Player Matchup

Rama
Rama
ChampZ23
Rama
Level 149
God Stats
3W - 1L
1,515 SR
Queue Stats
34W - 19L
1,626 Elo+
Party 1
Bacchus
Bacchus
KingOfKays
Bacchus
Level 118
God Stats
11W - 10L
1,527 SR
Queue Stats
165W - 147L
1,496 Elo+
Solo
Bastet
Bastet
Ramirooo 7
Bastet
Level 111
God Stats
6W - 5L
1,537 SR
Queue Stats
133W - 151L
1,417 Elo+
Party 1
Team Averages
Level 126
1,526 SR
1,513 Elo+

VS

Team Averages
Level 94
1,357 SR
1,506 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Teegzs
Guan Yu
Level 102
God Stats
1W - 2L
1,236 SR
Queue Stats
35W - 36L
1,513 Elo+
Solo
Apollo
Apollo
Thisistheway612
Apollo
Level 42
God Stats
1W - 1L
1,335 SR
Queue Stats
104W - 110L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 5 / 6
8,785
676
6,796
9,843
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KingOfKays
Bacchus
12
2 / 7 / 4
8,115
624
9,899
14,752
10,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Ramirooo 7
Bastet
12
5 / 5 / 1
8,641
665
11,006
12,395
6,734
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 5 / 10
9,949
765
8,434
13,007
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Teegzs
Guan Yu
16
9 / 1 / 8
10,558
812
12,198
13,686
17,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 7
10,157
781
7,293
10,234
3,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
17
17
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
5
10
1.6
L
Rama
1
5
6
0.8
L
Bacchus
KingOfKays
Bacchus
2
7
4
0.57
L
Bastet
Ramirooo 7
Bastet
5
5
1
1.1
W
Guan Yu
Teegzs
Guan Yu
9
1
8
13
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
27,925
36,990
Taken
36,927
20,574
Mitigated
26,934
3,982
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,434
573
2,144
3,679
13,007
5,795
943
4,647
8,017
32,290
0
L
Rama
6,796
5,770
0
594
9,843
3,084
180
2,856
6,625
0
42,188
L
Bacchus
KingOfKays
Bacchus
9,899
401
154
1,740
14,752
10,756
0
4,259
9,846
22,245
0
L
Bastet
Ramirooo 7
Bastet
11,006
1,266
0
1,494
12,395
6,734
0
3,311
8,604
0
22,022
W
Guan Yu
Teegzs
Guan Yu
12,198
1,803
1,702
4,996
13,686
17,685
357
2,729
10,651
3,506
21,724
W
7,293
3,078
70
2,183
10,234
3,454
869
2,490
7,482
0
37,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
30,664
119
Minions Killed
151
5
Camps Cleared
7
625,275
Distance Traveled
728,324
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,949
765
44
3
3
202,293
1
L
Rama
8,785
676
72
6
4
182,827
2
L
Bacchus
8,115
624
19
1
0
213,294
3
L
Bastet
8,641
665
28
2
1
229,154
0
W
Guan Yu
10,558
812
19
1
1
274,252
2
W
Apollo
10,157
781
88
7
3
251,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role