Player Matchup

Hou Yi
Hou Yi
DeIIion
Hou Yi
Level 89
God Stats
5W - 0L
1,932 SR
Queue Stats
32W - 18L
1,699 Elo+
Party 1
Guan Yu
Guan Yu
InfiniteHavocHD
Guan Yu
Level 103
God Stats
5W - 2L
1,973 SR
Queue Stats
35W - 23L
1,685 Elo+
Party 1
Artio
Artio
Memesdamundi
Artio
Level 62
God Stats
5W - 5L
1,832 SR
Queue Stats
28W - 17L
1,670 Elo+
Party 1
Chaac
Chaac
MrKoaliti
Chaac
Level 45
God Stats
67W - 62L
1,581 SR
Queue Stats
131W - 132L
1,572 Elo+
Solo
Sol
Sol
Tzarkan2
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 61
1,763 SR
1,625 Elo+

VS

Team Averages
Level 77
1,533 SR
1,530 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BigBellBeez
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,542 Elo+
Party 2
Baba Yaga
Baba Yaga
DjabK
Baba Yaga
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
MorgenTheGreat
Gilgamesh
Level 48
God Stats
4W - 4L
1,577 SR
Queue Stats
157W - 137L
1,546 Elo+
Party 3
Bellona
Bellona
SketchyNoodles
Bellona
Level 97
God Stats
28W - 22L
1,590 SR
Queue Stats
377W - 357L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeIIion
Hou Yi
14
3 / 0 / 1
8,998
643
3,413
8,537
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 2
9,584
685
6,948
8,176
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
2 / 1 / 6
7,785
556
5,818
12,573
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
MrKoaliti
Chaac
14
7 / 1 / 0
9,069
648
8,850
11,190
8,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 0 / 4
8,193
585
8,199
9,205
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 4 / 1
5,700
407
6,589
6,446
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 0
6,929
495
3,102
9,937
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
DjabK
Baba Yaga
12
0 / 3 / 0
6,885
492
3,154
6,684
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MorgenTheGreat
Gilgamesh
9
1 / 2 / 0
5,900
421
2,491
10,303
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 1
6,606
472
9,364
11,244
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
3
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
L
1
7
0
0.14
W
Hou Yi
DeIIion
Hou Yi
3
0
1
3.5
L
Baba Yaga
DjabK
Baba Yaga
0
3
0
0
W
7
1
2
8
W
2
1
6
5
L
Gilgamesh
MorgenTheGreat
Gilgamesh
1
2
0
0.5
W
Chaac
MrKoaliti
Chaac
7
1
0
7
L
1
5
1
0.3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
24,700
49,681
Taken
44,614
25,808
Mitigated
22,136
24,700
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,589
2,504
0
1,290
6,446
2,024
0
3,247
3,199
34,168
4,970
L
3,102
453
0
2,251
9,937
6,602
0
0
9,937
28,390
0
W
Hou Yi
DeIIion
Hou Yi
3,413
1,900
0
3,797
8,537
3,002
0
2,357
6,180
0
59,153
L
Baba Yaga
DjabK
Baba Yaga
3,154
161
0
1,039
6,684
1,862
41
269
6,415
45,767
0
W
6,948
1,860
35
982
8,176
3,993
0
743
7,365
0
67,011
W
5,818
588
978
6,223
12,573
7,973
315
4,961
7,612
18,629
3,969
L
Gilgamesh
MorgenTheGreat
Gilgamesh
2,491
327
353
2,972
10,303
6,170
0
7,022
3,281
0
10,950
W
Chaac
MrKoaliti
Chaac
8,850
3,693
0
5,554
11,190
8,343
656
2,400
8,408
0
42,637
L
9,364
3,470
0
432
11,244
5,478
0
2,106
9,138
0
40,912
W
8,199
3,065
0
7,131
9,205
2,497
2,524
1,222
7,983
64,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
32,020
491
Minions Killed
319
0
Camps Cleared
0
1,397,161
Distance Traveled
1,134,824
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,700
407
80
6
0
180,521
0
L
Hades
6,929
495
57
4
0
200,331
2
W
Hou Yi
8,998
643
112
8
0
253,170
1
L
Baba Yaga
6,885
492
98
7
0
261,208
5
W
Guan Yu
9,584
685
129
9
0
311,205
4
W
Artio
7,785
556
35
3
0
304,684
3
L
Gilgamesh
5,900
421
15
1
0
230,478
4
W
Chaac
9,069
648
108
8
0
258,548
0
L
Bellona
6,606
472
69
5
0
262,286
0
W
Sol
8,193
585
107
8
0
269,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role