Player Matchup

Sol
Sol
BEASTassCMo3
Sol
Level 143
God Stats
15W - 17L
1,472 SR
Queue Stats
392W - 399L
1,490 Elo+
Party 1
Loki
Loki
Born_Thorne
Loki
Level 102
God Stats
2W - 2L
1,473 SR
Queue Stats
272W - 294L
1,462 Elo+
Party 3
Bellona
Bellona
Roadshark91
Bellona
Level 24
God Stats
20W - 17L
1,487 SR
Queue Stats
37W - 40L
1,429 Elo+
Party 1
Olorun
Olorun
bigdaddyduck34
Olorun
Level 8
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 3
Ares
Ares
jayteedluffy
Ares
Level 87
God Stats
10W - 9L
1,542 SR
Queue Stats
333W - 396L
1,440 Elo+
Party 1
Team Averages
Level 73
1,461 SR
1,417 Elo+

VS

Team Averages
Level 98
1,403 SR
1,402 Elo+
Cliodhna
Cliodhna
BlinkSobek
Cliodhna
Level 139
God Stats
1W - 1L
1,488 SR
Queue Stats
107W - 116L
1,487 Elo+
Party 2
Chaac
Chaac
CarpetBagColt9
Chaac
Level 109
God Stats
1W - 8L
1,359 SR
Queue Stats
94W - 99L
1,487 Elo+
Party 2
Agni
Agni
ET420JokeR
Agni
Level 126
God Stats
0W - 1L
1,429 SR
Queue Stats
163W - 198L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OverNut1000
Ah Muzen Cab
Level 31
God Stats
2W - 11L
1,281 SR
Queue Stats
15W - 39L
1,200 Elo+
Party 2
Ares
Ares
Prfct23
Ares
Level 85
God Stats
8W - 7L
1,457 SR
Queue Stats
422W - 477L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,619
508
5,495
6,433
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 2
8,288
553
2,991
8,424
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Roadshark91
Bellona
13
9 / 1 / 6
8,841
589
12,830
9,511
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 2
9,117
608
5,541
8,129
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 2
7,525
502
6,102
9,575
8,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlinkSobek
Cliodhna
12
4 / 3 / 1
7,705
514
5,084
6,994
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
4 / 2 / 1
7,778
519
9,384
14,152
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 1
7,053
470
5,307
9,103
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
OverNut1000
Ah Muzen Cab
10
1 / 6 / 0
6,488
433
2,353
8,633
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Prfct23
Ares
5
0 / 5 / 1
5,259
351
1,305
7,210
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
10
10
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Cliodhna
BlinkSobek
Cliodhna
4
3
1
1.5
W
3
3
2
1.33
L
4
2
1
2.25
L
1
6
1
0.25
L
Ah Muzen Cab
OverNut1000
Ah Muzen Cab
1
6
0
0.17
L
Ares
Prfct23
Ares
0
5
1
0.1
W
Bellona
Roadshark91
Bellona
9
1
6
12
W
4
3
2
1.67
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
23,433
42,072
Taken
46,092
21,214
Mitigated
18,534
17,827
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,495
2,304
140
3,653
6,433
2,332
2,020
1,420
4,774
29,478
4,177
L
Cliodhna
BlinkSobek
Cliodhna
5,084
1,149
0
2,118
6,994
2,026
0
1,312
5,682
0
34,729
W
2,991
581
0
3,612
8,424
2,636
0
700
7,578
0
51,999
L
9,384
1,527
0
4,824
14,152
10,044
404
8,162
5,990
5,974
33,669
L
5,307
213
0
1,578
9,103
2,336
0
3,782
5,321
34,927
0
L
Ah Muzen Cab
OverNut1000
Ah Muzen Cab
2,353
1,032
0
1,510
8,633
1,431
0
617
8,016
0
29,326
L
Ares
Prfct23
Ares
1,305
348
85
1,154
7,210
2,697
0
2,777
4,433
4,938
0
W
Bellona
Roadshark91
Bellona
12,830
6,339
577
4,230
9,511
4,922
1,269
2,845
6,441
0
44,730
W
5,541
2,432
56
3,114
8,129
3,306
0
1,318
6,566
57,375
0
W
6,102
633
0
2,445
9,575
8,018
223
1,598
7,237
33,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
34,283
417
Minions Killed
257
0
Camps Cleared
0
1,351,910
Distance Traveled
1,219,070
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,619
508
69
5
0
203,985
0
L
Cliodhna
7,705
514
66
4
0
223,780
0
W
Loki
8,288
553
112
7
0
317,920
0
L
Chaac
7,778
519
60
4
0
245,490
0
L
Agni
7,053
470
62
4
0
271,543
0
L
Ah Muzen Cab
6,488
433
60
4
0
264,254
0
L
Ares
5,259
351
9
1
0
214,003
0
W
Bellona
8,841
589
70
5
0
296,738
2
W
Olorun
9,117
608
114
8
0
276,327
3
W
Ares
7,525
502
52
3
0
256,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role