Player Matchup

Skadi
Skadi
DGKSCARION
Skadi
Level 56
God Stats
6W - 5L
1,583 SR
Queue Stats
101W - 90L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
ExiledRefugee
Cthulhu
Level 72
God Stats
5W - 3L
1,467 SR
Queue Stats
171W - 110L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
PlagueDoc-049
Zhong Kui
Level 140
God Stats
5W - 2L
1,646 SR
Queue Stats
238W - 210L
1,543 Elo+
Party 1
Team Averages
Level 89
1,565 SR
1,537 Elo+

VS

Team Averages
Level 95
1,617 SR
1,599 Elo+
Olorun
Olorun
In_tuition_
Olorun
Level 24
God Stats
1W - 1L
1,691 SR
Queue Stats
35W - 21L
1,651 Elo+
Party 2
Fafnir
Fafnir
MarquisTheBeast7
Fafnir
Level 156
God Stats
1W - 2L
1,550 SR
Queue Stats
135W - 93L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Retro-Steve2
Danzaburou
Level 104
God Stats
0W - 4L
1,610 SR
Queue Stats
109W - 86L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
6 / 2 / 4
11,368
758
8,104
11,032
4,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
0 / 3 / 9
10,548
703
11,651
13,872
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
PlagueDoc-049
Zhong Kui
16
4 / 2 / 6
10,877
725
13,722
11,939
8,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 4 / 4
8,653
577
5,322
10,746
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 5
10,269
685
8,266
15,059
22,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Retro-Steve2
Danzaburou
15
5 / 4 / 2
10,592
706
12,609
12,605
5,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
7
7
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
4
4
W
Cthulhu
0
3
9
1.5
L
Olorun
0
4
4
0.5
L
2
2
5
2.25
W
Zhong Kui
PlagueDoc-049
Zhong Kui
4
2
6
3.5
L
Danzaburou
Retro-Steve2
Danzaburou
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
26,197
36,843
Taken
38,410
26,368
Mitigated
32,086
16,521
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,104
2,976
409
3,869
11,032
4,539
472
3,939
7,093
0
49,466
W
Cthulhu
11,651
171
1,480
4,975
13,872
12,837
196
4,925
8,947
34,035
0
L
Olorun
5,322
2,314
1,104
1,793
10,746
4,896
0
6,756
3,990
23,646
1,145
L
8,266
2,828
0
2,756
15,059
22,068
0
8,648
6,411
22,140
0
W
Zhong Kui
PlagueDoc-049
Zhong Kui
13,722
842
246
5,542
11,939
8,992
1,462
4,870
7,069
44,168
0
L
Danzaburou
Retro-Steve2
Danzaburou
12,609
5,284
0
3,624
12,605
5,122
0
10,378
2,227
0
37,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
29,514
207
Minions Killed
121
11
Camps Cleared
2
844,003
Distance Traveled
703,992
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,368
758
82
5
6
285,617
5
W
Cthulhu
10,548
703
37
2
2
298,102
1
L
Olorun
8,653
577
40
3
0
238,532
1
L
Fafnir
10,269
685
19
1
1
244,068
2
W
Zhong Kui
10,877
725
88
6
3
260,284
4
L
Danzaburou
10,592
706
62
4
1
221,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role