Player Matchup

Ra
Ra
 
Ra
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Laganitis
Ne Zha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,606 Elo+
Solo
Ah Puch
Ah Puch
cstellic
Ah Puch
Level 72
God Stats
14W - 12L
1,589 SR
Queue Stats
283W - 334L
1,522 Elo+
Party 2
Skadi
Skadi
saltyslapmeat
Skadi
Level 87
God Stats
44W - 58L
1,470 SR
Queue Stats
320W - 376L
1,475 Elo+
Party 2
Ymir
Ymir
sluggga
Ymir
Level 87
God Stats
11W - 10L
1,543 SR
Queue Stats
372W - 434L
1,502 Elo+
Party 2
Team Averages
Level 83
1,520 SR
1,521 Elo+

VS

Team Averages
Level 94
1,691 SR
1,485 Elo+
Chaac
Chaac
CausinHavoc4
Chaac
Level 86
God Stats
5W - 0L
1,965 SR
Queue Stats
225W - 263L
1,472 Elo+
Party 1
Set
Set
TheOneTrueLoki
Set
Level 66
God Stats
20W - 11L
1,626 SR
Queue Stats
94W - 108L
1,432 Elo+
Party 1
Medusa
Medusa
ThtsStoney
Medusa
Level 85
God Stats
8W - 4L
1,566 SR
Queue Stats
108W - 95L
1,486 Elo+
Party 1
Poseidon
Poseidon
Triero
Poseidon
Level 126
God Stats
46W - 39L
1,530 SR
Queue Stats
181W - 202L
1,522 Elo+
Solo
Sylvanus
Sylvanus
drdisgusting3650
Sylvanus
Level 106
God Stats
1W - 0L
1,768 SR
Queue Stats
62W - 62L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,793
579
1,190
3,964
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Laganitis
Ne Zha
7
0 / 3 / 1
4,797
480
777
5,070
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
cstellic
Ah Puch
11
3 / 2 / 0
6,261
626
7,153
6,151
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 6 / 2
5,533
553
7,759
9,056
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
sluggga
Ymir
7
2 / 5 / 2
5,301
530
5,116
12,500
6,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,801
580
3,098
7,782
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 3
5,989
599
3,292
6,302
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ThtsStoney
Medusa
10
8 / 2 / 4
6,513
651
8,806
7,607
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Triero
Poseidon
11
2 / 1 / 1
6,073
607
2,002
3,867
939
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 10
6,234
623
7,789
8,493
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
16
17
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
1
2
0
0.5
L
Ne Zha
Laganitis
Ne Zha
0
3
1
0.17
W
3
1
3
4.5
W
Medusa
ThtsStoney
Medusa
8
2
4
5
W
Poseidon
Triero
Poseidon
2
1
1
2.5
L
Ah Puch
cstellic
Ah Puch
3
2
0
1.5
W
2
2
10
3.5
L
3
6
2
0.67
L
Ymir
sluggga
Ymir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
24,987
36,741
Taken
34,051
13,129
Mitigated
16,724
9,320
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,190
218
105
1,853
3,964
1,329
0
1,383
2,581
36,920
0
W
3,098
374
0
3,161
7,782
3,558
0
5,244
2,190
0
28,219
L
Ne Zha
Laganitis
Ne Zha
777
389
0
1,620
5,070
1,240
82
650
4,420
0
17,256
W
3,292
1,142
0
2,144
6,302
2,300
54
1,341
4,841
0
28,707
W
Medusa
ThtsStoney
Medusa
8,806
4,235
0
1,697
7,607
2,463
240
2,778
4,829
0
31,641
W
Poseidon
Triero
Poseidon
2,002
158
0
250
3,867
939
1,057
967
2,860
34,527
0
L
Ah Puch
cstellic
Ah Puch
7,153
981
0
1,870
6,151
2,779
0
649
5,147
33,065
0
W
7,789
3,626
1,390
3,790
8,493
7,464
507
2,621
5,872
21,793
0
L
7,759
4,366
0
726
9,056
1,752
0
2,632
6,424
0
25,756
L
Ymir
sluggga
Ymir
5,116
1,651
782
2,364
12,500
6,029
0
4,477
8,023
15,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
30,610
267
Minions Killed
278
0
Camps Cleared
0
899,595
Distance Traveled
1,001,356
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,793
579
83
8
0
178,894
1
W
Chaac
5,801
580
61
6
0
220,661
1
L
Ne Zha
4,797
480
44
4
0
177,217
0
W
Set
5,989
599
61
6
0
223,796
0
W
Medusa
6,513
651
47
5
0
200,462
1
W
Poseidon
6,073
607
73
7
0
181,510
1
L
Ah Puch
6,261
626
72
7
0
186,339
2
W
Sylvanus
6,234
623
36
4
0
174,927
0
L
Skadi
5,533
553
42
4
0
184,142
0
L
Ymir
5,301
530
26
3
0
173,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role