Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
LostDowry
Janus
Level 113
God Stats
17W - 14L
1,533 SR
Queue Stats
314W - 264L
1,479 Elo+
Party 2
Bakasura
Bakasura
Mollymauk___
Bakasura
Level 128
God Stats
4W - 5L
1,377 SR
Queue Stats
511W - 487L
1,487 Elo+
Party 3
Mulan
Mulan
Smilicide
Mulan
Level 141
God Stats
7W - 4L
1,655 SR
Queue Stats
371W - 324L
1,474 Elo+
Party 2
Atlas
Atlas
peep0h_
Atlas
Level 109
God Stats
1W - 0L
1,323 SR
Queue Stats
485W - 469L
1,483 Elo+
Party 3
Team Averages
Level 120
1,478 SR
1,485 Elo+

VS

Team Averages
Level 92
1,412 SR
1,391 Elo+
Achilles
Achilles
Gabriel 756288
Achilles
Level 90
God Stats
5W - 3L
1,630 SR
Queue Stats
78W - 61L
1,510 Elo+
Solo
Cernunnos
Cernunnos
JaXsiin
Cernunnos
Level 63
God Stats
0W - 4L
1,449 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Ymir
Ymir
Pigrat16
Ymir
Level 63
God Stats
31W - 29L
1,525 SR
Queue Stats
49W - 57L
1,441 Elo+
Party 1
Sol
Sol
SarahchaSauce
Sol
Level 122
God Stats
2W - 12L
1,168 SR
Queue Stats
203W - 265L
1,418 Elo+
Party 1
Mercury
Mercury
YoChiefski
Mercury
Level 121
God Stats
0W - 3L
1,290 SR
Queue Stats
245W - 279L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 0
7,345
565
4,323
7,191
2,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
LostDowry
Janus
13
1 / 1 / 4
7,746
596
5,234
3,431
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Mollymauk___
Bakasura
12
2 / 1 / 2
7,259
558
3,214
8,209
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Smilicide
Mulan
14
2 / 1 / 1
8,286
637
4,730
5,119
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
peep0h_
Atlas
10
1 / 0 / 4
6,581
506
1,864
5,570
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
3
0 / 0 / 0
4,134
318
1,158
885
305
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
JaXsiin
Cernunnos
11
1 / 4 / 3
6,551
504
5,148
7,809
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
1 / 1 / 1
6,296
484
2,258
8,772
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 1
6,612
509
2,189
5,091
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
YoChiefski
Mercury
11
2 / 3 / 1
6,561
505
3,137
8,894
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
5
5
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
0
1.5
L
Achilles
0
0
0
0
L
Cernunnos
JaXsiin
Cernunnos
1
4
3
0.63
W
Janus
LostDowry
Janus
1
1
4
3
W
Bakasura
Mollymauk___
Bakasura
2
1
2
3
L
Ymir
1
1
1
1.5
L
1
1
1
1.5
W
Mulan
Smilicide
Mulan
2
1
1
2.5
L
Mercury
YoChiefski
Mercury
2
3
1
0.83
W
Atlas
peep0h_
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
13,890
29,520
Taken
31,451
13,221
Mitigated
11,072
10,704
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,323
1,919
0
1,882
7,191
2,157
0
0
7,191
0
44,067
L
Achilles
1,158
53
217
326
885
305
0
229
656
0
3,880
L
Cernunnos
JaXsiin
Cernunnos
5,148
1,999
0
2,302
7,809
1,768
0
1,557
6,212
0
38,215
W
Janus
LostDowry
Janus
5,234
212
0
584
3,431
955
550
354
3,077
48,478
0
W
Bakasura
Mollymauk___
Bakasura
3,214
2,411
0
5,062
8,209
2,746
0
1,542
6,667
0
40,357
L
Ymir
2,258
157
0
2,482
8,772
5,502
0
1,494
6,802
28,725
0
L
2,189
716
0
2,249
5,091
1,190
0
2,514
2,383
40,814
0
W
Mulan
Smilicide
Mulan
4,730
388
0
2,590
5,119
2,981
184
1,672
3,447
0
48,312
L
Mercury
YoChiefski
Mercury
3,137
1,578
0
1,383
8,894
2,307
0
1,332
7,392
0
40,011
W
Atlas
peep0h_
Atlas
1,864
619
0
586
5,570
4,382
0
879
4,691
13,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
30,154
401
Minions Killed
299
0
Camps Cleared
0
1,271,708
Distance Traveled
1,078,413
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,345
565
79
6
0
229,962
0
L
Achilles
4,134
318
9
1
0
95,634
1
L
Cernunnos
6,551
504
75
6
0
229,243
7
W
Janus
7,746
596
103
8
0
260,986
5
W
Bakasura
7,259
558
82
6
0
310,360
4
L
Ymir
6,296
484
62
5
0
235,482
3
L
Sol
6,612
509
79
6
0
248,010
0
W
Mulan
8,286
637
114
9
0
215,829
1
L
Mercury
6,561
505
74
6
0
270,044
0
W
Atlas
6,581
506
23
2
0
254,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role