Player Matchup

Khepri
Khepri
Didinette
Khepri
Level 42
God Stats
2W - 0L
1,741 SR
Queue Stats
26W - 18L
1,655 Elo+
Party 1
He Bo
He Bo
ItsDunn
He Bo
Level 96
God Stats
1W - 3L
1,135 SR
Queue Stats
289W - 178L
1,627 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LeCommunistJames
Ah Muzen Cab
Level 22
God Stats
2W - 1L
1,594 SR
Queue Stats
17W - 11L
1,652 Elo+
Party 3
Jing Wei
Jing Wei
MTBresil
Jing Wei
Level 160
God Stats
2W - 0L
1,726 SR
Queue Stats
101W - 58L
1,693 Elo+
Party 1
Hercules
Hercules
oMythics
Hercules
Level 29
God Stats
2W - 1L
1,539 SR
Queue Stats
58W - 52L
1,529 Elo+
Party 3
Team Averages
Level 70
1,547 SR
1,631 Elo+

VS

Team Averages
Level 77
1,572 SR
1,672 Elo+
Bellona
Bellona
Adenir
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,663 Elo+
Solo
Ra
Ra
ChildshBrandino
Ra
Level 149
God Stats
7W - 6L
1,654 SR
Queue Stats
366W - 288L
1,731 Elo+
Party 2
Charybdis
Charybdis
Ej21vf
Charybdis
Level 107
God Stats
1W - 5L
1,422 SR
Queue Stats
301W - 294L
1,593 Elo+
Party 2
Thanatos
Thanatos
LuckVoltia2
Thanatos
Level 48
God Stats
1W - 4L
1,579 SR
Queue Stats
118W - 65L
1,803 Elo+
Party 2
Atlas
Atlas
uncannedsoup
Atlas
Level 43
God Stats
0W - 1L
1,707 SR
Queue Stats
54W - 44L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Didinette
Khepri
15
1 / 7 / 11
10,945
456
4,220
17,741
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
ItsDunn
He Bo
20
12 / 4 / 6
14,410
600
26,023
16,325
5,471
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
LeCommunistJames
Ah Muzen Cab
20
9 / 4 / 9
14,235
593
29,275
19,326
7,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
MTBresil
Jing Wei
20
5 / 4 / 7
14,087
587
21,887
23,702
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
oMythics
Hercules
19
2 / 3 / 7
12,440
518
8,809
27,618
26,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adenir
Bellona
17
1 / 4 / 4
11,611
484
13,945
21,926
23,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 8 / 5
13,067
544
14,054
22,006
10,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ej21vf
Charybdis
20
7 / 7 / 3
13,237
552
16,601
21,689
9,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LuckVoltia2
Thanatos
20
7 / 4 / 7
13,171
549
19,950
21,800
9,387
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 6 / 10
10,264
428
11,083
31,117
34,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
29
Kills
22
22
Deaths
29
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adenir
Bellona
1
4
4
0.75
L
6
8
5
1.06
W
Khepri
Didinette
Khepri
1
7
11
0.93
L
Charybdis
Ej21vf
Charybdis
7
7
3
1.21
W
He Bo
ItsDunn
He Bo
12
4
6
3.75
W
Ah Muzen Cab
LeCommunistJames
Ah Muzen Cab
9
4
9
3.38
L
Thanatos
LuckVoltia2
Thanatos
7
4
7
2.63
W
Jing Wei
MTBresil
Jing Wei
5
4
7
2.13
W
Hercules
oMythics
Hercules
2
3
7
1.83
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,214
Damage
75,633
104,712
Taken
118,538
64,954
Mitigated
87,740
42,808
Healing
41,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adenir
Bellona
13,945
1,724
0
2,652
21,926
23,852
204
7,230
14,017
7,814
60,597
L
14,054
941
1,987
6,497
22,006
10,235
0
6,651
15,310
99,723
0
W
Khepri
Didinette
Khepri
4,220
588
0
3,228
17,741
16,796
135
7,585
9,892
14,135
0
L
Charybdis
Ej21vf
Charybdis
16,601
9,775
0
7,203
21,689
9,331
984
3,184
18,459
0
97,288
W
He Bo
ItsDunn
He Bo
26,023
668
0
6,375
16,325
5,471
976
5,755
10,100
125,023
0
W
Ah Muzen Cab
LeCommunistJames
Ah Muzen Cab
29,275
12,703
0
9,669
19,326
7,538
3,455
6,957
12,068
0
134,024
L
Thanatos
LuckVoltia2
Thanatos
19,950
4,918
0
17,064
21,800
9,387
0
5,693
15,962
0
102,534
W
Jing Wei
MTBresil
Jing Wei
21,887
19,200
0
11,255
23,702
8,692
1,466
4,661
18,900
0
128,846
W
Hercules
oMythics
Hercules
8,809
2,070
0
12,281
27,618
26,457
200
5,370
21,159
5,278
53,937
L
11,083
3,588
2,868
3,495
31,117
34,935
0
8,823
21,992
31,383
2,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,117
Gold Earned
61,350
644
Minions Killed
684
0
Camps Cleared
0
2,347,524
Distance Traveled
2,196,760
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,611
484
140
6
0
431,518
3
L
Ra
13,067
544
197
8
0
438,139
3
W
Khepri
10,945
456
14
1
0
410,013
5
L
Charybdis
13,237
552
162
7
0
374,159
3
W
He Bo
14,410
600
155
6
0
511,217
4
W
Ah Muzen Cab
14,235
593
182
8
0
484,856
0
L
Thanatos
13,171
549
153
6
0
526,009
2
W
Jing Wei
14,087
587
188
8
0
448,667
1
W
Hercules
12,440
518
105
4
0
492,771
2
L
Atlas
10,264
428
32
1
0
426,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role