Player Matchup

Kali
Kali
Chaoticgaming54
Kali
Level 126
God Stats
5W - 1L
1,608 SR
Queue Stats
392W - 357L
1,539 Elo+
Party 2
Nox
Nox
FKNLizardKing
Nox
Level 135
God Stats
23W - 22L
1,554 SR
Queue Stats
523W - 488L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
JetBlackGamez
Baron Samedi
Level 97
God Stats
3W - 1L
1,579 SR
Queue Stats
113W - 100L
1,569 Elo+
Party 2
Team Averages
Level 119
1,580 SR
1,558 Elo+

VS

Team Averages
Level 111
1,617 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blipington
Medusa
Level 41
God Stats
4W - 1L
1,852 SR
Queue Stats
61W - 46L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
9,462
860
5,024
11,616
5,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 12
9,020
820
10,913
6,024
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JetBlackGamez
Baron Samedi
14
6 / 2 / 8
9,254
841
9,755
8,718
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 7 / 1
7,467
679
3,886
13,515
7,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
 
Vulcan
12
1 / 6 / 2
7,154
650
5,997
8,230
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Blipington
Medusa
11
1 / 4 / 1
6,938
631
6,873
7,096
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
1
0.36
L
Vulcan
 
Vulcan
1
6
2
0.33
L
Medusa
Blipington
Medusa
1
4
1
0.38
W
6
2
11
5.75
W
5
0
12
11
W
Baron Samedi
JetBlackGamez
Baron Samedi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
16,756
26,358
Taken
28,841
13,661
Mitigated
12,925
14,472
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,886
592
0
2,266
13,515
7,841
0
9,281
3,933
0
15,865
L
Vulcan
 
Vulcan
5,997
1,927
0
710
8,230
2,631
0
5,247
2,867
22,747
0
L
Medusa
Blipington
Medusa
6,873
2,503
159
787
7,096
2,453
0
5,570
1,350
0
22,666
W
5,024
2,620
0
6,189
11,616
5,678
82
1,556
9,938
0
14,985
W
10,913
663
0
1,278
6,024
2,309
865
1,813
4,045
35,833
0
W
Baron Samedi
JetBlackGamez
Baron Samedi
9,755
757
2,521
4,484
8,718
5,674
872
2,712
5,799
35,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
21,559
163
Minions Killed
103
7
Camps Cleared
3
588,649
Distance Traveled
595,903
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,467
679
23
2
1
188,096
1
L
Vulcan
7,154
650
51
5
1
212,667
4
L
Medusa
6,938
631
29
3
1
195,140
2
W
Kali
9,462
860
33
3
1
186,118
1
W
Nox
9,020
820
67
6
2
210,556
2
W
Baron Samedi
9,254
841
63
6
4
191,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role