Player Matchup

Cthulhu
Cthulhu
CaptianDrake29
Cthulhu
Level 101
God Stats
1W - 1L
1,761 SR
Queue Stats
20W - 46L
1,406 Elo+
Party 1
Anhur
Anhur
Kraxio
Anhur
Level 104
God Stats
0W - 1L
1,721 SR
Queue Stats
19W - 33L
1,433 Elo+
Party 1
Loki
Loki
RoyaleT53
Loki
Level 60
God Stats
21W - 17L
1,567 SR
Queue Stats
139W - 162L
1,462 Elo+
Solo
Team Averages
Level 88
1,683 SR
1,434 Elo+

VS

Team Averages
Level 106
1,404 SR
1,517 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lancedelisser
Ao Kuang
Level 156
God Stats
1W - 3L
1,590 SR
Queue Stats
343W - 318L
1,550 Elo+
Party 2
Cerberus
Cerberus
pedro a qt
Cerberus
Level 55
God Stats
1W - 1L
1,123 SR
Queue Stats
130W - 103L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,542
657
5,170
9,894
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Kraxio
Anhur
12
3 / 2 / 0
8,180
629
5,088
6,267
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
1 / 3 / 1
7,983
614
3,744
6,986
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 3 / 4
9,836
757
6,814
6,919
1,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Lancedelisser
Ao Kuang
13
4 / 0 / 4
8,903
685
7,925
9,141
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
pedro a qt
Cerberus
11
1 / 1 / 4
7,976
614
4,002
6,829
5,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
4
1.67
L
0
3
4
0.67
L
Anhur
Kraxio
Anhur
3
2
0
1.5
W
Ao Kuang
Lancedelisser
Ao Kuang
4
0
4
6
L
Loki
1
3
1
0.5
W
Cerberus
pedro a qt
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
18,741
23,147
Taken
22,889
10,943
Mitigated
11,239
3,816
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,814
3,077
0
1,740
6,919
1,980
0
1,774
5,145
0
48,930
L
5,170
495
0
2,336
9,894
7,179
0
4,082
5,812
17,532
0
L
Anhur
Kraxio
Anhur
5,088
3,038
0
728
6,267
1,631
0
3,704
2,563
0
14,096
W
Ao Kuang
Lancedelisser
Ao Kuang
7,925
2,424
0
4,022
9,141
3,684
0
2,420
6,721
29,345
3,917
L
Loki
3,744
971
0
752
6,986
2,133
0
3,708
3,278
0
35,181
W
Cerberus
pedro a qt
Cerberus
4,002
157
0
1,301
6,829
5,575
23
1,996
4,833
11,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
26,715
118
Minions Killed
162
6
Camps Cleared
7
759,216
Distance Traveled
687,870
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,836
757
111
9
3
233,926
3
L
Cthulhu
8,542
657
22
2
1
251,035
1
L
Anhur
8,180
629
32
2
2
242,485
3
W
Ao Kuang
8,903
685
28
2
4
255,921
5
L
Loki
7,983
614
64
5
3
265,696
3
W
Cerberus
7,976
614
23
2
0
198,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role