Player Matchup

Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Kobra396
Hercules
Level 78
God Stats
8W - 3L
1,635 SR
Queue Stats
104W - 87L
1,582 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MorgirmXV
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,447 SR
Queue Stats
45W - 30L
1,575 Elo+
Party 2
Janus
Janus
corruptedRainbow
Janus
Level 103
God Stats
1W - 5L
1,435 SR
Queue Stats
57W - 54L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
rod04
Aphrodite
Level 127
God Stats
1W - 4L
1,277 SR
Queue Stats
541W - 516L
1,511 Elo+
Solo
Team Averages
Level 94
1,459 SR
1,540 Elo+

VS

Team Averages
Level 106
1,555 SR
1,490 Elo+
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Ares316
Baba Yaga
Level 104
God Stats
5W - 3L
1,608 SR
Queue Stats
221W - 239L
1,491 Elo+
Party 1
Mulan
Mulan
DonkeyWukong
Mulan
Level 86
God Stats
2W - 0L
1,480 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 3
Hun Batz
Hun Batz
Hyrathor
Hun Batz
Level 147
God Stats
2W - 0L
1,686 SR
Queue Stats
257W - 276L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Miniche
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 6 / 10
12,460
779
18,228
12,973
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Kobra396
Hercules
19
4 / 5 / 14
11,416
714
12,467
28,585
30,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
MorgirmXV
Ah Muzen Cab
18
5 / 6 / 11
11,486
718
16,663
16,568
7,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 7
11,101
694
16,751
13,354
5,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
rod04
Aphrodite
17
1 / 6 / 15
10,582
661
8,757
17,506
10,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
4 / 5 / 21
12,506
782
8,790
23,428
32,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Ares316
Baba Yaga
20
12 / 4 / 16
13,919
870
28,750
15,203
8,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 6 / 13
12,064
754
15,867
26,139
25,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Hyrathor
Hun Batz
19
4 / 4 / 14
11,699
731
12,486
13,432
6,126
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Miniche
Aphrodite
18
2 / 4 / 21
11,220
701
7,039
15,826
8,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
22
Kills
29
30
Deaths
23
57
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
6
10
2
W
Fafnir
 
Fafnir
4
5
21
2.9
W
Baba Yaga
Ares316
Baba Yaga
12
4
16
5
W
7
6
13
2.25
W
Hun Batz
Hyrathor
Hun Batz
4
4
14
2.75
L
Hercules
Kobra396
Hercules
4
5
14
2.2
W
Aphrodite
Miniche
Aphrodite
2
4
21
3.13
L
Ah Muzen Cab
MorgirmXV
Ah Muzen Cab
5
6
11
1.75
L
5
7
7
1.21
L
Aphrodite
rod04
Aphrodite
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,866
Damage
72,932
88,986
Taken
94,028
58,692
Mitigated
81,627
38,246
Healing
40,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,228
1,103
1,375
2,037
12,973
5,699
795
5,712
7,261
36,277
0
W
Fafnir
 
Fafnir
8,790
2,610
2,084
4,551
23,428
32,827
1,029
6,448
16,525
22,097
0
W
Baba Yaga
Ares316
Baba Yaga
28,750
2,531
2,211
5,047
15,203
8,899
1,459
5,379
9,452
56,039
0
W
15,867
1,724
871
5,952
26,139
25,427
706
14,927
10,388
865
24,808
W
Hun Batz
Hyrathor
Hun Batz
12,486
1,808
2,310
2,222
13,432
6,126
1,991
5,458
7,020
34
30,698
L
Hercules
Kobra396
Hercules
12,467
3,388
1,668
10,012
28,585
30,025
195
11,619
16,966
0
13,732
W
Aphrodite
Miniche
Aphrodite
7,039
970
8,407
7,036
15,826
8,348
1,443
10,109
5,276
16,295
0
L
Ah Muzen Cab
MorgirmXV
Ah Muzen Cab
16,663
5,307
1,113
4,162
16,568
7,508
950
8,837
7,731
0
40,897
L
16,751
1,737
457
1,946
13,354
5,183
627
8,379
4,975
32,623
0
L
Aphrodite
rod04
Aphrodite
8,757
677
8,570
6,906
17,506
10,277
292
10,931
6,575
21,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
61,408
163
Minions Killed
170
0
Camps Cleared
0
1,373,569
Distance Traveled
1,432,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,460
779
36
2
0
273,004
1
W
Fafnir
12,506
782
29
2
0
288,522
0
W
Baba Yaga
13,919
870
55
3
0
304,099
0
W
Mulan
12,064
754
20
1
0
284,152
0
W
Hun Batz
11,699
731
32
2
0
287,204
0
L
Hercules
11,416
714
5
0
0
299,496
0
W
Aphrodite
11,220
701
34
2
0
268,382
0
L
Ah Muzen Cab
11,486
718
41
3
0
286,215
0
L
Janus
11,101
694
51
3
0
240,380
3
L
Aphrodite
10,582
661
30
2
0
274,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role