
15,125
4,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 10 / 3
12,052
753
16,319
16,323
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 17
12,900
806
20,101
20,521
13,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Thoth
HKallday
Thoth
18
14 / 5 / 8
13,597
850
21,151
15,594
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Meademade
Cthulhu
16
5 / 3 / 16
11,832
740
9,549
21,291
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
26
26
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChallengerLamas
Kumbhakarna
4
5
4
1.2
W
7
3
17
5.17
W
Thoth
HKallday
Thoth
14
5
8
3.6
W
Cthulhu
Meademade
Cthulhu
5
3
16
4.33
L
1
11
4
0.27
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
50,801
56,655
Taken
57,406
34,931
Mitigated
36,451
4,946
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChallengerLamas
Kumbhakarna
12,256
2,601
406
2,940
25,207
24,904
0
11,238
12,273
23,022
0
W
20,101
4,824
869
7,335
20,521
13,520
313
12,280
8,241
0
53,840
W
Thoth
HKallday
Thoth
21,151
843
1,555
3,204
15,594
5,478
777
9,450
6,144
58,894
0
W
Cthulhu
Meademade
Cthulhu
9,549
638
1,035
5,551
21,291
17,453
251
9,050
12,241
22,729
0
L
8,339
3,967
0
570
15,125
4,718
0
8,713
5,894
0
21,550
L
16,319
359
178
852
16,323
5,309
260
9,580
6,239
45,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
38,329
118
Minions Killed
176
2
Camps Cleared
9
728,203
Distance Traveled
826,990
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,579
724
22
1
0
270,928
1
W
Chaac
12,900
806
65
4
5
293,524
1
W
Thoth
13,597
850
90
6
4
266,215
2
W
Cthulhu
11,832
740
21
1
0
267,251
0
L
Neith
10,004
625
36
2
0
215,017
0
L
Agni
12,052
753
60
4
2
242,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role