Player Matchup

Ares
Ares
LandoxCalrissian
Ares
Level 107
God Stats
18W - 13L
1,570 SR
Queue Stats
718W - 744L
1,459 Elo+
Solo
Vamana
Vamana
Mister_Yeastwood
Vamana
Level 112
God Stats
2W - 1L
1,692 SR
Queue Stats
257W - 255L
1,450 Elo+
Party 1
Bakasura
Bakasura
Quazkiller
Bakasura
Level 108
God Stats
9W - 3L
1,814 SR
Queue Stats
193W - 179L
1,462 Elo+
Party 1
Izanami
Izanami
shcvybjtjr
Izanami
Level 128
God Stats
7W - 3L
1,618 SR
Queue Stats
918W - 905L
1,524 Elo+
Solo
Eset
Eset
theBCast
Eset
Level 122
God Stats
10W - 6L
1,547 SR
Queue Stats
82W - 82L
1,492 Elo+
Solo
Team Averages
Level 115
1,648 SR
1,477 Elo+

VS

Team Averages
Level 94
1,487 SR
1,483 Elo+
Atlas
Atlas
AlwaysWinter970
Atlas
Level 119
God Stats
0W - 2L
1,252 SR
Queue Stats
556W - 607L
1,481 Elo+
Solo
Mulan
Mulan
DocAggmun
Mulan
Level 85
God Stats
13W - 15L
1,542 SR
Queue Stats
235W - 204L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
ExpandDong2k16
Danzaburou
Level 67
God Stats
10W - 14L
1,486 SR
Queue Stats
57W - 55L
1,491 Elo+
Solo
Hades
Hades
PhantomBlood12
Hades
Level 128
God Stats
14W - 7L
1,637 SR
Queue Stats
656W - 675L
1,462 Elo+
Solo
Da Ji
Da Ji
mahhinator
Da Ji
Level 69
God Stats
6W - 7L
1,517 SR
Queue Stats
95W - 78L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 13
10,140
634
9,543
14,456
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 2 / 2
10,096
631
10,126
13,273
13,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Quazkiller
Bakasura
16
8 / 1 / 4
9,871
617
7,079
11,145
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
shcvybjtjr
Izanami
16
5 / 0 / 13
10,241
640
12,694
6,846
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
4 / 2 / 8
8,730
546
11,058
8,301
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,052
441
4,345
16,420
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
DocAggmun
Mulan
13
3 / 4 / 1
7,783
486
7,973
12,931
10,739
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ExpandDong2k16
Danzaburou
13
1 / 5 / 2
8,078
505
6,548
10,785
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
6,974
436
7,267
15,315
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
10
1 / 7 / 0
6,528
408
6,782
13,497
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
27
Kills
6
6
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Mulan
DocAggmun
Mulan
3
4
1
0.88
L
Danzaburou
ExpandDong2k16
Danzaburou
1
5
2
0.4
W
8
1
13
14.5
W
2
2
2
1.5
L
0
5
2
0.2
W
Bakasura
Quazkiller
Bakasura
8
1
4
10
L
Da Ji
1
7
0
0.14
W
Izanami
shcvybjtjr
Izanami
5
0
13
11.5
W
Eset
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,500
Damage
32,915
54,021
Taken
68,948
38,343
Mitigated
32,972
21,879
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
1,422
410
3,499
16,420
10,266
0
5,483
10,657
26,844
0
L
Mulan
DocAggmun
Mulan
7,973
783
0
2,106
12,931
10,739
0
2,602
10,056
0
39,655
L
Danzaburou
ExpandDong2k16
Danzaburou
6,548
3,389
0
3,616
10,785
2,309
0
2,267
8,378
0
44,407
W
9,543
510
618
3,909
14,456
14,513
488
4,374
10,082
39,076
0
W
10,126
3,918
0
7,532
13,273
13,298
741
879
12,394
4,176
62,541
L
7,267
1,260
126
6,494
15,315
5,764
0
7,915
7,099
41,743
0
W
Bakasura
Quazkiller
Bakasura
7,079
5,165
0
4,892
11,145
5,031
954
1,964
9,076
0
42,404
L
Da Ji
6,782
1,707
0
3,229
13,497
3,894
0
3,529
9,763
0
32,333
W
Izanami
shcvybjtjr
Izanami
12,694
6,963
0
3,289
6,846
2,562
3,739
1,608
5,238
0
76,179
W
Eset
11,058
1,345
651
988
8,301
2,939
1,237
2,787
5,514
52,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
36,415
548
Minions Killed
365
0
Camps Cleared
0
1,558,673
Distance Traveled
1,443,734
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,052
441
30
2
0
315,305
3
L
Mulan
7,783
486
85
5
0
274,707
7
L
Danzaburou
8,078
505
94
6
0
292,446
4
W
Ares
10,140
634
49
3
0
302,001
4
W
Vamana
10,096
631
134
8
0
314,515
0
L
Hades
6,974
436
91
6
0
256,279
0
W
Bakasura
9,871
617
109
7
0
357,258
0
L
Da Ji
6,528
408
65
4
0
304,997
4
W
Izanami
10,241
640
161
10
0
309,008
0
W
Eset
8,730
546
95
6
0
275,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role