Player Matchup

Arachne
Arachne
DAIrish32
Arachne
Level 56
God Stats
0W - 2L
1,470 SR
Queue Stats
50W - 62L
1,305 Elo+
Party 2
Olorun
Olorun
alldaynknightly
Olorun
Level 85
God Stats
1W - 2L
1,701 SR
Queue Stats
46W - 54L
1,448 Elo+
Party 2
Sobek
Sobek
tbeats77
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Team Averages
Level 80
1,557 SR
1,362 Elo+

VS

Team Averages
Level 88
1,513 SR
1,489 Elo+
Hades
Hades
AboutThaBoom
Hades
Level 105
God Stats
132W - 162L
1,546 SR
Queue Stats
135W - 165L
1,431 Elo+
Solo
Neith
Neith
CANNOLICREAMPIE
Neith
Level 28
God Stats
3W - 1L
1,539 SR
Queue Stats
51W - 44L
1,526 Elo+
Party 1
Zeus
Zeus
spankmymonkey74
Zeus
Level 130
God Stats
5W - 3L
1,453 SR
Queue Stats
56W - 62L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DAIrish32
Arachne
15
2 / 11 / 5
10,241
640
4,636
16,499
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 6 / 4
11,388
712
17,018
16,484
11,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
tbeats77
Sobek
14
2 / 8 / 7
10,599
662
6,203
20,343
25,617
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
12,114
757
12,118
17,384
10,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 1 / 11
13,060
816
20,746
15,199
6,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 5 / 10
12,045
753
14,339
13,709
5,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
25
25
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
W
11
1
11
16.5
L
Arachne
DAIrish32
Arachne
2
11
5
0.41
L
6
6
4
1.33
W
7
5
10
2.4
L
Sobek
tbeats77
Sobek
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
47,203
53,326
Taken
46,292
43,057
Mitigated
22,472
9,525
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,118
755
265
5,700
17,384
10,843
1,291
8,824
8,560
47,039
0
W
20,746
9,088
333
7,571
15,199
6,434
662
7,462
7,737
0
61,327
L
Arachne
DAIrish32
Arachne
4,636
2,933
0
1,453
16,499
6,168
0
8,615
7,884
0
27,526
L
17,018
5,996
1,103
4,114
16,484
11,272
0
7,714
8,770
46,286
0
W
14,339
1,910
436
4,449
13,709
5,195
770
7,200
6,509
38,704
0
L
Sobek
tbeats77
Sobek
6,203
348
0
2,855
20,343
25,617
0
10,493
9,850
15,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
37,219
121
Minions Killed
222
5
Camps Cleared
8
758,750
Distance Traveled
749,729
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,114
757
88
6
5
251,023
1
W
Neith
13,060
816
79
5
2
262,072
2
L
Arachne
10,241
640
41
3
5
251,544
1
L
Olorun
11,388
712
60
4
0
257,446
1
W
Zeus
12,045
753
55
3
1
236,634
0
L
Sobek
10,599
662
20
1
0
249,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role