Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Criptic_-_Daddy
Thanatos
Level 144
God Stats
4W - 3L
1,540 SR
Queue Stats
40W - 46L
1,454 Elo+
Party 3
Khepri
Khepri
Git Da Business
Khepri
Level 141
God Stats
2W - 3L
1,344 SR
Queue Stats
275W - 244L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
charliegenuine64
Aphrodite
Level 144
God Stats
1W - 0L
1,594 SR
Queue Stats
203W - 167L
1,526 Elo+
Party 2
Team Averages
Level 141
1,496 SR
1,509 Elo+

VS

Team Averages
Level 122
1,516 SR
1,496 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Dr C8H10N4O2
Agni
Level 69
God Stats
20W - 23L
1,481 SR
Queue Stats
440W - 481L
1,550 Elo+
Solo
Chiron
Chiron
ICaMz0
Chiron
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,388 Elo+
Solo
Cliodhna
Cliodhna
REQYU
Cliodhna
Level 145
God Stats
5W - 8L
1,516 SR
Queue Stats
406W - 425L
1,496 Elo+
Party 1
Zeus
Zeus
Rivenryu
Zeus
Level 137
God Stats
560W - 462L
1,581 SR
Queue Stats
719W - 729L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
12 / 2 / 6
13,338
1,334
18,918
11,493
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
 
Nemesis
17
4 / 2 / 10
11,379
1,138
7,044
11,102
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
18
4 / 7 / 15
12,300
1,230
11,552
11,095
4,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 1 / 10
10,655
1,066
5,120
9,559
11,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
17
3 / 5 / 10
11,568
1,157
7,240
12,159
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

243

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
2 / 6 / 11
11,326
1,133
5,920
16,063
12,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 9
10,638
1,064
10,234
6,405
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
ICaMz0
Chiron
18
3 / 7 / 10
11,872
1,187
9,849
11,714
4,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
REQYU
Cliodhna
17
8 / 2 / 4
11,886
1,189
10,323
8,802
3,140
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
17
2 / 6 / 11
11,559
1,156
16,091
9,223
3,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
62
24
Kills
17
17
Deaths
24
51
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
2
6
7.5
W
Nemesis
 
Nemesis
4
2
10
4.5
L
Amaterasu
 
Amaterasu
2
6
11
1.25
W
Thanatos
4
7
15
1.64
L
2
3
9
2.17
W
1
1
10
6
L
Chiron
ICaMz0
Chiron
3
7
10
1.14
L
Cliodhna
REQYU
Cliodhna
8
2
4
5
L
Zeus
2
6
11
1.25
W
Aphrodite
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,874
Damage
52,417
55,408
Taken
52,207
30,837
Mitigated
25,730
17,908
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
18,918
6,313
0
4,194
11,493
3,691
0
4,359
6,914
32,357
0
W
Nemesis
 
Nemesis
7,044
2,472
0
2,234
11,102
4,176
0
4,480
6,456
0
17,602
L
Amaterasu
 
Amaterasu
5,920
2,509
0
2,357
16,063
12,304
0
11,512
4,551
0
13,604
W
Thanatos
11,552
2,265
0
3,864
11,095
4,027
0
5,058
5,914
0
17,847
L
10,234
411
0
0
6,405
2,280
0
3,977
2,428
15,495
0
W
5,120
204
0
0
9,559
11,689
0
4,863
4,528
22,220
0
L
Chiron
ICaMz0
Chiron
9,849
2,553
381
1,146
11,714
4,774
0
7,630
4,057
0
46,029
L
Cliodhna
REQYU
Cliodhna
10,323
795
0
0
8,802
3,140
0
4,185
4,617
0
14,407
L
Zeus
16,091
1,288
0
0
9,223
3,232
0
3,947
5,276
32,583
0
W
Aphrodite
7,240
166
2,804
4,812
12,159
7,254
0
6,599
5,271
29,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
57,281
154
Minions Killed
155
7
Camps Cleared
6
955,558
Distance Traveled
878,212
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,338
1,334
28
3
4
189,076
2
W
Nemesis
11,379
1,138
29
3
0
206,959
0
L
Amaterasu
11,326
1,133
14
1
1
212,849
0
W
Thanatos
12,300
1,230
12
1
1
182,597
1
L
Agni
10,638
1,064
20
2
1
140,430
0
W
Khepri
10,655
1,066
22
2
1
193,750
3
L
Chiron
11,872
1,187
81
8
2
167,469
0
L
Cliodhna
11,886
1,189
7
1
0
201,103
0
L
Zeus
11,559
1,156
33
3
2
156,361
0
W
Aphrodite
11,568
1,157
63
6
1
183,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role