Player Matchup

Tiamat
Tiamat
DROYDE14
Tiamat
Level 142
God Stats
4W - 5L
1,527 SR
Queue Stats
422W - 366L
1,594 Elo+
Party 1
Cerberus
Cerberus
Dark__Pirate17
Cerberus
Level 119
God Stats
1W - 0L
1,907 SR
Queue Stats
208W - 186L
1,591 Elo+
Party 1
Anhur
Anhur
HeLLHardy
Anhur
Level 61
God Stats
5W - 5L
1,507 SR
Queue Stats
82W - 92L
1,416 Elo+
Party 2
Fenrir
Fenrir
Juancho012098
Fenrir
Level 26
God Stats
6W - 0L
2,037 SR
Queue Stats
62W - 36L
1,639 Elo+
Party 1
Janus
Janus
Ornofre
Janus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 92L
1,465 Elo+
Party 2
Team Averages
Level 83
1,695 SR
1,541 Elo+

VS

Team Averages
Level 83
1,483 SR
1,482 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eoraptor123
Cthulhu
Level 111
God Stats
9W - 7L
1,543 SR
Queue Stats
202W - 196L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
NMR C Moon
Ratatoskr
Level 66
God Stats
5W - 4L
1,583 SR
Queue Stats
62W - 72L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
TrueMisfit5340
Sun Wukong
Level 47
God Stats
2W - 3L
1,287 SR
Queue Stats
54W - 55L
1,508 Elo+
Solo
Ullr
Ullr
ll Niiick ll
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DROYDE14
Tiamat
18
11 / 2 / 8
13,200
1,320
27,416
7,264
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
18
4 / 2 / 21
12,595
1,260
14,489
15,148
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
HeLLHardy
Anhur
17
2 / 1 / 10
10,728
1,073
6,037
6,841
2,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 14
11,980
1,198
8,991
13,142
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
Ornofre
Janus
17
2 / 3 / 12
11,134
1,113
12,830
5,338
1,886
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 6 / 2
10,078
1,008
6,108
11,093
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Eoraptor123
Cthulhu
17
2 / 4 / 6
11,262
1,126
10,013
13,669
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NMR C Moon
Ratatoskr
16
4 / 6 / 2
11,115
1,112
12,337
17,358
3,963
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TrueMisfit5340
Sun Wukong
15
1 / 3 / 2
10,299
1,030
7,157
14,730
7,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 2
9,418
942
4,910
15,297
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
25
Kills
8
8
Deaths
25
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
6
2
0.33
W
Tiamat
DROYDE14
Tiamat
11
2
8
7.5
W
Cerberus
4
2
21
7.25
L
Cthulhu
Eoraptor123
Cthulhu
2
4
6
1.25
W
Anhur
HeLLHardy
Anhur
2
1
10
7
W
6
0
14
13
L
Ratatoskr
NMR C Moon
Ratatoskr
4
6
2
0.83
W
Janus
Ornofre
Janus
2
3
12
2.67
L
Sun Wukong
TrueMisfit5340
Sun Wukong
1
3
2
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,763
Damage
40,525
47,733
Taken
72,147
41,717
Mitigated
31,570
6,338
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,108
644
0
546
11,093
2,936
0
9,527
1,400
15,296
4,153
W
Tiamat
DROYDE14
Tiamat
27,416
1,539
0
750
7,264
5,776
0
966
6,225
51,892
0
W
Cerberus
14,489
716
128
2,842
15,148
19,617
0
3,926
10,372
23,597
0
L
Cthulhu
Eoraptor123
Cthulhu
10,013
382
55
803
13,669
13,082
0
9,544
3,656
30,473
0
W
Anhur
HeLLHardy
Anhur
6,037
2,770
0
1,389
6,841
2,541
0
2,481
4,082
0
20,330
W
8,991
2,038
0
931
13,142
11,897
0
3,619
9,095
111
15,823
L
Ratatoskr
NMR C Moon
Ratatoskr
12,337
2,910
0
953
17,358
3,963
0
13,197
3,703
0
21,755
W
Janus
Ornofre
Janus
12,830
399
201
97
5,338
1,886
0
1,838
3,452
34,735
0
L
Sun Wukong
TrueMisfit5340
Sun Wukong
7,157
1,046
462
1,123
14,730
7,954
0
10,924
3,424
0
26,870
L
4,910
2,659
0
810
15,297
3,635
0
10,612
4,292
0
11,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,637
Gold Earned
52,172
180
Minions Killed
161
4
Camps Cleared
6
962,225
Distance Traveled
960,478
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,078
1,008
32
3
0
153,668
0
W
Tiamat
13,200
1,320
60
6
2
196,300
0
W
Cerberus
12,595
1,260
18
2
0
201,154
1
L
Cthulhu
11,262
1,126
40
4
0
201,680
0
W
Anhur
10,728
1,073
32
3
0
156,198
0
W
Fenrir
11,980
1,198
13
1
2
231,369
0
L
Ratatoskr
11,115
1,112
23
2
1
214,491
0
W
Janus
11,134
1,113
57
6
0
177,204
0
L
Sun Wukong
10,299
1,030
49
5
2
211,207
4
L
Ullr
9,418
942
17
2
3
179,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role