Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Elver_gazo_Smash
Chaac
Level 66
God Stats
3W - 1L
1,723 SR
Queue Stats
94W - 88L
1,576 Elo+
Party 1
Atlas
Atlas
Ley-End-
Atlas
Level 25
God Stats
2W - 0L
1,767 SR
Queue Stats
46W - 36L
1,523 Elo+
Party 1
Nemesis
Nemesis
darkness-slender
Nemesis
Level 147
God Stats
1W - 2L
1,440 SR
Queue Stats
78W - 74L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jerjes21
Kumbhakarna
Level 146
God Stats
3W - 5L
1,488 SR
Queue Stats
240W - 225L
1,562 Elo+
Party 1
Team Averages
Level 108
1,584 SR
1,537 Elo+

VS

Team Averages
Level 64
1,563 SR
1,450 Elo+
Guan Yu
Guan Yu
FlAw1eSsT1TaN
Guan Yu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,532 Elo+
Party 3
Xing Tian
Xing Tian
Jewy725
Xing Tian
Level 138
God Stats
4W - 4L
1,570 SR
Queue Stats
276W - 295L
1,508 Elo+
Party 2
Sobek
Sobek
Jipinator77
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,443 Elo+
Party 3
Skadi
Skadi
LadiesRoom69420
Skadi
Level 79
God Stats
1W - 1L
1,744 SR
Queue Stats
44W - 74L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
lzanamii
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 2 / 14
11,144
697
12,356
18,632
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 19
11,447
715
19,449
20,644
19,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atlas
Ley-End-
Atlas
19
7 / 2 / 17
11,456
716
13,311
20,158
25,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 3 / 15
12,991
812
23,654
18,268
14,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
jerjes21
Kumbhakarna
17
1 / 2 / 22
10,330
646
5,318
18,232
21,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
6 / 5 / 1
11,846
740
11,273
17,933
24,625
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
Jewy725
Xing Tian
16
0 / 5 / 8
9,905
619
13,160
20,354
23,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 6 / 6
8,848
553
12,770
19,146
18,766
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 5 / 5
10,218
639
20,814
14,404
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
lzanamii
Ne Zha
15
0 / 7 / 5
8,916
557
6,028
12,552
6,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
28
Kills
9
9
Deaths
28
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
14
5.5
W
5
0
19
14.5
L
Guan Yu
6
5
1
1.3
L
Xing Tian
Jewy725
Xing Tian
0
5
8
0.8
L
0
6
6
0.5
L
3
5
5
1.1
W
Atlas
Ley-End-
Atlas
7
2
17
7.75
W
11
3
15
6.17
W
Kumbhakarna
jerjes21
Kumbhakarna
1
2
22
6
L
Ne Zha
lzanamii
Ne Zha
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,088
Damage
64,045
95,934
Taken
84,389
89,286
Mitigated
80,630
47,704
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,356
916
7,862
7,777
18,632
9,376
942
5,821
12,811
26,204
0
W
19,449
2,484
597
10,644
20,644
19,736
351
3,793
16,851
0
37,044
L
Guan Yu
11,273
1,643
6,872
5,442
17,933
24,625
0
6,709
10,411
0
19,622
L
Xing Tian
Jewy725
Xing Tian
13,160
569
11
3,952
20,354
23,925
0
6,895
12,507
22,665
0
L
12,770
854
1,834
2,659
19,146
18,766
0
4,725
13,589
21,989
0
L
20,814
9,480
244
3,192
14,404
6,393
0
3,909
10,241
0
48,402
W
Atlas
Ley-End-
Atlas
13,311
3,039
1,962
3,396
20,158
25,017
1,078
7,285
12,873
27,534
0
W
23,654
12,601
2,222
6,145
18,268
14,080
1,819
4,918
12,933
0
42,050
W
Kumbhakarna
jerjes21
Kumbhakarna
5,318
563
3,658
3,441
18,232
21,077
1,297
4,113
14,119
9,840
0
L
Ne Zha
lzanamii
Ne Zha
6,028
890
888
1,206
12,552
6,921
0
5,556
6,656
0
16,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,368
Gold Earned
49,733
146
Minions Killed
127
0
Camps Cleared
0
1,456,957
Distance Traveled
1,326,174
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,144
697
39
2
0
257,000
0
W
Chaac
11,447
715
23
1
0
345,808
6
L
Guan Yu
11,846
740
28
2
0
277,765
0
L
Xing Tian
9,905
619
17
1
0
286,214
1
L
Sobek
8,848
553
11
1
0
265,674
2
L
Skadi
10,218
639
60
4
0
256,221
0
W
Atlas
11,456
716
27
2
0
241,851
0
W
Nemesis
12,991
812
54
3
0
310,377
1
W
Kumbhakarna
10,330
646
3
0
0
301,921
0
L
Ne Zha
8,916
557
11
1
0
240,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role