Player Matchup

Gilgamesh
Gilgamesh
APieceOfFruit24
Gilgamesh
Level 59
God Stats
3W - 1L
1,603 SR
Queue Stats
24W - 17L
1,477 Elo+
Party 1
Neith
Neith
Abbysorous
Neith
Level 102
God Stats
3W - 3L
1,387 SR
Queue Stats
29W - 26L
1,445 Elo+
Solo
Achilles
Achilles
NeikGrim
Achilles
Level 107
God Stats
7W - 4L
1,555 SR
Queue Stats
658W - 854L
1,438 Elo+
Party 2
Ganesha
Ganesha
Neonslayer77
Ganesha
Level 83
God Stats
5W - 2L
1,534 SR
Queue Stats
295W - 412L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
WnMInc
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 87
1,516 SR
1,441 Elo+

VS

Team Averages
Level 86
1,517 SR
1,376 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JoeyJeremiah
Erlang Shen
Level 136
God Stats
1W - 2L
1,426 SR
Queue Stats
17W - 15L
1,420 Elo+
Solo
Bellona
Bellona
T3MP0-_KilL4zZ
Bellona
Level 47
God Stats
2W - 2L
1,647 SR
Queue Stats
75W - 117L
1,362 Elo+
Solo
Ares
Ares
TheDerpyDerp
Ares
Level 86
God Stats
17W - 16L
1,515 SR
Queue Stats
453W - 465L
1,351 Elo+
Party 3
Olorun
Olorun
llBarcodeIl
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APieceOfFruit24
Gilgamesh
13
6 / 3 / 4
8,441
563
8,108
11,634
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
5 / 1 / 4
8,929
595
9,179
8,651
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
NeikGrim
Achilles
15
1 / 0 / 0
8,331
555
4,715
9,417
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Neonslayer77
Ganesha
11
0 / 2 / 7
7,577
505
3,736
15,186
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
WnMInc
Nu Wa
15
2 / 1 / 6
8,791
586
9,405
5,616
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 4 / 3
8,441
563
12,110
10,445
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
JoeyJeremiah
Erlang Shen
10
1 / 2 / 1
6,734
449
1,838
9,735
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 0
9,089
606
4,993
9,772
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 3
7,736
516
6,021
14,861
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
0 / 4 / 2
7,220
481
4,335
9,337
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
3
1.13
W
Gilgamesh
APieceOfFruit24
Gilgamesh
6
3
4
2.67
W
Neith
5
1
4
7
L
Erlang Shen
JoeyJeremiah
Erlang Shen
1
2
1
0.75
W
Achilles
NeikGrim
Achilles
1
0
0
1
W
Ganesha
Neonslayer77
Ganesha
0
2
7
1.75
L
1
0
0
1
L
2
5
3
0.7
W
Nu Wa
WnMInc
Nu Wa
2
1
6
5
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
29,297
50,504
Taken
54,150
30,721
Mitigated
32,239
17,343
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,110
7,170
0
3,270
10,445
4,168
2,063
2,980
7,465
0
68,591
W
Gilgamesh
APieceOfFruit24
Gilgamesh
8,108
2,597
0
1,457
11,634
4,910
0
1,104
10,530
0
46,716
W
Neith
9,179
4,574
623
4,257
8,651
3,694
582
2,088
6,563
0
58,236
L
Erlang Shen
JoeyJeremiah
Erlang Shen
1,838
988
0
4,394
9,735
3,445
0
2,319
7,416
0
28,707
W
Achilles
NeikGrim
Achilles
4,715
1,143
0
3,500
9,417
7,948
1,215
609
8,808
9,624
37,175
W
Ganesha
Neonslayer77
Ganesha
3,736
516
575
4,979
15,186
12,613
872
4,929
10,257
13,897
0
L
4,993
1,632
81
4,378
9,772
8,896
0
2,072
6,971
5,086
59,604
L
6,021
983
505
2,778
14,861
12,054
0
4,338
10,523
24,668
0
W
Nu Wa
WnMInc
Nu Wa
9,405
1,874
131
1,821
5,616
1,556
1,264
1,529
4,087
54,652
0
L
Olorun
4,335
2,398
288
3,515
9,337
3,676
1,234
2,330
7,007
35,634
6,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
39,220
378
Minions Killed
455
0
Camps Cleared
0
1,456,615
Distance Traveled
1,316,488
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,441
563
121
8
0
245,264
1
W
Gilgamesh
8,441
563
61
4
0
300,986
0
W
Neith
8,929
595
115
8
0
248,551
0
L
Erlang Shen
6,734
449
59
4
0
239,523
0
W
Achilles
8,331
555
97
6
0
307,156
8
W
Ganesha
7,577
505
3
0
0
305,955
5
L
Bellona
9,089
606
157
10
0
331,174
2
L
Ares
7,736
516
33
2
0
274,841
2
W
Nu Wa
8,791
586
102
7
0
293,967
1
L
Olorun
7,220
481
85
6
0
225,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role