Player Matchup

Izanami
Izanami
AgentPounder
Izanami
Level 33
God Stats
19W - 7L
1,699 SR
Queue Stats
50W - 49L
1,464 Elo+
Party 2
Arachne
Arachne
Blackmood0628
Arachne
Level 43
God Stats
35W - 20L
1,608 SR
Queue Stats
139W - 109L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
EdmanTheChamp
Sun Wukong
Level 87
God Stats
6W - 2L
1,707 SR
Queue Stats
131W - 123L
1,488 Elo+
Party 2
Anubis
Anubis
cowboybeebop3
Anubis
Level 63
God Stats
60W - 38L
1,594 SR
Queue Stats
108W - 121L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
miguelperez07mig
Zhong Kui
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,459 Elo+
Party 1
Team Averages
Level 50
1,622 SR
1,473 Elo+

VS

Team Averages
Level 57
1,500 SR
1,351 Elo+
Nemesis
Nemesis
QUICKBLADEKILL37
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 4
Nu Wa
Nu Wa
Starkiller092
Nu Wa
Level 67
God Stats
8W - 6L
1,437 SR
Queue Stats
21W - 29L
1,382 Elo+
Party 4
Neith
Neith
SwaggyE266
Neith
Level 40
God Stats
12W - 12L
1,545 SR
Queue Stats
16W - 19L
1,435 Elo+
Party 4
Mulan
Mulan
TheLastWish13
Mulan
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 23L
1,256 Elo+
Party 3
Xbalanque
Xbalanque
WoodenMocha2606
Xbalanque
Level 45
God Stats
4W - 9L
1,293 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentPounder
Izanami
9
2 / 1 / 2
5,462
607
3,199
4,018
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
7 / 1 / 0
6,743
749
3,846
5,405
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
EdmanTheChamp
Sun Wukong
10
3 / 1 / 2
6,233
693
4,308
6,002
2,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 2
5,296
588
3,460
3,337
1,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
9
0 / 2 / 3
5,371
597
3,189
4,404
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,101
567
2,222
5,611
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 2
5,408
601
3,712
3,744
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
8
0 / 0 / 2
4,593
510
1,533
3,527
830
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
5,046
561
3,621
8,717
4,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
WoodenMocha2606
Xbalanque
7
1 / 5 / 1
4,211
468
1,649
4,756
860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentPounder
Izanami
2
1
2
3
W
Arachne
7
1
0
7
W
Sun Wukong
EdmanTheChamp
Sun Wukong
3
1
2
4
L
2
3
0
0.67
L
1
1
2
2
L
Neith
0
0
2
1
L
1
5
1
0.3
L
Xbalanque
WoodenMocha2606
Xbalanque
1
5
1
0.3
W
2
1
2
3
W
Zhong Kui
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
12,737
23,166
Taken
26,355
9,134
Mitigated
8,754
8,163
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentPounder
Izanami
3,199
2,455
0
1,501
4,018
1,062
915
250
3,718
0
30,607
W
Arachne
3,846
2,243
0
2,421
5,405
2,032
242
656
4,713
0
35,285
W
Sun Wukong
EdmanTheChamp
Sun Wukong
4,308
963
0
1,420
6,002
2,405
24
836
5,090
1,043
29,727
L
2,222
614
0
1,311
5,611
1,930
0
1,077
4,534
0
26,494
L
3,712
744
0
142
3,744
873
28
1,417
2,327
27,449
0
L
Neith
1,533
352
18
1,560
3,527
830
0
1,088
2,439
0
24,066
L
3,621
988
0
879
8,717
4,261
0
1,321
7,396
0
19,451
L
Xbalanque
WoodenMocha2606
Xbalanque
1,649
803
0
438
4,756
860
192
1,657
3,099
0
8,585
W
3,460
45
158
1,468
3,337
1,110
399
582
2,663
19,699
0
W
Zhong Kui
3,189
603
0
1,195
4,404
2,525
0
1,008
3,270
24,709
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
24,359
276
Minions Killed
221
0
Camps Cleared
0
1,024,390
Distance Traveled
901,967
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,462
607
66
7
0
189,640
0
W
Arachne
6,743
749
67
7
0
246,402
1
W
Sun Wukong
6,233
693
60
7
0
199,580
2
L
Nemesis
5,101
567
57
6
0
213,880
1
L
Nu Wa
5,408
601
58
6
0
163,323
0
L
Neith
4,593
510
48
5
0
181,690
0
L
Mulan
5,046
561
38
4
0
194,869
2
L
Xbalanque
4,211
468
20
2
0
148,205
0
W
Anubis
5,296
588
29
3
0
195,632
0
W
Zhong Kui
5,371
597
54
6
0
193,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role