Player Matchup

Thoth
Thoth
Kínĝ
Thoth
Level 157
God Stats
9W - 4L
1,623 SR
Queue Stats
75W - 27L
1,888 Elo+
Solo
Hachiman
Hachiman
Lagolot101
Hachiman
Level 144
God Stats
11W - 8L
1,599 SR
Queue Stats
346W - 257L
1,751 Elo+
Party 1
Mulan
Mulan
TheShadowWolf7
Mulan
Level 123
God Stats
7W - 4L
1,628 SR
Queue Stats
161W - 107L
1,722 Elo+
Party 1
Team Averages
Level 141
1,617 SR
1,787 Elo+

VS

Team Averages
Level 120
1,472 SR
1,772 Elo+
Apollo
Apollo
ElephantBallss
Apollo
Level 68
God Stats
6W - 4L
1,516 SR
Queue Stats
7W - 6L
1,668 Elo+
Solo
Olorun
Olorun
Graaviiti
Olorun
Level 136
God Stats
1W - 2L
1,143 SR
Queue Stats
101W - 44L
1,824 Elo+
Party 2
Guan Yu
Guan Yu
vinchxnzo
Guan Yu
Level 157
God Stats
2W - 1L
1,757 SR
Queue Stats
284W - 179L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kínĝ
Thoth
13
6 / 1 / 6
8,510
851
11,170
4,028
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Lagolot101
Hachiman
12
4 / 2 / 8
7,916
792
7,996
6,013
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 9
7,329
733
4,534
8,635
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
7,329
733
3,470
10,005
1,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Graaviiti
Olorun
10
1 / 2 / 0
6,212
621
5,569
5,919
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
vinchxnzo
Guan Yu
9
0 / 6 / 2
6,196
620
2,770
10,361
6,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
4
4
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Olorun
Graaviiti
Olorun
1
2
0
0.5
W
Thoth
Kínĝ
Thoth
6
1
6
9
W
Hachiman
Lagolot101
Hachiman
4
2
8
4
W
2
1
9
6.5
L
Guan Yu
vinchxnzo
Guan Yu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
11,809
18,676
Taken
26,285
12,609
Mitigated
9,414
5,009
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,470
1,402
0
875
10,005
1,606
0
5,043
4,420
0
13,639
L
Olorun
Graaviiti
Olorun
5,569
2,380
314
1,458
5,919
1,065
0
2,904
2,730
26,139
0
W
Thoth
Kínĝ
Thoth
11,170
388
0
828
4,028
1,090
898
952
3,076
34,645
0
W
Hachiman
Lagolot101
Hachiman
7,996
3,384
0
1,280
6,013
2,498
2,151
1,479
4,534
0
30,695
W
4,534
496
289
2,612
8,635
9,021
0
3,732
4,903
0
8,695
L
Guan Yu
vinchxnzo
Guan Yu
2,770
427
1,617
2,204
10,361
6,743
0
2,423
7,431
0
8,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
19,737
118
Minions Killed
91
9
Camps Cleared
0
517,338
Distance Traveled
476,123
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,329
733
35
4
0
164,246
0
L
Olorun
6,212
621
42
4
0
154,852
1
W
Thoth
8,510
851
62
6
2
170,141
0
W
Hachiman
7,916
792
52
5
7
162,124
2
W
Mulan
7,329
733
4
0
0
185,073
2
L
Guan Yu
6,196
620
14
1
0
157,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role