Player Matchup

Ullr
Ullr
Bobby187Shmurda
Ullr
Level 88
God Stats
10W - 3L
1,768 SR
Queue Stats
255W - 196L
1,707 Elo+
Party 1
Mulan
Mulan
KUNGxFUUxPANDA
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 86L
1,764 Elo+
Party 1
Ra
Ra
proxycontin
Ra
Level 29
God Stats
2W - 1L
1,602 SR
Queue Stats
93W - 19L
1,853 Elo+
Party 1
Team Averages
Level 82
1,623 SR
1,775 Elo+

VS

Team Averages
Level 64
1,489 SR
1,405 Elo+
Tiamat
Tiamat
Hinckley4
Tiamat
Level 27
God Stats
2W - 3L
1,391 SR
Queue Stats
12W - 16L
1,360 Elo+
Party 2
Hou Yi
Hou Yi
OutcastObsidian
Hou Yi
Level 80
God Stats
5W - 4L
1,575 SR
Queue Stats
194W - 247L
1,419 Elo+
Party 2
Atlas
Atlas
OutcastOnyx
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 168L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
8,221
822
6,688
7,243
2,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 10
8,214
821
13,253
9,126
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 2 / 7
7,826
783
9,381
6,428
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hinckley4
Tiamat
9
0 / 6 / 1
5,758
576
3,390
8,981
3,723
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 4
6,677
668
5,643
10,046
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 0
7,904
790
7,571
14,352
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Tiamat
Hinckley4
Tiamat
0
6
1
0.08
W
6
0
10
11
L
0
6
4
0.33
L
4
5
0
0.8
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
16,604
22,797
Taken
33,379
10,538
Mitigated
19,224
7,726
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,688
2,248
599
719
7,243
2,610
420
3,716
3,420
0
18,639
L
Tiamat
Hinckley4
Tiamat
3,390
478
48
1,188
8,981
3,723
0
1,366
7,339
12,531
0
W
13,253
2,040
640
3,882
9,126
5,705
533
4,426
4,428
0
24,404
L
5,643
1,178
413
1,038
10,046
3,841
0
2,827
6,689
0
16,780
L
7,571
3,147
157
1,982
14,352
11,660
0
4,647
8,880
21,138
0
W
9,381
1,040
864
1,022
6,428
2,223
374
3,358
2,928
27,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
20,339
105
Minions Killed
79
6
Camps Cleared
2
518,281
Distance Traveled
466,179
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,221
822
31
3
3
172,329
0
L
Tiamat
5,758
576
19
2
1
155,185
0
W
Mulan
8,214
821
27
3
1
187,704
1
L
Hou Yi
6,677
668
31
3
0
147,210
3
L
Atlas
7,904
790
29
3
1
163,784
2
W
Ra
7,826
783
47
5
2
158,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role