Player Matchup

Neith
Neith
AC_Alantis
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
EEvasivee
Bellona
Level 105
God Stats
11W - 10L
1,626 SR
Queue Stats
158W - 166L
1,608 Elo+
Party 2
Pele
Pele
ItsNotLucutus
Pele
Level 108
God Stats
11W - 17L
1,538 SR
Queue Stats
216W - 218L
1,571 Elo+
Party 2
Zeus
Zeus
Zephyerius
Zeus
Level 117
God Stats
1W - 0L
1,467 SR
Queue Stats
24W - 18L
1,405 Elo+
Solo
Ymir
Ymir
edesrochers19
Ymir
Level 105
God Stats
23W - 27L
1,534 SR
Queue Stats
216W - 200L
1,503 Elo+
Party 2
Team Averages
Level 89
1,533 SR
1,517 Elo+

VS

Team Averages
Level 54
1,618 SR
1,557 Elo+
Hou Yi
Hou Yi
BlG_RABBU
Hou Yi
Level 29
God Stats
0W - 2L
1,728 SR
Queue Stats
32W - 15L
1,659 Elo+
Party 1
Kali
Kali
Desii-Murga
Kali
Level 8
God Stats
4W - 3L
1,753 SR
Queue Stats
7W - 7L
1,599 Elo+
Party 3
Mulan
Mulan
PanduhTea
Mulan
Level 106
God Stats
14W - 4L
1,766 SR
Queue Stats
202W - 159L
1,601 Elo+
Party 1
Bacchus
Bacchus
WARTOOTH_PK
Bacchus
Level 63
God Stats
26W - 18L
1,523 SR
Queue Stats
123W - 132L
1,423 Elo+
Party 1
Tiamat
Tiamat
XxKkaShBoIixX
Tiamat
Level 63
God Stats
0W - 2L
1,319 SR
Queue Stats
61W - 60L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 1
5,883
453
4,677
6,816
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
EEvasivee
Bellona
15
7 / 1 / 4
8,597
661
11,754
11,430
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 2 / 5
8,697
669
9,341
12,149
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 4 / 6
8,210
632
6,707
9,013
2,589
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
6,912
532
1,805
11,318
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlG_RABBU
Hou Yi
12
6 / 4 / 2
7,556
581
10,279
10,150
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 5 / 2
8,968
690
10,293
12,062
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
PanduhTea
Mulan
9
1 / 4 / 4
6,116
470
2,664
10,634
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
WARTOOTH_PK
Bacchus
5
0 / 2 / 2
5,086
391
1,918
4,042
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 8 / 6
6,179
475
5,316
10,061
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
23
Kills
16
16
Deaths
23
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
0
6
1
0.08
L
Hou Yi
BlG_RABBU
Hou Yi
6
4
2
1.75
L
8
5
2
1.8
W
Bellona
EEvasivee
Bellona
7
1
4
9
W
10
2
5
6.25
L
Mulan
PanduhTea
Mulan
1
4
4
0.75
L
Bacchus
WARTOOTH_PK
Bacchus
0
2
2
0.5
L
1
8
6
0.5
W
5
4
6
2
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,284
Damage
30,470
50,726
Taken
46,949
25,286
Mitigated
18,603
15,650
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,677
1,791
0
282
6,816
2,222
476
1,040
5,625
0
16,358
L
Hou Yi
BlG_RABBU
Hou Yi
10,279
5,332
0
2,148
10,150
2,585
0
2,119
8,031
0
38,157
L
10,293
3,812
0
5,712
12,062
4,960
0
1,670
10,392
0
38,760
W
Bellona
EEvasivee
Bellona
11,754
3,793
476
5,232
11,430
8,503
0
1,476
9,209
0
58,920
W
9,341
2,222
0
6,163
12,149
4,069
0
584
11,380
0
46,922
L
Mulan
PanduhTea
Mulan
2,664
821
0
1,331
10,634
4,309
0
625
10,009
0
17,443
L
Bacchus
WARTOOTH_PK
Bacchus
1,918
341
0
942
4,042
2,167
0
499
3,543
6,136
0
L
5,316
742
0
2,318
10,061
4,582
0
3,599
6,462
24,796
0
W
6,707
1,674
13
1,142
9,013
2,589
118
2,105
6,636
40,292
0
W
1,805
460
186
2,156
11,318
7,903
0
1,510
9,770
29,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
33,905
340
Minions Killed
217
0
Camps Cleared
0
1,247,324
Distance Traveled
1,011,342
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,883
453
22
2
0
221,748
0
L
Hou Yi
7,556
581
65
5
0
213,784
0
L
Kali
8,968
690
64
5
0
257,933
2
W
Bellona
8,597
661
102
8
0
281,833
2
W
Pele
8,697
669
84
6
0
270,806
2
L
Mulan
6,116
470
28
2
0
187,956
4
L
Bacchus
5,086
391
12
1
0
134,244
1
L
Tiamat
6,179
475
48
4
0
217,425
2
W
Zeus
8,210
632
85
7
0
238,501
1
W
Ymir
6,912
532
47
4
0
234,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role