Player Matchup

Kukulkan
Kukulkan
FaIIen AngeI 97
Kukulkan
Level 26
God Stats
2W - 6L
1,349 SR
Queue Stats
69W - 52L
1,534 Elo+
Party 1
Ganesha
Ganesha
Vann-vader
Ganesha
Level 74
God Stats
1W - 3L
1,297 SR
Queue Stats
204W - 203L
1,468 Elo+
Party 1
Rama
Rama
Zilla45russTV
Rama
Level 106
God Stats
1W - 3L
1,091 SR
Queue Stats
211W - 230L
1,500 Elo+
Party 1
Team Averages
Level 69
1,246 SR
1,500 Elo+

VS

Team Averages
Level 40
1,649 SR
1,492 Elo+
Chaac
Chaac
DaKraken503
Chaac
Level 45
God Stats
2W - 1L
1,242 SR
Queue Stats
15W - 12L
1,510 Elo+
Party 2
Hel
Hel
HKallday
Hel
Level 67
God Stats
3W - 0L
1,925 SR
Queue Stats
23W - 13L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Meademade
Cthulhu
Level 7
God Stats
3W - 0L
1,779 SR
Queue Stats
4W - 3L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 1 / 0
5,939
594
7,616
4,660
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Vann-vader
Ganesha
9
0 / 5 / 0
6,364
636
6,729
12,470
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
6,102
610
3,046
7,998
2,646
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,354
735
8,498
9,366
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 0 / 7
7,268
727
9,128
9,088
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Meademade
Cthulhu
11
3 / 0 / 7
7,327
733
5,221
8,713
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Kukulkan
0
1
0
0
W
3
0
7
6.5
W
Cthulhu
Meademade
Cthulhu
3
0
7
6.5
L
Ganesha
Vann-vader
Ganesha
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
22,847
25,128
Taken
27,167
13,288
Mitigated
14,890
5,565
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,498
1,334
241
3,830
9,366
6,797
0
3,953
5,178
0
25,734
L
Kukulkan
7,616
38
0
1,505
4,660
1,562
0
1,943
2,380
22,219
0
W
9,128
273
4,644
5,546
9,088
3,083
195
4,696
4,220
32,077
0
W
Cthulhu
Meademade
Cthulhu
5,221
602
271
2,385
8,713
5,010
0
5,828
2,565
10,565
0
L
Ganesha
Vann-vader
Ganesha
6,729
59
0
1,994
12,470
9,080
0
6,783
4,674
16,985
0
L
3,046
2,688
0
2,066
7,998
2,646
0
4,827
2,822
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,405
Gold Earned
21,949
96
Minions Killed
107
3
Camps Cleared
6
505,045
Distance Traveled
601,156
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,354
735
42
4
1
209,231
0
L
Kukulkan
5,939
594
56
6
2
181,613
0
W
Hel
7,268
727
42
4
5
198,824
4
W
Cthulhu
7,327
733
23
2
0
193,101
1
L
Ganesha
6,364
636
0
0
0
155,275
4
L
Rama
6,102
610
40
4
1
168,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role