Player Matchup

Horus
Horus
Soulz IX
Horus
Level 129
God Stats
2W - 0L
1,544 SR
Queue Stats
70W - 67L
1,495 Elo+
Party 1
Vulcan
Vulcan
Vaeldawn
Vulcan
Level 83
God Stats
1W - 1L
1,289 SR
Queue Stats
339W - 379L
1,472 Elo+
Party 1
Thanatos
Thanatos
WiseOwOreo
Thanatos
Level 86
God Stats
1W - 1L
1,092 SR
Queue Stats
198W - 229L
1,511 Elo+
Party 1
Team Averages
Level 99
1,308 SR
1,492 Elo+

VS

Team Averages
Level 90
1,533 SR
1,333 Elo+
Arachne
Arachne
Chief_Smakkaho
Arachne
Level 65
God Stats
3W - 7L
1,348 SR
Queue Stats
22W - 30L
1,307 Elo+
Party 2
Chronos
Chronos
TylerXThePrimeX
Chronos
Level 106
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 9L
1,291 Elo+
Solo
Cthulhu
Cthulhu
ryan250
Cthulhu
Level 100
God Stats
17W - 10L
1,534 SR
Queue Stats
73W - 74L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Soulz IX
Horus
13
6 / 2 / 9
8,465
847
7,702
8,712
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Vaeldawn
Vulcan
14
5 / 0 / 12
8,753
875
14,365
4,729
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WiseOwOreo
Thanatos
13
6 / 1 / 9
8,384
838
8,262
11,030
4,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,890
689
1,214
10,400
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 8 / 1
6,537
654
5,486
9,087
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
ryan250
Cthulhu
11
0 / 4 / 2
6,976
698
7,709
15,152
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
2
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Horus
Soulz IX
Horus
6
2
9
5.25
L
1
8
1
0.19
W
Vulcan
Vaeldawn
Vulcan
5
0
12
11
W
Thanatos
WiseOwOreo
Thanatos
6
1
9
10.5
L
Cthulhu
ryan250
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
14,409
24,471
Taken
34,639
14,435
Mitigated
13,862
13,829
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,214
664
0
2,453
10,400
3,003
0
4,203
5,701
0
6,532
W
Horus
Soulz IX
Horus
7,702
2,639
2,200
3,640
8,712
8,316
246
3,710
5,002
0
12,906
L
5,486
1,106
0
306
9,087
2,735
0
3,588
5,145
15,202
1,663
W
Vulcan
Vaeldawn
Vulcan
14,365
7,372
0
625
4,729
1,804
852
3,660
1,069
47,259
0
W
Thanatos
WiseOwOreo
Thanatos
8,262
1,035
0
7,364
11,030
4,315
234
5,691
5,339
0
20,131
L
Cthulhu
ryan250
Cthulhu
7,709
525
394
6,622
15,152
8,124
0
5,946
8,466
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
20,403
136
Minions Killed
89
5
Camps Cleared
2
588,152
Distance Traveled
480,122
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,890
689
20
2
0
180,424
0
W
Horus
8,465
847
18
2
1
175,624
0
L
Chronos
6,537
654
34
3
1
103,439
0
W
Vulcan
8,753
875
91
9
2
211,447
2
W
Thanatos
8,384
838
27
3
2
201,081
3
L
Cthulhu
6,976
698
35
4
1
196,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role