Player Matchup

King Arthur
King Arthur
Azure Rhain
King Arthur
Level 124
God Stats
9W - 7L
1,591 SR
Queue Stats
244W - 196L
1,604 Elo+
Party 2
Charybdis
Charybdis
KoTToN419
Charybdis
Level 107
God Stats
9W - 15L
1,461 SR
Queue Stats
144W - 141L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
WindBreak3r5
Nu Wa
Level 106
God Stats
2W - 4L
1,568 SR
Queue Stats
146W - 131L
1,575 Elo+
Party 2
Team Averages
Level 112
1,540 SR
1,571 Elo+

VS

Team Averages
Level 117
1,576 SR
1,464 Elo+
Sol
Sol
Asuka Eva U02
Sol
Level 141
God Stats
5W - 2L
1,663 SR
Queue Stats
311W - 271L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
MakoRKFW
Danzaburou
Level 66
God Stats
9W - 4L
1,719 SR
Queue Stats
371W - 301L
1,536 Elo+
Party 1
Achilles
Achilles
omegadante2552
Achilles
Level 143
God Stats
3W - 4L
1,346 SR
Queue Stats
92W - 146L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azure Rhain
King Arthur
11
1 / 2 / 1
6,399
711
2,729
11,953
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
KoTToN419
Charybdis
9
1 / 5 / 1
6,351
706
2,283
8,649
2,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,741
638
3,492
4,235
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,452
828
7,966
6,025
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MakoRKFW
Danzaburou
12
6 / 1 / 4
7,977
886
8,382
6,351
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
1 / 1 / 6
6,738
749
4,213
6,730
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
King Arthur
Azure Rhain
King Arthur
1
2
1
0.75
L
Charybdis
KoTToN419
Charybdis
1
5
1
0.3
W
Danzaburou
MakoRKFW
Danzaburou
6
1
4
8
L
0
3
2
0.33
W
Achilles
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,504
Damage
20,561
24,837
Taken
19,106
14,578
Mitigated
10,177
4,638
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,966
2,060
0
3,004
6,025
2,150
2,595
1,325
4,373
31,776
4,201
L
King Arthur
Azure Rhain
King Arthur
2,729
11
244
3,108
11,953
11,087
0
3,767
7,962
0
15,446
L
Charybdis
KoTToN419
Charybdis
2,283
1,220
0
607
8,649
2,376
0
3,008
5,393
0
10,758
W
Danzaburou
MakoRKFW
Danzaburou
8,382
2,596
0
1,038
6,351
2,264
531
862
5,245
0
34,165
L
3,492
768
0
679
4,235
1,115
0
920
3,284
13,091
0
W
Achilles
4,213
450
236
1,438
6,730
5,763
105
1,155
4,958
0
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,491
Gold Earned
22,167
71
Minions Killed
127
1
Camps Cleared
7
448,147
Distance Traveled
516,925
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,452
828
47
5
2
167,243
1
L
King Arthur
6,399
711
24
3
0
183,955
1
L
Charybdis
6,351
706
27
3
0
121,341
0
W
Danzaburou
7,977
886
65
7
5
167,700
0
L
Nu Wa
5,741
638
20
2
1
142,851
1
W
Achilles
6,738
749
15
2
0
181,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role