Player Matchup

He Bo
He Bo
AverageJoe9898
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,576 Elo+
Party 1
Tiamat
Tiamat
Brandinorules
Tiamat
Level 143
God Stats
2W - 1L
1,780 SR
Queue Stats
70W - 66L
1,623 Elo+
Party 3
Bacchus
Bacchus
ObeyBlu
Bacchus
Level 160
God Stats
1W - 2L
1,418 SR
Queue Stats
123W - 132L
1,508 Elo+
Party 3
Chiron
Chiron
Phacz
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,563 Elo+
Party 3
Bellona
Bellona
SlimNinjaa
Bellona
Level 160
God Stats
3W - 2L
1,660 SR
Queue Stats
524W - 543L
1,580 Elo+
Party 1
Team Averages
Level 139
1,571 SR
1,570 Elo+

VS

Team Averages
Level 159
1,629 SR
1,598 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
InfiniteZeeta
Agni
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,604 Elo+
Party 2
Chronos
Chronos
Lustу
Chronos
Level 160
God Stats
2W - 0L
1,859 SR
Queue Stats
9W - 5L
1,733 Elo+
Party 2
Cthulhu
Cthulhu
RiCeHAT MaN
Cthulhu
Level 160
God Stats
19W - 4L
1,737 SR
Queue Stats
1,003W - 925L
1,607 Elo+
Party 4
Medusa
Medusa
Wildhotshot34
Medusa
Level 160
God Stats
9W - 8L
1,546 SR
Queue Stats
386W - 347L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,117
647
4,969
7,732
3,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 7
8,188
744
12,579
7,598
5,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ObeyBlu
Bacchus
13
1 / 5 / 6
7,630
694
5,579
12,572
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Phacz
Chiron
16
4 / 5 / 9
9,305
846
8,234
11,920
5,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SlimNinjaa
Bellona
16
7 / 5 / 4
9,528
866
9,825
13,929
13,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 2 / 10
9,560
869
8,733
7,309
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 14
8,997
818
7,913
8,841
3,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Lustу
Chronos
16
9 / 4 / 8
10,007
910
10,625
12,281
5,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
RiCeHAT MaN
Cthulhu
16
4 / 2 / 13
10,172
925
10,781
12,877
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
6 / 5 / 7
9,788
890
10,804
10,993
4,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
14
Kills
23
23
Deaths
17
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
10
3.5
L
0
5
6
0.6
L
2
3
7
1.83
W
2
4
14
2.25
W
Chronos
Lustу
Chronos
9
4
8
3.25
L
Bacchus
ObeyBlu
Bacchus
1
5
6
0.8
L
Chiron
Phacz
Chiron
4
5
9
1.7
W
Cthulhu
RiCeHAT MaN
Cthulhu
4
2
13
5.25
L
Bellona
SlimNinjaa
Bellona
7
5
4
1.8
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
48,856
53,751
Taken
52,301
45,449
Mitigated
35,156
15,893
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,733
3,190
572
877
7,309
7,167
209
3,985
3,324
21,089
0
L
4,969
134
0
1,399
7,732
3,038
0
5,445
2,287
13,027
0
L
12,579
822
584
2,029
7,598
5,142
0
5,655
1,943
22,202
0
W
7,913
1,434
1,183
2,284
8,841
3,338
876
3,973
4,868
16,659
0
W
Chronos
Lustу
Chronos
10,625
3,566
2,297
2,005
12,281
5,186
2,565
6,521
5,760
15,340
0
L
Bacchus
ObeyBlu
Bacchus
5,579
205
1,333
1,096
12,572
18,235
0
8,774
3,798
9,938
0
L
Chiron
Phacz
Chiron
8,234
2,539
832
3,292
11,920
5,065
0
9,844
2,076
0
23,729
W
Cthulhu
RiCeHAT MaN
Cthulhu
10,781
461
3,405
3,868
12,877
14,753
148
4,474
8,403
26,189
0
L
Bellona
SlimNinjaa
Bellona
9,825
1,877
1,191
4,137
13,929
13,969
0
8,334
5,595
0
19,324
W
10,804
3,259
1,899
1,493
10,993
4,712
1,268
4,174
6,819
0
28,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
48,524
110
Minions Killed
134
0
Camps Cleared
0
1,027,553
Distance Traveled
1,142,626
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,560
869
33
3
0
252,083
0
L
He Bo
7,117
647
18
2
0
206,864
0
L
Tiamat
8,188
744
24
2
0
225,461
0
W
Agni
8,997
818
28
3
0
209,878
1
W
Chronos
10,007
910
18
2
0
214,714
0
L
Bacchus
7,630
694
9
1
0
188,865
2
L
Chiron
9,305
846
36
3
0
198,283
0
W
Cthulhu
10,172
925
31
3
0
238,551
1
L
Bellona
9,528
866
23
2
0
208,080
2
W
Medusa
9,788
890
24
2
0
227,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role