Player Matchup

Nemesis
Nemesis
DårkMessiah
Nemesis
Level 40
God Stats
1W - 0L
1,043 SR
Queue Stats
19W - 29L
1,259 Elo+
Party 2
Nu Wa
Nu Wa
XTaurineX1541
Nu Wa
Level 38
God Stats
1W - 1L
1,309 SR
Queue Stats
13W - 29L
1,168 Elo+
Party 2
Odin
Odin
odinswrath65
Odin
Level 74
God Stats
13W - 15L
1,324 SR
Queue Stats
29W - 40L
1,249 Elo+
Party 2
Team Averages
Level 51
1,225 SR
1,225 Elo+

VS

Team Averages
Level 33
1,400 SR
1,138 Elo+
Achilles
Achilles
Fresh_TV1
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,321 Elo+
Party 1
Hachiman
Hachiman
KingScorpio26_90
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,047 Elo+
Party 1
Cthulhu
Cthulhu
Zente_Fresh
Cthulhu
Level 57
God Stats
0W - 2L
1,199 SR
Queue Stats
3W - 11L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DårkMessiah
Nemesis
14
7 / 3 / 8
10,968
731
12,746
11,742
6,703
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 1 / 12
10,083
672
14,154
7,351
2,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 8
11,259
751
12,320
12,306
11,684
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fresh_TV1
Achilles
13
1 / 6 / 2
8,721
581
8,570
20,253
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 9 / 4
8,544
570
3,372
10,306
4,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zente_Fresh
Cthulhu
14
1 / 1 / 4
9,060
604
9,313
17,164
17,863
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
3
6
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DårkMessiah
Nemesis
7
3
8
3.67
L
Achilles
Fresh_TV1
Achilles
1
6
2
0.33
L
1
9
4
0.33
W
2
1
12
8
L
Cthulhu
Zente_Fresh
Cthulhu
1
1
4
3
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
21,255
31,399
Taken
47,723
20,716
Mitigated
40,121
7,233
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DårkMessiah
Nemesis
12,746
5,899
532
2,294
11,742
6,703
944
3,714
7,681
0
28,248
L
Achilles
Fresh_TV1
Achilles
8,570
1,150
0
1,499
20,253
17,413
0
6,238
14,015
6,991
24,378
L
3,372
1,532
0
166
10,306
4,845
0
2,302
8,004
0
14,438
W
14,154
5,595
683
634
7,351
2,329
1,103
3,102
3,992
40,599
0
L
Cthulhu
Zente_Fresh
Cthulhu
9,313
1,302
349
0
17,164
17,863
0
5,939
11,225
35,813
0
W
12,320
2,601
1,086
2,004
12,306
11,684
0
4,250
7,605
435
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
26,325
151
Minions Killed
121
5
Camps Cleared
3
828,628
Distance Traveled
702,806
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,968
731
30
2
0
309,699
1
L
Achilles
8,721
581
42
3
1
266,237
1
L
Hachiman
8,544
570
31
2
1
187,675
1
W
Nu Wa
10,083
672
53
4
2
241,676
2
L
Cthulhu
9,060
604
48
3
1
248,894
0
W
Odin
11,259
751
68
5
3
277,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role