Player Matchup

Xbalanque
Xbalanque
AndrikChi
Xbalanque
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,082 Elo+
Solo
Sol
Sol
Evo-lutionGSR
Sol
Level 158
God Stats
5W - 4L
1,621 SR
Queue Stats
317W - 300L
1,539 Elo+
Party 2
Ullr
Ullr
InsanityDanny-
Ullr
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
390W - 327L
1,595 Elo+
Party 2
Arachne
Arachne
JordiElniñoPollo
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,773 Elo+
Party 2
Cthulhu
Cthulhu
amChris_
Cthulhu
Level 106
God Stats
6W - 6L
1,539 SR
Queue Stats
66W - 56L
1,587 Elo+
Party 2
Team Averages
Level 96
1,532 SR
1,515 Elo+

VS

Team Averages
Level 93
1,756 SR
1,734 Elo+
Bastet
Bastet
BrunOwO2704
Bastet
Level 125
God Stats
1W - 0L
1,912 SR
Queue Stats
102W - 45L
1,694 Elo+
Party 1
Anubis
Anubis
Coldwhisper
Anubis
Level 144
God Stats
6W - 0L
1,848 SR
Queue Stats
40W - 18L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
GlYKÓS
Nu Wa
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,761 Elo+
Party 1
Cernunnos
Cernunnos
JuacoREX
Cernunnos
Level 127
God Stats
7W - 0L
1,836 SR
Queue Stats
50W - 20L
1,701 Elo+
Party 1
Hercules
Hercules
mikropene
Hercules
Level 37
God Stats
2W - 0L
1,682 SR
Queue Stats
65W - 11L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AndrikChi
Xbalanque
13
0 / 5 / 2
7,242
453
3,041
8,355
2,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 4 / 2
8,193
512
5,093
8,610
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 4 / 2
8,680
543
8,174
13,020
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 2
7,819
489
7,804
12,242
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
amChris_
Cthulhu
11
2 / 4 / 1
6,949
434
3,628
13,715
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 4 / 4
8,538
534
5,341
13,334
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
5 / 0 / 6
9,889
618
7,393
8,795
3,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
GlYKÓS
Nu Wa
15
3 / 4 / 3
9,448
591
8,310
6,809
1,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
JuacoREX
Cernunnos
15
3 / 1 / 4
9,598
600
6,376
7,571
2,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mikropene
Hercules
14
6 / 3 / 3
8,940
559
13,417
12,663
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
12
Kills
20
20
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AndrikChi
Xbalanque
0
5
2
0.2
W
Bastet
3
4
4
1.25
W
Anubis
5
0
6
8
L
3
4
2
1
W
Nu Wa
GlYKÓS
Nu Wa
3
4
3
1.13
L
4
4
2
1.25
L
3
3
2
1.33
W
Cernunnos
JuacoREX
Cernunnos
3
1
4
5
L
Cthulhu
amChris_
Cthulhu
2
4
1
0.63
W
Hercules
mikropene
Hercules
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
40,837
55,942
Taken
49,172
21,662
Mitigated
19,379
13,805
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AndrikChi
Xbalanque
3,041
1,124
0
858
8,355
2,030
172
563
7,792
0
39,783
W
Bastet
5,341
1,931
0
5,497
13,334
4,633
45
2,011
11,323
0
48,516
W
Anubis
7,393
467
0
5,529
8,795
3,991
470
1,476
7,319
64,240
0
L
5,093
1,597
0
1,984
8,610
2,510
0
2,853
5,757
42,671
3,794
W
Nu Wa
GlYKÓS
Nu Wa
8,310
1,062
0
1,445
6,809
1,868
30
0
6,809
46,678
0
L
8,174
2,110
0
3,327
13,020
3,772
0
6,129
6,891
0
56,823
L
7,804
5,055
0
5,767
12,242
4,954
0
3,083
9,159
0
53,912
W
Cernunnos
JuacoREX
Cernunnos
6,376
3,171
0
3,658
7,571
2,986
1,019
1,102
6,469
0
66,178
L
Cthulhu
amChris_
Cthulhu
3,628
429
221
1,648
13,715
8,396
0
3,075
10,640
22,956
0
W
Hercules
mikropene
Hercules
13,417
6,390
0
5,590
12,663
5,901
0
3,602
8,888
0
51,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
46,413
400
Minions Killed
518
0
Camps Cleared
0
1,535,891
Distance Traveled
1,561,699
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,242
453
84
5
0
304,302
6
W
Bastet
8,538
534
91
6
0
316,162
2
W
Anubis
9,889
618
132
8
0
301,646
3
L
Sol
8,193
512
90
6
0
283,477
7
W
Nu Wa
9,448
591
105
7
0
300,588
2
L
Ullr
8,680
543
93
6
0
280,716
2
L
Arachne
7,819
489
91
6
0
354,932
6
W
Cernunnos
9,598
600
119
7
0
319,914
3
L
Cthulhu
6,949
434
42
3
0
312,464
3
W
Hercules
8,940
559
71
4
0
323,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role