Player Matchup

Ganesha
Ganesha
OBELYSKO7
Ganesha
Level 127
God Stats
12W - 8L
1,559 SR
Queue Stats
186W - 247L
1,422 Elo+
Party 1
Odin
Odin
OhsamaCare
Odin
Level 60
God Stats
13W - 8L
1,556 SR
Queue Stats
93W - 107L
1,384 Elo+
Party 2
Chronos
Chronos
Shrigmakek
Chronos
Level 10
God Stats
1W - 1L
1,253 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
ThECiVeLeS
Danzaburou
Level 119
God Stats
1W - 2L
1,331 SR
Queue Stats
128W - 183L
1,447 Elo+
Party 1
Mercury
Mercury
martingiscool
Mercury
Level 128
God Stats
2W - 0L
1,647 SR
Queue Stats
148W - 156L
1,400 Elo+
Party 2
Team Averages
Level 89
1,469 SR
1,405 Elo+

VS

Team Averages
Level 74
1,444 SR
1,359 Elo+
Terra
Terra
DankAmaterasu52
Terra
Level 76
God Stats
1W - 5L
1,360 SR
Queue Stats
57W - 68L
1,364 Elo+
Party 3
Agni
Agni
Death1171337
Agni
Level 100
God Stats
0W - 2L
1,432 SR
Queue Stats
58W - 64L
1,419 Elo+
Solo
Tiamat
Tiamat
Kabbage2
Tiamat
Level 88
God Stats
14W - 21L
1,513 SR
Queue Stats
116W - 129L
1,378 Elo+
Party 3
Horus
Horus
MilitantBALA
Horus
Level 62
God Stats
2W - 4L
1,414 SR
Queue Stats
93W - 129L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xpoisonousratx
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OBELYSKO7
Ganesha
13
0 / 0 / 5
8,878
493
3,920
6,720
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
5 / 0 / 0
9,443
525
9,941
9,309
7,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Shrigmakek
Chronos
16
3 / 2 / 3
10,162
565
5,797
10,403
2,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ThECiVeLeS
Danzaburou
15
5 / 0 / 0
9,638
535
6,993
10,135
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
18
3 / 3 / 5
10,464
581
6,901
14,855
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,783
488
3,066
12,084
5,918
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 3
8,559
476
9,929
9,589
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Kabbage2
Tiamat
13
0 / 2 / 1
8,275
460
7,241
9,504
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 0
8,571
476
6,647
11,391
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
xpoisonousratx
Ah Muzen Cab
13
1 / 3 / 0
7,943
441
3,309
9,420
2,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
5
3
0.5
L
Tiamat
Kabbage2
Tiamat
0
2
1
0.25
L
3
3
0
1
W
Ganesha
OBELYSKO7
Ganesha
0
0
5
2.5
W
5
0
0
5
W
Chronos
Shrigmakek
Chronos
3
2
3
2.25
W
Danzaburou
ThECiVeLeS
Danzaburou
5
0
0
5
W
Mercury
3
3
5
1.83
L
Ah Muzen Cab
xpoisonousratx
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
30,192
51,422
Taken
51,988
24,203
Mitigated
21,796
21,371
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,066
528
0
2,523
12,084
5,918
646
1,644
9,402
46,156
0
L
9,929
228
69
1,239
9,589
2,936
495
3,197
6,344
50,004
0
L
Tiamat
Kabbage2
Tiamat
7,241
769
626
2,685
9,504
6,382
0
2,134
7,339
47,516
0
L
6,647
2,537
91
4,564
11,391
4,472
0
2,483
8,836
0
49,557
W
Ganesha
OBELYSKO7
Ganesha
3,920
318
698
2,498
6,720
6,215
251
2,829
3,852
30,211
0
W
9,941
1,291
0
2,222
9,309
7,065
494
3,486
5,817
11,358
37,302
W
Chronos
Shrigmakek
Chronos
5,797
3,318
849
2,801
10,403
2,886
706
5,137
4,702
48,602
0
W
Danzaburou
ThECiVeLeS
Danzaburou
6,993
3,186
0
4,958
10,135
2,494
1,747
4,492
5,643
0
63,702
W
Mercury
6,901
3,784
0
7,345
14,855
5,543
0
3,461
11,172
0
89,007
L
Ah Muzen Cab
xpoisonousratx
Ah Muzen Cab
3,309
632
182
3,623
9,420
2,088
0
2,213
7,207
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
42,131
585
Minions Killed
447
0
Camps Cleared
0
1,714,850
Distance Traveled
1,673,892
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,783
488
112
6
0
341,145
1
L
Agni
8,559
476
85
5
0
298,163
6
L
Tiamat
8,275
460
80
4
0
341,745
6
L
Horus
8,571
476
87
5
0
342,531
4
W
Ganesha
8,878
493
34
2
0
323,117
6
W
Odin
9,443
525
94
5
0
324,980
0
W
Chronos
10,162
565
112
6
0
325,324
0
W
Danzaburou
9,638
535
200
11
0
337,808
2
W
Mercury
10,464
581
145
8
0
403,621
0
L
Ah Muzen Cab
7,943
441
83
5
0
350,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role