Player Matchup

Morgan Le Fay
Morgan Le Fay
Magnacron
Morgan Le Fay
Level 79
God Stats
4W - 1L
1,766 SR
Queue Stats
13W - 5L
1,604 Elo+
Party 3
Kali
Kali
Pandaman59
Kali
Level 108
God Stats
2W - 1L
1,641 SR
Queue Stats
217W - 174L
1,647 Elo+
Party 2
Sol
Sol
Roskineitor
Sol
Level 82
God Stats
2W - 0L
1,406 SR
Queue Stats
14W - 6L
1,600 Elo+
Party 3
Athena
Athena
WhyBronzi
Athena
Level 84
God Stats
3W - 5L
1,618 SR
Queue Stats
201W - 192L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
tckiller4
Sun Wukong
Level 101
God Stats
1W - 1L
1,748 SR
Queue Stats
136W - 123L
1,569 Elo+
Party 2
Team Averages
Level 91
1,636 SR
1,597 Elo+

VS

Team Averages
Level 96
1,564 SR
1,488 Elo+
King Arthur
King Arthur
CausinHavoc4
King Arthur
Level 86
God Stats
10W - 8L
1,590 SR
Queue Stats
225W - 263L
1,484 Elo+
Party 1
Ymir
Ymir
DARY666
Ymir
Level 122
God Stats
18W - 18L
1,581 SR
Queue Stats
173W - 161L
1,518 Elo+
Party 4
Rama
Rama
GIAM3020
Rama
Level 123
God Stats
4W - 6L
1,492 SR
Queue Stats
174W - 166L
1,498 Elo+
Party 4
Set
Set
TheOneTrueLoki
Set
Level 66
God Stats
20W - 11L
1,638 SR
Queue Stats
94W - 108L
1,444 Elo+
Party 1
Sol
Sol
ThtsStoney
Sol
Level 85
God Stats
3W - 3L
1,518 SR
Queue Stats
108W - 95L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Magnacron
Morgan Le Fay
19
7 / 2 / 21
13,523
588
21,747
17,979
8,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 0 / 17
15,256
663
18,084
25,568
13,252
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 1 / 18
13,073
568
18,067
12,489
4,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
WhyBronzi
Athena
17
5 / 3 / 21
12,596
548
8,957
26,209
31,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
tckiller4
Sun Wukong
20
11 / 0 / 13
14,421
627
18,507
21,539
23,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CausinHavoc4
King Arthur
16
0 / 8 / 1
10,252
446
6,719
22,069
17,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
DARY666
Ymir
15
1 / 8 / 3
10,361
450
11,456
26,941
35,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
15
2 / 7 / 4
10,585
460
11,088
18,021
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 1
10,602
461
10,131
21,554
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 1
10,452
454
12,620
18,483
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
16
38
Kills
6
6
Deaths
38
90
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CausinHavoc4
King Arthur
0
8
1
0.06
L
Ymir
DARY666
Ymir
1
8
3
0.31
L
Rama
2
7
4
0.57
W
Morgan Le Fay
Magnacron
Morgan Le Fay
7
2
21
8.75
W
12
0
17
20.5
W
3
1
18
12
L
2
8
1
0.31
L
1
7
1
0.21
W
Athena
WhyBronzi
Athena
5
3
21
5.17
W
Sun Wukong
tckiller4
Sun Wukong
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,362
Damage
52,014
103,784
Taken
107,068
81,441
Mitigated
77,917
46,908
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CausinHavoc4
King Arthur
6,719
564
0
3,466
22,069
17,548
292
6,836
14,435
313
58,956
L
Ymir
DARY666
Ymir
11,456
2,196
0
1,395
26,941
35,795
30
12,849
13,581
45,074
0
L
Rama
11,088
8,406
0
4,350
18,021
7,277
942
10,644
7,053
0
79,159
W
Morgan Le Fay
Magnacron
Morgan Le Fay
21,747
2,741
0
6,754
17,979
8,622
1,528
7,577
10,353
95,102
0
W
18,084
7,059
0
16,175
25,568
13,252
1,148
5,864
19,572
0
136,495
W
18,067
8,325
0
6,959
12,489
4,365
5,837
3,688
8,801
98,719
0
L
10,131
3,316
0
5,813
21,554
9,653
13
9,584
11,591
0
66,445
L
12,620
1,767
0
6,447
18,483
7,644
760
7,878
10,064
74,349
5,126
W
Athena
WhyBronzi
Athena
8,957
2,624
1,964
8,007
26,209
31,648
181
8,059
18,059
26,796
0
W
Sun Wukong
tckiller4
Sun Wukong
18,507
3,279
1,053
5,996
21,539
23,554
882
3,384
17,626
0
99,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,869
Gold Earned
52,252
655
Minions Killed
554
0
Camps Cleared
0
2,365,004
Distance Traveled
1,973,457
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,252
446
114
5
0
412,370
0
L
Ymir
10,361
450
47
2
0
383,057
9
L
Rama
10,585
460
148
6
0
405,895
6
W
Morgan Le Fay
13,523
588
135
6
0
429,589
1
W
Kali
15,256
663
172
7
0
528,332
9
W
Sol
13,073
568
147
6
0
428,157
2
L
Set
10,602
461
106
5
0
376,692
4
L
Sol
10,452
454
139
6
0
395,443
3
W
Athena
12,596
548
28
1
0
495,716
8
W
Sun Wukong
14,421
627
173
8
0
483,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role